Dynaverse.net
Taldrenites => Starfleet Command Mods => Topic started by: mdutr0 on December 01, 2003, 09:55:05 pm
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I looked at the .MCT files and I gotta be honest with you: I don't know what I'm doing in there.
I think something needs to change in those things b/c when I stick my altered shiplist and time.gf files in the game crashes when I try to go into a campaign or skirmish. But when I put the originals back in, everything is fine....
Does this sound like a .MCT problem or something else entirely???
Thanks,
Micah
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okay. I don't know why it crashes. I can't help you there.
However, you'd still want to pay attention at the top of the .MCT, because it might be of interest to you:
Quote:
Era=0
0 means this will use early. 1 would be mid. 2 would be late, and 3 would be advanced.
Ok.. I guess there's not enough info there. Hm.. where was it..
MetaAssets\ServerProfiles\SinglePlayer\Time.gf:
Quote:
[Clock/StartingDate]
BaseYear = 2263
0 = 0
1 = 10
2 = 20
3 = 40
In here, you decide how the eras are defined.
Does this give you ideas?
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Sure, I changed it to read:
[Clock/StartingDate]
BaseYear = 2229
0 = 0
1 = 44
2 = 54
3 = 74
So wouldn't I leave the .MCT file alone since it reads "era=0" already?
Thanks,
Micah
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Quote:
Sure, I changed it to read:
[Clock/StartingDate]
BaseYear = 2229
0 = 0
1 = 44
2 = 54
3 = 74
So wouldn't I leave the .MCT file alone since it reads "era=0" already?
Thanks,
Micah
If you wanted to start in Early? Yes.