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Taldrenites => General Starfleet Command Forum => Topic started by: Potemkin on December 06, 2003, 11:23:36 pm

Title: Could Taldren make another "patch" ?
Post by: Potemkin on December 06, 2003, 11:23:36 pm
One that includes algorithms for PA panels?

It would be greeatly appreciated!!!  

 
Po~
   
Title: Re: Could Taldren make another "patch" ?
Post by: Towelie on December 07, 2003, 07:15:18 pm
  Uh what? Which game and what were you talking about?  
Title: Re: Could Taldren make another "patch" ?
Post by: Magnum357 on December 08, 2003, 01:34:52 am
He's talking about Panels from SFB rules that could be included in a patch for SFC:OP.  It would definitly be cool, but it would probably be too much coding for a simple patch.

I hope I'm wrong on that though because it would make SFC:OP a big hit I think with many SFB fans.
Title: Re: Could Taldren make another "patch" ?
Post by: Stormbringer on December 08, 2003, 06:20:23 am
Erm; wasn't a lot of the missing race's features codes into the game then blocked out when they could not complete them it time? (Or something like that) For example the TR beams are actually in the game, just not used. You can enable them by altering the ship loadouts manually IIRC. If so they were "patched" out and could be similarly patched in. The PA stuff might be like that.  
Title: Re: Could Taldren make another "patch" ?
Post by: FireSoul on December 08, 2003, 09:04:57 am
Quote:

Erm; wasn't a lot of the missing race's features codes into the game then blocked out when they could not complete them it time? (Or something like that) For example the TR beams are actually in the game, just not used. You can enable them by altering the ship loadouts manually IIRC. If so they were "patched" out and could be similarly patched in. The PA stuff might be like that.  




I think the TR beams were left in as easter eggs for fans.. They weren't removed on purpose.
Title: Re: Could Taldren make another "patch" ?
Post by: Demandred on December 08, 2003, 09:20:18 am
Hehehe... Dave is going to start hunting down and killing people for requesting more patches.  
Title: Re: Could Taldren make another "patch" ?
Post by: FireSoul on December 08, 2003, 10:08:51 am
Quote:

Hehehe... Dave is going to start hunting down and killing people for requesting more patches.    




I think you're right, too.
You know what? I'd rather they don't do anything now, and make another SFC game later that includes all the aspects of the Andros, so that the true menace is experienced for what it was supposed to be.
Title: Re: Could Taldren make another "patch" ?
Post by: Demandred on December 08, 2003, 11:10:39 am
Quote:

Quote:

Hehehe... Dave is going to start hunting down and killing people for requesting more patches.    




I think you're right, too.
You know what? I'd rather they don't do anything now, and make another SFC game later that includes all the aspects of the Andros, so that the true menace is experienced for what it was supposed to be.  




Same here. The game could do with a bit of an overhaul before andros are introduced anyway - bolting on bits of code now will only undermine stability in the game.
Title: Re: Could Taldren make another "patch" ?
Post by: Sethan on December 08, 2003, 11:30:47 am
Quote:

Quote:

Erm; wasn't a lot of the missing race's features codes into the game then blocked out when they could not complete them it time? (Or something like that) For example the TR beams are actually in the game, just not used. You can enable them by altering the ship loadouts manually IIRC. If so they were "patched" out and could be similarly patched in. The PA stuff might be like that.  




I think the TR beams were left in as easter eggs for fans.. They weren't removed on purpose.  




IIRC, the TR beam was actually an advanced era heavy weapon for one of the other races, but the race got a different weapon instead, and the TR beam name was added later.
Title: Re: Could Taldren make another "patch" ?
Post by: RazalYllib on December 08, 2003, 05:39:37 pm
TR Beam had precusor-

The Juggernaut Direct Fire weapon IIRC.

Later when the Andro's were added, they Ported some of that into Andro.

Same with the Moving Shield, that idea became the PA panel idea.
Title: Re: Could Taldren make another "patch" ?
Post by: TalonClaw on December 08, 2003, 05:52:09 pm
You are not going to see any new features added.  
Title: Re: Could Taldren make another "patch" ?
Post by: jimmi7769 on December 08, 2003, 08:30:10 pm
Quote:

TR Beam had precusor-

The Juggernaut Direct Fire weapon IIRC.

Later when the Andro's were added, they Ported some of that into Andro.

Same with the Moving Shield, that idea became the PA panel idea.  




Actually, this isn't right.  The Juggernaut came out with Captains Log #1 and the Andros came about in Expansion set #1.

Expansion #1 came out way before any captains logs were done.  That is unless you have some kind of inside info into Task Force Games, in which case I'll just shut up.
Title: Re: Could Taldren make another "patch" ?
Post by: Potemkin on January 02, 2004, 12:55:47 am
Juggernaut!!!   Moving 100 point shield!!!

YES!!!

 
Po~  
Title: Could Taldren make another "patch" ?
Post by: Potemkin on December 06, 2003, 11:23:36 pm
One that includes algorithms for PA panels?

It would be greeatly appreciated!!!  

 
Po~
   
Title: Re: Could Taldren make another "patch" ?
Post by: Towelie on December 07, 2003, 07:15:18 pm
  Uh what? Which game and what were you talking about?  
Title: Re: Could Taldren make another "patch" ?
Post by: Magnum357 on December 08, 2003, 01:34:52 am
He's talking about Panels from SFB rules that could be included in a patch for SFC:OP.  It would definitly be cool, but it would probably be too much coding for a simple patch.

I hope I'm wrong on that though because it would make SFC:OP a big hit I think with many SFB fans.
Title: Re: Could Taldren make another "patch" ?
Post by: Stormbringer on December 08, 2003, 06:20:23 am
Erm; wasn't a lot of the missing race's features codes into the game then blocked out when they could not complete them it time? (Or something like that) For example the TR beams are actually in the game, just not used. You can enable them by altering the ship loadouts manually IIRC. If so they were "patched" out and could be similarly patched in. The PA stuff might be like that.  
Title: Re: Could Taldren make another "patch" ?
Post by: FireSoul on December 08, 2003, 09:04:57 am
Quote:

Erm; wasn't a lot of the missing race's features codes into the game then blocked out when they could not complete them it time? (Or something like that) For example the TR beams are actually in the game, just not used. You can enable them by altering the ship loadouts manually IIRC. If so they were "patched" out and could be similarly patched in. The PA stuff might be like that.  




I think the TR beams were left in as easter eggs for fans.. They weren't removed on purpose.
Title: Re: Could Taldren make another "patch" ?
Post by: Demandred on December 08, 2003, 09:20:18 am
Hehehe... Dave is going to start hunting down and killing people for requesting more patches.  
Title: Re: Could Taldren make another "patch" ?
Post by: FireSoul on December 08, 2003, 10:08:51 am
Quote:

Hehehe... Dave is going to start hunting down and killing people for requesting more patches.    




I think you're right, too.
You know what? I'd rather they don't do anything now, and make another SFC game later that includes all the aspects of the Andros, so that the true menace is experienced for what it was supposed to be.
Title: Re: Could Taldren make another "patch" ?
Post by: Demandred on December 08, 2003, 11:10:39 am
Quote:

Quote:

Hehehe... Dave is going to start hunting down and killing people for requesting more patches.    




I think you're right, too.
You know what? I'd rather they don't do anything now, and make another SFC game later that includes all the aspects of the Andros, so that the true menace is experienced for what it was supposed to be.  




Same here. The game could do with a bit of an overhaul before andros are introduced anyway - bolting on bits of code now will only undermine stability in the game.
Title: Re: Could Taldren make another "patch" ?
Post by: Sethan on December 08, 2003, 11:30:47 am
Quote:

Quote:

Erm; wasn't a lot of the missing race's features codes into the game then blocked out when they could not complete them it time? (Or something like that) For example the TR beams are actually in the game, just not used. You can enable them by altering the ship loadouts manually IIRC. If so they were "patched" out and could be similarly patched in. The PA stuff might be like that.  




I think the TR beams were left in as easter eggs for fans.. They weren't removed on purpose.  




IIRC, the TR beam was actually an advanced era heavy weapon for one of the other races, but the race got a different weapon instead, and the TR beam name was added later.
Title: Re: Could Taldren make another "patch" ?
Post by: RazalYllib on December 08, 2003, 05:39:37 pm
TR Beam had precusor-

The Juggernaut Direct Fire weapon IIRC.

Later when the Andro's were added, they Ported some of that into Andro.

Same with the Moving Shield, that idea became the PA panel idea.
Title: Re: Could Taldren make another "patch" ?
Post by: TalonClaw on December 08, 2003, 05:52:09 pm
You are not going to see any new features added.  
Title: Re: Could Taldren make another "patch" ?
Post by: jimmi7769 on December 08, 2003, 08:30:10 pm
Quote:

TR Beam had precusor-

The Juggernaut Direct Fire weapon IIRC.

Later when the Andro's were added, they Ported some of that into Andro.

Same with the Moving Shield, that idea became the PA panel idea.  




Actually, this isn't right.  The Juggernaut came out with Captains Log #1 and the Andros came about in Expansion set #1.

Expansion #1 came out way before any captains logs were done.  That is unless you have some kind of inside info into Task Force Games, in which case I'll just shut up.
Title: Re: Could Taldren make another "patch" ?
Post by: Potemkin on January 02, 2004, 12:55:47 am
Juggernaut!!!   Moving 100 point shield!!!

YES!!!

 
Po~