Dynaverse.net
Taldrenites => Starfleet Command Models => Topic started by: Khalee on March 17, 2004, 12:30:49 pm
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Almost done with this part of the ship.






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Looks superb...

You are doing a great work. 
Mariano
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That is *so* sweet.
I dare not ask the poly count (except that I'm curious)
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13.282 polies so far, Yes it's high, but I wanted to be able to get in close and you can't realy do that with low poly stuff.
Couple of more pictures.

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Man, this ship just may be the DEFINITIVE TOS Constitution when completed.
No one will be able to play her without crashing their game, but she'll be mighty pretty when seen in ModViewer!
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Quote:
Man, this ship just may be the DEFINITIVE TOS Constitution when completed.
No one will be able to play her without crashing their game, but she'll be mighty pretty when seen in ModViewer!
You can always save her for future games.....
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...or a much more advanced PC with the capability of handling such detailed prettiness!
I needs me a new 'puter!
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Update I rebuilt the intercoolers they look smoother now than before, poly count is 14000 , still got a few little details to add 1 thing the ribs on the intercoolers and another the restraining bolts on the front of the warp engine. Probably add another couple thous polies, when im all said and done with it. but here are the updated pictures.


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Perfectionists. Ya gotta luv 'em!
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You know it bub, If its worth building, its worth doing right.
but I did cut down on some of the polies, managed to cut 4000 out of it. And im begining to do the sensor dish.
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How many polies can the mod viewer handle. cause when its all said and done im probably looking at 70K+ polies. As im still debateing whether or not to model the grid lines.
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Sweet. Well even of mod viewer cant handle it. You can always post some nice renders.