Dynaverse.net
Taldrenites => General Starfleet Command Forum => Topic started by: nx_adam_1701 on April 04, 2004, 01:47:50 am
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Did these weapons change i the newsest patch or are they just as I remember them to be, you either hit or dont hit, I believe it was only effective at range 0 or something like that, and they do 20 points of damage
adam out
Thx in advanced
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Heavy Disruptor damage is printed in the manual. They have the ability to "leak" through shields occasionally. The Heavy Phaser charts are below.
Ph-A
Range: 0-1 2-4 5-6 7-10 11-16 17-20 21-24 25-31 32-40
--------9---8---7---6-----5-----5-----4------3-----2
--------8---7---6---5-----5-----4-----3------2-----1
--------7---5---5---4-----4-----4-----3------1-----0
--------6---4---4---4-----4-----3-----2------0-----0
--------5---4---4---4-----3-----3-----1------0-----0
--------4---4---3---3-----2-----2-----0------0-----0
Ph-B
NOTE: This is damage on bare hull. Against shields it is 1/3 of listed.
Range: 0-1 2-4 5-6 7-10 11-16 17-20 21-24 25-31 32-40
--------15-15--13--13----9------9-----6-----6-----2
--------15-15--13---9----9------6-----6-----3-----2
--------15-15--13---9----6------6-----3-----2-----2
--------15-15---9---6----6------3-----3-----2-----0
--------15-15---9---0----0------0-----0-----0-----0
--------15--0---0---0----0------0-----0-----0-----0
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ahhhhh, i dont get, in my manual theres a min and max, and the min after range 1 is 0, so im kinda lost with your numbers, sorry for making you have to repeat
adam out
PS thx
-
Simply put, the manual is wrong. These numbers were posted by Taldren some time ago and I copied them.
-
of course the PH-A also takes systems offline for a period of time. Works wonders against plasma chuckers
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In your opinion do you think it would be ok to put phaser A or b on galaxy classes, im taking someone advice they gave me a long time ago, because i was beefing about the lack of phaser hardpoints so they said add heavys, but i thought the chnace to hit sucked but if what you said is true, then which do you guys think i should use for fed dreads and battleships
adam out
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Id use the BBs Phaser As Take allot of power.
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k
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Quote:
Heavy Disruptor damage is printed in the manual. They have the ability to "leak" through shields occasionally. The Heavy Phaser charts are below.
Ph-A
Range: 0-1 2-4 5-6 7-10 11-16 17-20 21-24 25-31 32-40
--------9---8---7---6-----5-----5-----4------3-----2
--------8---7---6---5-----5-----4-----3------2-----1
--------7---5---5---4-----4-----4-----3------1-----0
--------6---4---4---4-----4-----3-----2------0-----0
--------5---4---4---4-----3-----3-----1------0-----0
--------4---4---3---3-----2-----2-----0------0-----0
Ph-B
NOTE: This is damage on bare hull. Against shields it is 1/3 of listed.
Range: 0-1 2-4 5-6 7-10 11-16 17-20 21-24 25-31 32-40
--------15-15--13--13----9------9-----6-----6-----2
--------15-15--13---9----9------6-----6-----3-----2
--------15-15--13---9----6------6-----3-----2-----2
--------15-15---9---6----6------3-----3-----2-----0
--------15-15---9---0----0------0-----0-----0-----0
--------15--0---0---0----0------0-----0-----0-----0
I still dont get it, i can see the ranges ut why so many lines, isnt it just a minumum and maximum 
adam out
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No. They act just like other Phasers, i.e. they degrade over range. They have a D6 for their die roll so they have 6 "slots" for damage in each range bracket. Phasers sweep across their target and at longer ranges they sometimes hit and sometimes miss.
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ohhhh, now i got it thanks
adam out
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Ya, I didn't know that SFB Phasers "Sweeped" across their target etheir. For all these years of SFB I wondered why Phasers (and similar weapons) worked this way. Makes much better sense now.
More range = Less sweeping
-
Did these weapons change i the newsest patch or are they just as I remember them to be, you either hit or dont hit, I believe it was only effective at range 0 or something like that, and they do 20 points of damage
adam out
Thx in advanced
-
Heavy Disruptor damage is printed in the manual. They have the ability to "leak" through shields occasionally. The Heavy Phaser charts are below.
Ph-A
Range: 0-1 2-4 5-6 7-10 11-16 17-20 21-24 25-31 32-40
--------9---8---7---6-----5-----5-----4------3-----2
--------8---7---6---5-----5-----4-----3------2-----1
--------7---5---5---4-----4-----4-----3------1-----0
--------6---4---4---4-----4-----3-----2------0-----0
--------5---4---4---4-----3-----3-----1------0-----0
--------4---4---3---3-----2-----2-----0------0-----0
Ph-B
NOTE: This is damage on bare hull. Against shields it is 1/3 of listed.
Range: 0-1 2-4 5-6 7-10 11-16 17-20 21-24 25-31 32-40
--------15-15--13--13----9------9-----6-----6-----2
--------15-15--13---9----9------6-----6-----3-----2
--------15-15--13---9----6------6-----3-----2-----2
--------15-15---9---6----6------3-----3-----2-----0
--------15-15---9---0----0------0-----0-----0-----0
--------15--0---0---0----0------0-----0-----0-----0
-
ahhhhh, i dont get, in my manual theres a min and max, and the min after range 1 is 0, so im kinda lost with your numbers, sorry for making you have to repeat
adam out
PS thx
-
Simply put, the manual is wrong. These numbers were posted by Taldren some time ago and I copied them.
-
of course the PH-A also takes systems offline for a period of time. Works wonders against plasma chuckers
-
In your opinion do you think it would be ok to put phaser A or b on galaxy classes, im taking someone advice they gave me a long time ago, because i was beefing about the lack of phaser hardpoints so they said add heavys, but i thought the chnace to hit sucked but if what you said is true, then which do you guys think i should use for fed dreads and battleships
adam out
-
Id use the BBs Phaser As Take allot of power.
-
k
-
Quote:
Heavy Disruptor damage is printed in the manual. They have the ability to "leak" through shields occasionally. The Heavy Phaser charts are below.
Ph-A
Range: 0-1 2-4 5-6 7-10 11-16 17-20 21-24 25-31 32-40
--------9---8---7---6-----5-----5-----4------3-----2
--------8---7---6---5-----5-----4-----3------2-----1
--------7---5---5---4-----4-----4-----3------1-----0
--------6---4---4---4-----4-----3-----2------0-----0
--------5---4---4---4-----3-----3-----1------0-----0
--------4---4---3---3-----2-----2-----0------0-----0
Ph-B
NOTE: This is damage on bare hull. Against shields it is 1/3 of listed.
Range: 0-1 2-4 5-6 7-10 11-16 17-20 21-24 25-31 32-40
--------15-15--13--13----9------9-----6-----6-----2
--------15-15--13---9----9------6-----6-----3-----2
--------15-15--13---9----6------6-----3-----2-----2
--------15-15---9---6----6------3-----3-----2-----0
--------15-15---9---0----0------0-----0-----0-----0
--------15--0---0---0----0------0-----0-----0-----0
I still dont get it, i can see the ranges ut why so many lines, isnt it just a minumum and maximum 
adam out
-
No. They act just like other Phasers, i.e. they degrade over range. They have a D6 for their die roll so they have 6 "slots" for damage in each range bracket. Phasers sweep across their target and at longer ranges they sometimes hit and sometimes miss.
-
ohhhh, now i got it thanks
adam out
-
Ya, I didn't know that SFB Phasers "Sweeped" across their target etheir. For all these years of SFB I wondered why Phasers (and similar weapons) worked this way. Makes much better sense now.
More range = Less sweeping