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Taldrenites => General Starfleet Command Forum => Topic started by: moshaughnessy1 on May 07, 2004, 02:39:22 pm

Title: Klingion MIssion = Obedience
Post by: moshaughnessy1 on May 07, 2004, 02:39:22 pm
I have problesm on this mission as I'm destroying two of the freighters and  Jureth hasn't shown up yet and I was wondering is there a bug in this mission or do I have to do something else?
Title: Re: Klingion MIssion = Obedience
Post by: CmdrK on May 10, 2004, 03:55:50 pm
Have you found a solution yet?

Its been a while since I played it and can't remember anything unusual about it. I haven't had a chance to replay the Klingon campaign.
 
Title: Re: Klingion MIssion = Obedience
Post by: Warden on May 11, 2004, 04:02:57 am
the only bug i remember in this mission was the voices kept repeating, but that was fixed in the beta 500 patch.

Just kill as many freighters/fighters as you can, jureth then calls you and "orders" you to leave the sector, you have the choice to stay and finish the job, or warp out. hence obedience.

   
Title: Klingion MIssion = Obedience
Post by: moshaughnessy1 on May 07, 2004, 02:39:22 pm
I have problesm on this mission as I'm destroying two of the freighters and  Jureth hasn't shown up yet and I was wondering is there a bug in this mission or do I have to do something else?
Title: Re: Klingion MIssion = Obedience
Post by: CmdrK on May 10, 2004, 03:55:50 pm
Have you found a solution yet?

Its been a while since I played it and can't remember anything unusual about it. I haven't had a chance to replay the Klingon campaign.
 
Title: Re: Klingion MIssion = Obedience
Post by: Warden on May 11, 2004, 04:02:57 am
the only bug i remember in this mission was the voices kept repeating, but that was fixed in the beta 500 patch.

Just kill as many freighters/fighters as you can, jureth then calls you and "orders" you to leave the sector, you have the choice to stay and finish the job, or warp out. hence obedience.