Dynaverse.net
Taldrenites => Starfleet Command Models => Topic started by: L_B on March 02, 2003, 02:24:09 am
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You know, I remember someone saying that I badly needed a "Texturing Tutorial" very recently, I probably shouldnt mention by who, but the topic had hundreds of views, so I imagine we all know without me saying.It just seems funny to me that "someone" would say that and I can make something like this in about 4 days. Wierd huh?
Anyway here is my latest work.








You can get it here...
http://www.frost-works.com/darkrealmstudios
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Maybe what they were saying was that you should MAKE a textuing tutorial....
This ship is fabulous... where can I download it?
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Thanks for the compliment, and yes, maybe that is what SHOULD have been said.
By the way, if ANYONE here needs a Lighting Tutorial, please let me know 
the ship is at my site, the url is at the bottom of the first post
Thanks
-L B-
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Good mesh, but your Texturing needs work. Textures look Blured and not Canon, Other than that, good job.
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Captain GodSmack
Then shall he answer you saying, Verily i say unto you, Inasmuch as ye did it not to one of the least of these, ye did it not to me.
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Give him time im sure it will improve
in any case no one said that all constitutions had to look identical. There could be slight variations in hull plating, and coloring (not all the US Navy nimitz class carriers look identical even tho they are the same class)
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Actually, this is the final draft, and Rick Knox even gave the whole thing a thumbs up. So I think that about all the work it needs. I plan to make another one in a few months. IYou have to remember, the textures are on a 512 x 512 pallete, there is only so much you can do without bluring. unless you want to texture each panel individually.
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4 days! You should take more time and you would not have that Blure problem, and your soucer don't look round.
http://www.ladydeaththemovie.com/
http://members.tripod.com/~LadyDeath_EvilErnie/ladydeath.html
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That saucer is plenty round for a game model. and the textures arent all that blury unless you get close, just like any texture. as I said, they are only a 512 by 512 texture. kinda hard to make something as big as, oh say,a SAUCER section not look a little tiny bit fuzzy when its on a texture that small.
Also I just realised I posted pics that didnt have all the texture tweeks, mainly the impulse modual, so Ill re-upload new ones after this post for my first post.
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Hey LB textures look great, that panel weathering came out very well bro
WOOHOO 1000st post! yay....

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Thanks LS, thats what I was going for, I drop shadowed it for that effect, like a ship that has many many lightyears on it and has seen a little action
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Hey L B check the frost-works forum for that conversion you wanted.
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Quote:
Good mesh, but your Texturing needs work. Textures look Blured and not Canon, Other than that, good job.
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Captain GodSmack
Then shall he answer you saying, Verily i say unto you, Inasmuch as ye did it not to one of the least of these, ye did it not to me.
LOL This is Skin Man's alias posting.
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You know a lighting tutorial would be helpfull.
My first few attempts at light maps sucked the effects are a bit harder to get correct than I thougth.
Which is why none of the ships I made have any light maps.
But the ship look great.
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it has to be, no in their right mind would say that about these textures LOL.
Smeone also knocked down my five star rating that this got, gee, I wonder who that could have been.
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Quote:
Quote:
Good mesh, but your Texturing needs work. Textures look Blured and not Canon, Other than that, good job.
--------------------
Captain GodSmack
Then shall he answer you saying, Verily i say unto you, Inasmuch as ye did it not to one of the least of these, ye did it not to me.
LOL This is Skin Man's alias posting.
Uh oh! Look out! Don Dawson's paranoia rubbed off on Atrahasis!!! He thinks everyone is Skinman! LOL. j/k. It was just too easy.
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for a first model its very good, just have to work on the name and numner the way is wright but beside that its very good
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It looks just great!Keep em comin man.
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what would you suggest I do with the name and number?
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Sweet looking. Good work.
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All right, I have to flame this model:
It doesn't have a New York license plate on it.
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LOL, funny!
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Good Job LB -- she looks fine in SFC3.
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Quote:
Good mesh, but your Texturing needs work. Textures look Blured and not Canon, Other than that, good job.
*Screams in Fear like a little girl*
AHHHH! ANOTHER SAVAGE!
As for the Lexington, you never cease to amaze me LB.