15. D2 admins will do whatever the heck they what and are accountable to nobody :lol:
16. Players can vote with their feet, look at the total player numbers of a server to see if it is a hit or not.
15. D2 admins will do whatever the heck they what and are accountable to nobody :lol:
16. Players can vote with their feet, look at the total player numbers of a server to see if it is a hit or not.
Fine, nice and constructive.
Yes peeps will vote with their feet as they have been.
<sighs>
It's 100% non-stock or nothing for me.
Gook, you know very well that by the time fast drones and the top fighters come around, the drone race players have banked tremendous amounts of prestige to pay for running those fleets. After all, slow drones are free (and against ai, slow drones suffice even through to late era).
Re adjusting BPVs, I actually think the DIP shiplist is on the right track, It needs some tweaking (I'm still not happy with the smaller DNs being freely available, for example), but overall I think the matchups (with the stock missions at least), have been ok, apart from the Asteroid base Assault mission, which, for some reason, has the tendency to throw my war destroyer against a Battleship lol.
Gook, you are sorely mistaken if you beleive your views represent anything besides your own aggenda.
I woulld read all of your new post, but I'm allergic to bullsh*t :lol:
Cleaven,
yep play times are a big factor, but frankly I have no answers to that connundrum.
Gook, you know very well that by the time fast drones and the top fighters come around, the drone race players have banked tremendous amounts of prestige to pay for running those fleets. After all, slow drones are free (and against ai, slow drones suffice even through to late era).
Re adjusting BPVs, I actually think the DIP shiplist is on the right track, It needs some tweaking (I'm still not happy with the smaller DNs being freely available, for example), but overall I think the matchups (with the stock missions at least), have been ok, apart from the Asteroid base Assault mission, which, for some reason, has the tendency to throw my war destroyer against a Battleship lol.
Well I know this that even using minimal drone reloads and only having lost one DWD my PP is around 120K but earned PP is around 155K. If I were reloading every time there would be a significant deficeit. If I were using a fleet I'd be on the way to bankruptcy. I have done that before, and ended up using slow drones on the AI fleet ships and mediums on my boat.
The DIP list for Kzin, well I will comment on thta in a different thread, just trying to find common ground here and most would not disagree with the OP+ list (I think).
I get the BBV on asteroid assault too and I'm only in a DWD :) so much for stock ;)
Wow, doesn't this thread topic look familiar? ;D
I think there have been lots of good points on all sides so far. I'll weigh in on just one or two.
Consumables: (drones/fighters/PFs)
These should absolutely be included -- at full value -- in the BPV of every ship purchased in the yards. I've always thought this, and I think it worked rather well in the campaign I tried it in. It evens out the AI opposition, it evens out how many PP each player is "betting" in a combat, and it evens out the racial combat balance. It doesn't fully solve mission time issues, but that's OK.
That being said, of course, prices in the resupply screen would have to be lowered. No fair charging someone with equal firepower equal price, and then bilking him at resupply. Resupply prices would need to be down around repair prices.
-S'Cipio
Define "full value." Drones IMHO are overpriced in GSA for their actual worth. SFB full value is more resonable.
Let me say that the community may have voted for KISS, but they voted for it in name not form.
And I'm looking forword to trying out a real tender on a real server under real pressure...if they become a problem...they can be tweaked...
GW3 is coming up in a few weeks
OK basic Math 101 (jeez I hate Math :) )
Heavy fast drones cost 5 PP on LB5
80 slots on a DWD
free reloads taken into account means load out costs 264 (thats what the ship yard tells me).
Average Mission payout 300 PP
average Droner mission requiring full loadout nets 36 PP or 10% a none droner total for the same mission. That's paying for it.
Use a fleet and you are rapidly running out of cash, (792 per mission if full load out)
Use a none stock mission and you use more drones so more likely to need full load out.
That's the basic math on current server settings and you want to tweak it more! Jeesh.
Who else pays for their primary weapon, and has that weapon have so many countermeasures, and has a finite supply of ammo?
Crimmy, that's an unusual idea and it would be interesting to see its effect.
Solution?
I propose JUST ONE TIME....FOR ONE FREAKIN SERVER....we turn the CNC restrictions on their head...
Julin,
The increased drone prices consumables have ben tried many times before, startng with CW3.
As I have said many times before, if the droners cause such a problem, just delete the Kzin, and remove drone racks from klink and fed boats. I'll play Rommie or something.
As for source material for this game you simply can't use SFB, it is a different game, and none of the nuances of SFB are possible, if you want to start using it what about ESGs not affecting friendlies, that is HUGE, but no account is taken of it. What about the infamous G Rack, what about double internals, lack of specialist drones, etc etc etc. You have to use what is in this game not another. In SFB you play only PvP, the AI is none existant, the scenarios are "balanced" for that particular game not this one. New rules are made mainly so ADB can shift product and stay in business, not for the benefit of players who already have a weighty Tome to lug around and learn.And I've always thought that for a game strongly based off of SFB, you should be able to at least look to SFB's treatment of things to make ships work. To reiterate my stance:
The Kzin are always hit when this debate comes up, let's just TRY a different approach. As I said before I am fed up of being experimented on, try it on some other race for a change.It's hard to discuss wholesale revamps of the consumables issue without it whacking the masters of the consumable. Just like it was hard to discuss changes to plasma without the ISC being dragged into it. Remember the "rise and fall of the plasma torpedo"? One thing in there was buff up plasma for Rommies / Gorns but not the ISC...
We have also digressed somewhat. Your specific objections are to the plasma races being boosted and using the OP+ list which has general acceptance? Anything else?A am not against a drop off in BPV. If we are going to weaken Plasma in a response to the speed / power of consumable users (including Fed / Klink drone boats), we need to apply the same benefit to all non-consumable using ships.
I have supported a reverse CnC for some time but mostly as a joke, i.e. making nutters fly smaller and smaller ships, but this is the most workable suggestion I have seen on this idea. I think it is a good idea.
As for me not speaking for the community, I am at least attempting to articulate my view of what the community has been working toward.
We do have a shrinking player base, but I guarantee you that if a Gook style server were worked into the regular server schedule people would certainly be there for it, but I am not sure they would like it better.
So, I think there is no danger of splitting up or fragmenting or running off a portion of the player base.
I don't agree with the contention that revisions have driven off the player base.
In fact, I am not even sure what Crim is referring to here.
I'd say what has lost players for this games is merely the growth in the gaming industry i.e. more choices, and the age of the game,
in addition to the rabid in-fighting that has occured in the community.
The innovations in this game and the D2 have been what have kept people here, not what has driven them away.
I mean, can we imagine playing a server now without OP+ as a base, which has infused more SFB content into this game than Taldren put in in terms of ships, or without the new missions?
Do we really want to go back to stock servers??
That sounds like a step backwards instead of forwards.
For crying out loud, we have people developing installers now that makes it so simple to get the content needed to play on servers especially when you consider that all that was ever needed usually was to swap out shiplists and fighter lists.
Need I remind people that in the D3 community there are hosts of multiple megabyte mods that people are required to download to even get on any server.
Here in the D2, the worst thing you'll need to do is download a custom shiplist and fighter list and some mission packs. Nowhere near the size of D3 mods.
If there is really a sentiment against "complicated" server, I just don't see why we can't mix in "simpler" ones and go from there,
although I don't find recent servers to be complicated,
nor Gook's idea of a server to be simple but merely slanted towards hex-flippers and nutters.
Whoa, whoa, whoa!!! I just looked at this poll that Gook is claiming is the word down from on high that proclaims what people want in the D2. There were only 30 people who even responded to this poll, and 11 people voted for KISS. Just 11 people!!!! HAHAAHAAHAHA!!! And it was a poll posted by Leroy. Who is going to respond to that seriously? That is certainly no mandate considering that there are more like 200 people in the D2 community. Put up a serious poll and I will take the results seriously. This is a non-issue now as far as I am concerned until I see some real numbers.
And, and, and, and, DH's poll about stock missions has only 32 respondents and is currently tied. Neither of these is any mandate to take any substantial course of action.
What a tempest in a teapot this has all been. Back to your regularly scheduled program.
OK basic Math 101 (jeez I hate Math :) )
Heavy fast drones cost 5 PP on LB5
80 slots on a DWD
free reloads taken into account means load out costs 264 (thats what the ship yard tells me).
Average Mission payout 300 PP
average Droner mission requiring full loadout nets 36 PP or 10% a none droner total for the same mission. That's paying for it.
Use a fleet and you are rapidly running out of cash, (792 per mission if full load out)
Use a none stock mission and you use more drones so more likely to need full load out.
That's the basic math on current server settings and you want to tweak it more! Jeesh.
Who else pays for their primary weapon, and has that weapon have so many countermeasures, and has a finite supply of ammo?
Whoa, whoa, whoa!!! I just looked at this poll that Gook is claiming is the word down from on high that proclaims what people want in the D2. There were only 30 people who even responded to this poll, and 11 people voted for KISS. Just 11 people!!!! HAHAAHAAHAHA!!! And it was a poll posted by Leroy. Who is going to respond to that seriously? That is certainly no mandate considering that there are more like 200 people in the D2 community. Put up a serious poll and I will take the results seriously. This is a non-issue now as far as I am concerned until I see some real numbers.
And, and, and, and, DH's poll about stock missions has only 32 respondents and is currently tied. Neither of these is any mandate to take any substantial course of action.
What a tempest in a teapot this has all been. Back to your regularly scheduled program.
OK basic Math 101 (jeez I hate Math :) )
Heavy fast drones cost 5 PP on LB5
As for DWD drone racks I said that was what the computer charged me for a full reload, how it worked it out I do not know. It has 4 B racks and 2 C racks. Heavy drones are double space, hence 80 drone loadout.
Anyhow enough of that. Issues seem to be therefore:
1. Fleets
2. Deepstrikes
3. Shiplist
Any others to add to the list?
On a side note about destructable bases and custom missions, what is the average time to do a base assault on LB5 withits stock missions? I've done three and other than the first one (which was a fluke 20 minute mission) they've been over an hour with a human wing in a DN. If the stock mission typically has a Starbase and runs around an hour even with a wing, do we need a custom base assault?
And it was a poll posted by Leroy. Who is going to respond to that seriously?
And it was a poll posted by Leroy. Who is going to respond to that seriously?
:skeptic:
And it was a poll posted by Leroy. Who is going to respond to that seriously?
:skeptic:
I take polls from you very seriously, LeRoy. For when you ask a question, I think it is safe to assume that you actually want to hear the answers.
And I just love talking.
-S'Cipio the prattler