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Taldrenites => General Starfleet Command Forum => Topic started by: FireSoul on July 27, 2004, 01:57:53 pm

Title: CoopAce 3.21 released
Post by: FireSoul on July 27, 2004, 01:57:53 pm
CoopAce 3.21 is released. You can get it here:
  http://www.khoromag.org/taldren/scripts/coop-ace-3.2.1.exe


I would first like to thank MagnumMan for taking the time to answer my hails and rev up the old install generator, create the exe and move it to his site. It's good to see the original author in action for us. ;)


Changes:

Basically, some timing fixes allows for a major reduction of drops when you play a match of coopace. I've suffered from it, and so have many of you. Please download and install version 3.21 instead of version 3.2.

-- Luc
FireSoul
Title: Re: CoopAce 3.21 released
Post by: FVA_C_ Blade_ XC on July 27, 2004, 02:23:15 pm
 :woot:
Title: Re: CoopAce 3.21 released
Post by: FireSoul on July 27, 2004, 02:31:54 pm
:woot:

you mean MOOOOOOOO!
Title: Re: CoopAce 3.21 released
Post by: FVA_C_ Blade_ XC on July 27, 2004, 02:44:39 pm
well no cow icon on here ;)
Title: Re: CoopAce 3.21 released
Post by: FireSoul on July 27, 2004, 02:45:57 pm
well no cow icon on here ;)

then add one! ;D
Title: Re: CoopAce 3.21 released
Post by: FVA_C_ Blade_ XC on July 27, 2004, 02:49:34 pm
well no cow icon on here ;)

then add one! ;D


meh,me lazy.
Title: Re: CoopAce 3.21 released
Post by: Strafer on July 27, 2004, 03:50:43 pm
well no cow icon on here ;)

then add one! ;D


meh,me lazy.
In that case, we have our fat cow already.
YOU!
*runs*
Title: Re: CoopAce 3.21 released
Post by: FVA_C_ Blade_ XC on July 27, 2004, 03:54:21 pm
well no cow icon on here ;)

then add one! ;D


meh,me lazy.
In that case, we have our fat cow already.
YOU!
*runs*

Bastard!
Title: Re: CoopAce 3.21 released
Post by: FireSoul on July 27, 2004, 04:01:06 pm
Bastard!

MOOOOOOOOOOOOOOOOOO000000000! :)
Title: Re: CoopAce 3.21 released
Post by: 762_XC on July 27, 2004, 04:58:05 pm
mmmmmmmmmmmmmMMMMMMMMMMMMMMMMMMMMMMMmmooooooooOOOOOOOOOOOOOOOOOOOOOOO

Time for some co p00p!
Title: Re: CoopAce 3.21 released
Post by: Klingon Fanatic on July 27, 2004, 05:40:11 pm
Thank you Firesoul (and others) for this excellent peice of work.

Now if we could get some classic SFC1 missions like Repair Roundevous or Kobayashi Maru ported over, LOL.

KF
Title: Re: CoopAce 3.21 released
Post by: Strafer on July 27, 2004, 06:35:07 pm
Thank you Firesoul (and others) for this excellent peice of work.

Now if we could get some classic SFC1 missions like Repair Roundevous or Kobayashi Maru ported over, LOL.

KF
I'd love to see the Cavalry Charge ported with the new ships EAW/OP introduced, but the API is so different between 1 and 2:*... :/
Title: Re: CoopAce 3.21 released
Post by: FireSoul on January 18, 2005, 12:37:32 pm
TEASER!

Currently testing coop-ace 4.0 ....
The EAW script won't have much new functionality,.. in fact it'll be pretty much the same. Except for a few of the added maps, so I guess it's ok.

-----------------------------------------------------

(http://pet.dhs.org/~firesoul/sfc2/coopace/coopace40/coopace_40_wip4.jpg)





-- Luc
Title: Re: CoopAce 3.21 released
Post by: Age on January 18, 2005, 01:25:48 pm
    I always wondered how this worked for single as well as multi?
Title: Re: CoopAce 3.21 released
Post by: FireSoul on January 18, 2005, 02:03:57 pm
    I always wondered how this worked for single as well as multi?

You start a multiplayer game as the host, but you're the only one in the game. All players will be on the same side facing AI opponents. It's based on the BPV of the ship selected and produces (if possible) enemies according to the wanted settings.

In other words, you play it as a multiplayer mission, but you're alone.
Title: CoopAce 4.0
Post by: Chris Jones on January 18, 2005, 10:52:03 pm
Thumbs up for sure..

Title: Re: CoopAce 3.21 released
Post by: FireSoul on January 24, 2005, 10:46:06 am
Untick me. Tick the other new 4.0 thread. ;)
Title: Re: CoopAce 3.21 released
Post by: KBF-Crim on January 24, 2005, 12:32:20 pm
 ;D
Title: Re: CoopAce 3.21 released
Post by: FireSoul on January 24, 2005, 12:41:28 pm
thank you. ;)