Dynaverse.net

Taldrenites => Starfleet Command Models => Topic started by: markyd on September 27, 2004, 12:42:09 pm

Title: Texture Problem
Post by: markyd on September 27, 2004, 12:42:09 pm
Hmmmmmm.... HELP!!!!!!!!!!!!!!!!!!

For some reason my textures are not staying with the ships..... very wierd they are named correctly they are a 1024 x 1024 jpeg and I have never had this problem b4.. the model in mod viewer appear blank... when I load the .mod in max they are blank.. when I load up the texture in max and apply it it is mapped and works fine... when I export it as a mod.... their gone again.... if i leave it as a max file the texture srays with the model....  ???

eg.. shipname is Threadrunner.mod
      bmp           Threadrunner_1.Jpeg
                       Threadrunner_1i.jpeg both are 1024 x 1024 jpegs...

any ideas.. thanks  ;D
Title: Re: Texture Problem
Post by: Terradyhne on September 27, 2004, 01:09:31 pm
the problems is that SFC don't support jpgs as texture only bmps and pcxs  :) ;D :)
Title: Re: Texture Problem
Post by: wulf111 on September 27, 2004, 03:11:22 pm
(points to Terradyhne) yeah what he said LOL
Title: Re: Texture Problem
Post by: markyd on September 27, 2004, 03:58:59 pm
ok thanks guys.... but now I have converted the texture files to bmp and max v5 says they are unsupported!!!!  ;D
Title: Re: Texture Problem
Post by: markyd on September 29, 2004, 03:25:08 pm
Had a huge computer crash... reinstalled everything, used bmp's... everything works fine... thanks guys! ;D