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Taldrenites => Dynaverse II Experiences => Topic started by: FPF-DieHard on December 04, 2004, 07:48:14 pm

Title: How big of a map for War Cruiser Hell?
Post by: FPF-DieHard on December 04, 2004, 07:48:14 pm
(http://69.115.120.11:9000/images/WCH_Map1.JPG)



(http://69.115.120.11:9000/images/WCH_Map2.JPG)

I like the really big map.   Whatchu guys think?  This is a fun server, not too be taken seriously so a custom map really is not needed.
Title: Re: How big of a map for War Cruiser Hell?
Post by: CaptJosh on December 04, 2004, 07:50:37 pm
Slight issue here. The Roms and the Klingons don't have a neutral zone with eachother. They have a shared border. That's it.
Title: Re: How big of a map for War Cruiser Hell?
Post by: Bonk on December 04, 2004, 07:51:55 pm
I like the big one too, should be doable.
Title: Re: How big of a map for War Cruiser Hell?
Post by: Hexx on December 04, 2004, 07:55:59 pm
Do the big one.
Gives me more space to hide in.
Title: Re: How big of a map for War Cruiser Hell?
Post by: Dizzy on December 04, 2004, 08:31:16 pm
You would want to hide, Hexx. :P
Title: Re: How big of a map for War Cruiser Hell?
Post by: Hexx on December 04, 2004, 08:33:17 pm
Please, you have any idea of how many "elites" I'm going to have coming after me for rematches?
I'll never have time to get anything done
Title: Re: How big of a map for War Cruiser Hell?
Post by: Green on December 04, 2004, 10:01:14 pm
Smaller one.  Increases PvP.


Josh, I believe the map is straight F&E, thus the seperation.
Title: Re: How big of a map for War Cruiser Hell?
Post by: 762_XC on December 04, 2004, 10:08:09 pm
PvP good. Medium map.
Title: Re: How big of a map for War Cruiser Hell?
Post by: KAT Chuut-Ritt on December 04, 2004, 10:45:10 pm
Large as hell map, Hex Dvs of 1-5, planets at 5-30 DV, destroyable bases, lots of em....... ;)
Title: Re: How big of a map for War Cruiser Hell?
Post by: FPF-DieHard on December 05, 2004, 01:31:37 am
Large as hell map, Hex Dvs of 1-5, planets at 5-30 DV, destroyable bases, lots of em....... ;)

With the big map, DVs will be relatively low, like 5 for most hexes and yes bases will be destructable.
Title: Re: How big of a map for War Cruiser Hell?
Post by: Corbomite on December 05, 2004, 02:33:45 am
I'd say about four hexes ought to do it. That's all that ever gets used anyway. :P
Title: Re: How big of a map for War Cruiser Hell?
Post by: FPF-DieHard on December 05, 2004, 11:02:54 am
I'd say about four hexes ought to do it. That's all that ever gets used anyway. :P

 I believe having more hexes with low DVs will hopefully change that.   I'm a trench-warrior myeslf but I have to admit that gets a little dull.

Low DVs and destructable bases should make things interesting, which is why I would like the try the larger map.
Title: Re: How big of a map for War Cruiser Hell?
Post by: KAT Chuut-Ritt on December 05, 2004, 11:49:50 am
I'd say about four hexes ought to do it. That's all that ever gets used anyway. :P

 I believe having more hexes with low DVs will hopefully change that.   I'm a trench-warrior myeslf but I have to admit that gets a little dull.

Low DVs and destructable bases should make things interesting, which is why I would like the try the larger map.

Hmmmm....perhaps the brain washing is working      ;)
Title: Re: How big of a map for War Cruiser Hell?
Post by: FPF-DieHard on December 05, 2004, 12:25:12 pm
I'd say about four hexes ought to do it. That's all that ever gets used anyway. :P

 I believe having more hexes with low DVs will hopefully change that.   I'm a trench-warrior myeslf but I have to admit that gets a little dull.

Low DVs and destructable bases should make things interesting, which is why I would like the try the larger map.

Hmmmm....perhaps the brain washing is working      ;)

Nah, just seeing a server crash from 30 people hitting the same hex is making me think about trying a different approach.
Title: Re: How big of a map for War Cruiser Hell?
Post by: Commander Maxillius on December 05, 2004, 01:08:47 pm
good point, I say larger map, but set movement to 3 and leave draft radius at 0.

IMO, the worst part of a large map the the tedium of traversing from one hotspot to another.


Besides, although you can move 3, you can still move 1 or 2 per jump.
Title: Re: How big of a map for War Cruiser Hell?
Post by: FPF-DieHard on December 05, 2004, 01:29:16 pm
good point, I say larger map, but set movement to 3 and leave draft radius at 0.

IMO, the worst part of a large map the the tedium of traversing from one hotspot to another.


Besides, although you can move 3, you can still move 1 or 2 per jump.

I am sorry, no way am I going to do a server with 2-3 hex movement with destructable bases.  LB5 was retarted like that.
Title: Re: How big of a map for War Cruiser Hell?
Post by: Commander Maxillius on December 05, 2004, 02:36:39 pm
oh well, 'twas just an idea.



maybe with a draft radius of 1?
Title: Re: How big of a map for War Cruiser Hell?
Post by: FPF-DieHard on December 10, 2004, 11:57:52 pm
So medium map, 20 DV hexes?