Dynaverse.net
Taldrenites => General Starfleet Command Forum => Topic started by: T' Kang on March 02, 2005, 08:34:21 am
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Hail all. I lost my old worhstation (pc) with most of my old software last fall in the hurricanes. I cannot seem to find a copy of 3D Max 4 out there. I am thinking about buying 3D Max 7 soon and get back to work.
My questions are: Is there anyone working with 3D Max 7; and will the old plug-ins work with it?
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nobody is working on them that i know of still the only workaround is save it as 3ds and have someone else convert it to mod format
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Thanks Wulf. Excluding the Taldren plug-ins is there anything that works well in converting to .mod format?
I am no longer tied to my Mac or Unix workstations now. What are people using for modeling on XP-OS machines?
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taldrens plug-ins are the only ones for the .mod format, as you know they work in max 3 and 4 and the max 4 plugin does work on max 5 but will not work for 6 or 7. i guess there have been alot of recoding for newer versions for them not to work. you might want to check out MilkShape thats the only other modeling program i know that they have made a .mod plugin format. if you do get max seven i would be happy to convert them to mod format for you as im sure anyone using max in the modeling fourm would be happy to help out as well
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Thanks Wulf. Excluding the Taldren plug-ins is there anything that works well in converting to .mod format?
I am no longer tied to my Mac or Unix workstations now. What are people using for modeling on XP-OS machines?
I use 3D Studio Max r5 with the 5.1 upgrade and Taldren plugins for Max r4... works like a charm.
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Thanks gentlemen. I wish there was an easy (or cheap) solution. I finally saw a copy of 3D Max 4 being auctioned at$500-$750. :-\
I will see what the "upgrade" cost is. I would still need Max 7 for work.
Kind of a steep "add-on" for a $50 game... lol ::)l