Dynaverse.net

Off Topic => Ten Forward => Topic started by: CaptStumpy on March 21, 2005, 08:28:20 pm

Title: Anyone playing Silent Hunter III?
Post by: CaptStumpy on March 21, 2005, 08:28:20 pm
Picked it up a couple of days ago. Has its problems but still enjoying it. The visuals are fun.

Screenies...

http://forums.ubi.com/eve/ubb.x?a=tpc&s=400102&f=857101043&m=4931020692
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on March 21, 2005, 08:47:13 pm
Been a long time since i really ENJOYED a subsim... probably since Aces of the Deep.

I'll have to check this one out, I guess... can you be a bit more detailed on the actual gameplay? :) IS it like SH2 or have they changed it up a lot. I thought SH2 was OK, but I never got into it like I did AoD.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on March 22, 2005, 11:02:48 am
I'm wondering what the problems you referred to are, myself.  I'd planned on buying this one next payday largely because I heard the campaign was the same open-ended 'go to these coordinates and hunt' set-up as Aces of the Deep.

The crew management features caught my eye, too.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on March 22, 2005, 11:52:29 am
I want a game that stops screwing around in U-Boats and turns you loose in the Pacific in a S-Boat or a Gato class.  Silent Service is still my favorite Sub Sim.
Title: Re: Anyone playing Silent Hunter III?
Post by: CaptStumpy on March 22, 2005, 12:04:13 pm
Well, for one I think it could of used a little more polish on some aspects. There are the inevitable bugs...like the time that I returned to a saved game to find my submerged submarine with my watch crew still on deck at 12 meters, dutifully scanning the horizon! LOL! I've lost one campaign to an unfixable bug glitch that kept on crashing my machine.

On the positive side the open ended campaign is a joy (I despised the scripted campaign of SHII). The external camera is great and you now get to control the crew (assigning stations, medals promotions, relieving exhausted crew). The 3D crew members and improved graphics and effects are great. When you are depth charged the control room moves, springs leaks, lights flicker and go out. Birds soar overhead when you leave port. Ships explode, burn and sink in spectacular fashion. The water effects (spray, waves, bubbles) are the best I've seen in any naval sim. Bring your slickers for the storms.

There is already one patch and I had to update video and sound cards. Check out the boards for more feedback on the current condition of the game.

http://forums.ubi.com/eve/ubb.x?a=frm&s=400102&f=857101043
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on March 22, 2005, 02:22:14 pm
I want a game that stops screwing around in U-Boats and turns you loose in the Pacific in a S-Boat or a Gato class.  Silent Service is still my favorite Sub Sim.

Ever play the original Silent Hunter?

This was actually a question people were asking on the game website.  Apparently, the biggest reason they picked the European theater again was because, from start to finish, it saw a lot more technological advances in submarine warfare than the Pacific, the tide turned more often, etc.  They have talked about a Pacific expansion if the sales of Silent Hunter III are good.
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on March 22, 2005, 02:54:12 pm

On the positive side the open ended campaign is a joy (I despised the scripted campaign of SHII). The external camera is great and you now get to control the crew (assigning stations, medals promotions, relieving exhausted crew).

You told me a great deal of what I wanted to know there.

I missed the 'go anywhere, do anything' aspect of Aces of the Deep greatly. Nice to know that a game like that is back. And the fact that there is an RPG element to the crew management is a very welcome development.

I might justhave to free up some space on the HD for this one.
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on March 23, 2005, 12:09:14 pm
Tries to give a serious thought. ;D

Aces of the Deep is still my favorite subsim. nearly sunk a Battleship in one mission.
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on March 23, 2005, 12:35:05 pm
Tries to give a serious thought. ;D

Aces of the Deep is still my favorite subsim. nearly sunk a Battleship in one mission.

I hade one career on max reaism where I got a pair of 'jeep carriers' and a Malaysia-class BB. I'm still proud of that. If you had the realism on it cranked up on it, it was almost as hard as real life.
Title: Re: Anyone playing Silent Hunter III?
Post by: Sirgod on March 23, 2005, 12:36:40 pm
you know the last Sub game I played was Tom Clancy's SSN. I did enjoy the heck out of that game then. How does It compare to SH3?

Stephen
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on March 23, 2005, 02:29:22 pm
Quote
I hade one career on max reaism where I got a pair of 'jeep carriers' and a Malaysia-class BB. I'm still proud of that. If you had the realism on it cranked up on it, it was almost as hard as real life.

The only time I ran into a battleship, it was smack dab in the middle of an early-war convoy (guarding against the Panzerschiffs like they did in 39 I guess).  I was in a dinky little Type II.  All five of my torpedos went into that big bastard.  Only two detonated, and I had to watch her sail off into the sunset.

Most disheartening, and yet...it felt so real...
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on March 23, 2005, 05:01:01 pm
Quote
I hade one career on max reaism where I got a pair of 'jeep carriers' and a Malaysia-class BB. I'm still proud of that. If you had the realism on it cranked up on it, it was almost as hard as real life.

The only time I ran into a battleship, it was smack dab in the middle of an early-war convoy (guarding against the Panzerschiffs like they did in 39 I guess).  I was in a dinky little Type II.  All five of my torpedos went into that big bastard.  Only two detonated, and I had to watch her sail off into the sunset.

Most disheartening, and yet...it felt so real...

My 'eels' had the nastiest habit of dudding on the bows of the tin cans that were bearing down on me for a depth charge attack. ::) I REALLY hated the Flower and Black Swan classes of sloop... those damn things NEVER ran out of DC's! I would INTENTIONALLY go gunning for them, especially if I was part of a mid-war wolfpack. Go in and help a brother out while the computer wasted the merchies.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on March 23, 2005, 05:53:15 pm
Corvettes and Sloops both irritated the hell out of me.  JUST fast enough to catch you on the surface but so much smaller and harder to hit than a destroyer.  I invariably fired a pair of fish only to have the little [censored] turn out of the way...I think their turning circle was less than the length of the damned ship. ;D

My favorite way to get away from 'em was to tear ass through the convoy.  They at least had to worry about ramming their own ships then.
Title: Re: Anyone playing Silent Hunter III?
Post by: Rat Boy on March 23, 2005, 06:10:46 pm
I want a game that stops screwing around in U-Boats and turns you loose in the Pacific in a S-Boat or a Gato class.


Prime reason I'm avoiding this one.  While the crew features and dynamic campaign sounded interested, I'm turned off by the Nazi bit.  Hopefully, the rumored SH4 will focus on the American submarine force of World War II.
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on March 23, 2005, 06:55:54 pm
I want a game that stops screwing around in U-Boats and turns you loose in the Pacific in a S-Boat or a Gato class.


Prime reason I'm avoiding this one.  While the crew features and dynamic campaign sounded interested, I'm turned off by the Nazi bit.  Hopefully, the rumored SH4 will focus on the American submarine force of World War II.

You don't have to believe the ideology to enjoy the game, Rat Boy. I don't like the idea of murder, rape, and wanton violence that real piracy in the 1600's represented, but that doesn't deminish the addictive nature of Sid Meier's Pirates for me.

A good game is just that sometimes... a game.
Title: Re: Anyone playing Silent Hunter III?
Post by: Rat Boy on March 23, 2005, 07:01:52 pm
If it's that enjoyable and well-made, why not set it on American or any non-Axis submarine and avoid all the politcal trouble?  The U-Boat war against Allied and civilian shipping isn't something that really needs to be glorified, in my view, especially when every game following the original Silent Hunter has been nothing but U-Boat sims.  Enough, already!


Edit: And likening it to Pirates! isn't that fair.  Pirates! is practically a cartoon game, one or two talking skull jokes from being another Monkey Island game.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on March 23, 2005, 07:10:48 pm
If it's that enjoyable and well-made, why not set it on American or any non-Axis submarine and avoid all the politcal trouble?  The U-Boat war against Allied and civilian shipping isn't something that really needs to be glorified, in my view, especially when every game following the original Silent Hunter has been nothing but U-Boat sims.  Enough, already!

One of the best things about simulation type games, to me, is the way they can sort of put you in someone else's shoes for awhile.  No, I don't agree with the Nazi philosophy, but the guys who went out in the U-Boats suffered horribly for their country and portraying things from their angle allows us to see things from that perspective, if only for a little while.

Besides, our own campaign against Japanese merchant shipping was just as ugly and brutal as their campaign against us.  We sank ships without warning, machine-gunned survivors more often than the evil Nazis, etc etc.  Sure, you can argue that the cause is better, but our actions, while neccesary for our survival, are no prettier than the Kriegsmarine's.  If you're gonna argue that we shouldn't glorify such things, then there shouldn't be ANY war-oriented sims.
Title: Re: Anyone playing Silent Hunter III?
Post by: Rat Boy on March 23, 2005, 07:24:25 pm
but our actions, while neccesary for our survival,


And necessary for the survival of the world.  Do you honestly think that the ultimate goal of the U-boat war was as noble or "survival-motivated" as the war against Japanese military shipping in the Pacific?
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on March 23, 2005, 07:31:36 pm
Of course not. However, ask someone who served on the U-Boats in the 40's and you might very well get a different answer.

I'll admit have a less than idealistic view of the Pacific War.  Yes, we were attacked, but when you get right down to it, our conflict with Japan was based mostly on the desire to be the biggest fish in that particular pond.
Title: Re: Anyone playing Silent Hunter III?
Post by: Rat Boy on March 23, 2005, 07:37:23 pm
our conflict with Japan was based mostly on the desire to be the biggest fish in that particular pond.


Nonsense.  If the war was motivated by strategic domination, why did we wait to be attacked before intervening militarily?  Why did we not attempt to annex or colonize the territories we re-took from the Japanese?  Sounds like your views on the war aren't just "less than idealistic."
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on March 23, 2005, 07:50:01 pm
Quote
Nonsense.  If the war was motivated by strategic domination, why did we wait to be attacked before intervening militarily?  Why did we not attempt to annex or colonize the territories we re-took from the Japanese?  Sounds like your views on the war aren't just "less than idealistic."

You're correct.  They're also based on the events leading up to the war and my opinions on the political situation in the US and Japan at the time.  Why did we wait to be attacked?  Because we live in a Republic that, in most cases, won't support a war if we're not smacked across the face first.  Why did we not annex and colonize?  Because self-sufficient allies are just as effective as colonies without nearly so much money for maintenence or supressing guerilla resistance.

Take a good long look at US foreign policy in the Pacific prior to WWII and you'll definitely see provocations made on both sides.  We were preparing for war with Japan long before they invading Manchuria or committed any other aggressive action.

This is probably getting too hot for Ten-Forward.  If you want to keep going, let's move over the Hot & Spicy.
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on March 23, 2005, 09:34:21 pm
I agree, the politics are getting out of hand.

On the lighter note, I just finished my first partol.

My first kill- a 2500 ton Norwiegen freighter... I know it's neutral, but BdU DID say unrestricted submarine warfare. ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Matsukasi on March 24, 2005, 04:24:33 am
Just sank a cruiser in my Type VII. All four of my fish hit with no duds..woot.

Hauled ass before the destroyers found me. I so wanted to nail the flattop but waaaaaaaaaaay too many screening vessels for my lame arse to dodge just yet.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on March 24, 2005, 09:08:07 am
Sure.  Taunt me.

*doesn't get paid till next week*
Title: Re: Anyone playing Silent Hunter III?
Post by: CaptStumpy on March 24, 2005, 12:34:23 pm
I want a game that stops screwing around in U-Boats and turns you loose in the Pacific in a S-Boat or a Gato class.


Prime reason I'm avoiding this one.  While the crew features and dynamic campaign sounded interested, I'm turned off by the Nazi bit.  Hopefully, the rumored SH4 will focus on the American submarine force of World War II.

If rumours prove true, it will be.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on March 24, 2005, 12:48:20 pm
I can see the logic of a gaming company using the U-boats, as they went through so many upgrades that it gives more flexibility to the game and allows for more upgrades to the player character's career (i.e. supposed to be more interesting).  With American subs, it's mostly a move from S-boats to Gato class and that's it, though hunting in the South China Sea and Sea of Japan was probably one of the most dangerous submarine assignments of the war.

In reality, the U-boat crews suffered a higher casualty rate than any other branch of any other service, Allied or Axis.  Of the roughly 1200 U-boats that put to sea, more than 800 were never heard from again.  In the end, they lost their war in the Atlantic and were never able to interrupt the flow of war materials to Europe.

America, on the other hand, lost only about 54 of its submarines in the Pacific, and they won the war that Germany could not.  Of the 12,000,000 tons of Japanese merchant shipping afloat at the beginning of the war, more than 8,000,000 tons of it was sunk by US Navy Submarines.   Naval aviation accounted for another 2,000,000 tons, leaving Japan with only about 1/6 the merchant and tanker capacity it had at the beginning of the war.

The American merchant fleet, by contrast, increased its capacity by several thousand percent.

Odd that no game ever puts one in a Japanese I-Boat hunting American ships though, isn't it?
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on March 24, 2005, 02:14:13 pm
I can see the logic of a gaming company using the U-boats, as they went through so many upgrades that it gives more flexibility to the game and allows for more upgrades to the player character's career (i.e. supposed to be more interesting).  With American subs, it's mostly a move from S-boats to Gato class and that's it, though hunting in the South China Sea and Sea of Japan was probably one of the most dangerous submarine assignments of the war.

In reality, the U-boat crews suffered a higher casualty rate than any other branch of any other service, Allied or Axis.  Of the roughly 1200 U-boats that put to sea, more than 800 were never heard from again.  In the end, they lost their war in the Atlantic and were never able to interrupt the flow of war materials to Europe.

America, on the other hand, lost only about 54 of its submarines in the Pacific, and they won the war that Germany could not.  Of the 12,000,000 tons of Japanese merchant shipping afloat at the beginning of the war, more than 8,000,000 tons of it was sunk by US Navy Submarines.   Naval aviation accounted for another 2,000,000 tons, leaving Japan with only about 1/6 the merchant and tanker capacity it had at the beginning of the war.

The American merchant fleet, by contrast, increased its capacity by several thousand percent.

Odd that no game ever puts one in a Japanese I-Boat hunting American ships though, isn't it?

Germany accomplished 'more with less' so to speak. Their skippers put more tonnage on the board in less time than their American counterparts. Their failure was not in themselves or their boats, but that they faced more than one opponent and this from a position of disadvantage. Their opponents were experienced in anti-sub operations from the First World War, and specifically developed technology in the intervening years and on during the war to combat the U-boats.

Japan's anti-sub work was apathetic at best, and only a token effort in comparison to the Atlantic theater. The Japanese were a surface force, and they expected to be combatted on the surface in 'honorable' gun duels between battle fleets with aircraft in support (this is why Yamato and Musashi were built, to outgun the American North Carolina-class in the gun duels trhat they hoped to instigate).

The United States also had no co-beligerants to consider when fighting Japan. How many times do you hear about Germany sending convoys to support the Japanese war effort? The United States was the only thing that won the Battle of the Atlantic... without us, the U-boats would have brought England to it's knees and enabled Operation Sea Lion to take place right on schedule.

What the Allies did agianst Japan was almost like 5 kids with knives sneaking up on one guy intent on fighting with fists. Germany was one guy with a knife trying to fight 5 guys with guns... eventually, the odds catch up with you.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on March 24, 2005, 07:38:21 pm
Quote
The United States was the only thing that won the Battle of the Atlantic... without us, the U-boats would have brought England to it's knees and enabled Operation Sea Lion to take place right on schedule.

Gotta argue with ya' on this one, Carney.  We gave some invaluable assistance early on with the loan of a passel of WWI destroyers, and by enforcing such things as the 'neutrality patrol', but as far as wartime contributions go, prior to 1943 we really did more harm than good since we managed to ignore almost every single thing the Brits tried to tell us about ASW tactics and techniques.  Doenitz sensed the weakness too, which sparked Operation Drumbeat.

We did get our crap together eventually, but even late in the war, the Brits and Canadians were still guarding the entire Eastern Atlantic. 

Of course that's in the 'sink the U-Boats' arena.  It's easier to make a case for your statement when you toss in all the planes, merchant ships, and destroyers we were churning out, so if you're talking about the material the Allies used to win, then I'll stop arguing.

I firmly believe that WWII (against Germany) was won in the North Atlantic.  It's been said the Soviets could've eventually beat Germany on their own, and on the ground, that's probably true...but they had to get their bullets from somewhere.
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on March 24, 2005, 08:18:22 pm
Quote
The United States was the only thing that won the Battle of the Atlantic... without us, the U-boats would have brought England to it's knees and enabled Operation Sea Lion to take place right on schedule.
Of course that's in the 'sink the U-Boats' arena.  It's easier to make a case for your statement when you toss in all the planes, merchant ships, and destroyers we were churning out, so if you're talking about the material the Allies used to win, then I'll stop arguing.

That's precisely what I'm talking about. We gave the Brits something that they didn't have... the same advantage that we had agianst Japan. That was a 'factory floor' that was beyond the reach of your opponent's strikes, and a source of fresh reenforcements who's morale was unsullied by past defeats.

The Lend-Lease tin cans and and tanks that we sent the Brits were what kept the North Atlantic and West Africa campaigns going till we could get into the war for real. Then, of course, the Brits had an ally that could play back-up and take some of the heat off them, whlie also helping build airstrips, factories, shipyards, etc that could produce more British 'home-built' goods... like the Flower and Black Swan classes of sloops that you and I dispise so much. ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on March 24, 2005, 08:22:29 pm
Gotcha.:)

Heheh.  Ever read any accounts of what life was like on those little tubs?  They were never meant for the North Atlantic and would roll considerably even in minor swells.  Even old chief's and other such hardened sea veterans would turn green on a Flower-class ship.

On the other hand, they were remarkably seaworthy in that very little in the way of weather was a real danger to them.
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on March 25, 2005, 07:40:02 am
From a historical standpoint, the German U-boats were really made to run on the surface, not under water.

How do i know that? I read about it. and of course i can easily step into there shoes  and feel it.
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on March 25, 2005, 07:07:30 pm
From a historical standpoint, the German U-boats were really made to run on the surface, not under water.

How do i know that? I read about it. and of course i can easily step into there shoes  and feel it.

Yeah... the U-boats were only about 50% as big as our Fleet Boats, and they only had about 50% of the battery capacity as well. They were definately made with submerging in mind as an 'exit strategy' rather than an attack doctrine. By comparison, our stuff was made to slip up on a target underwater and they only surface when the coast was clear; a Gato was a lot bigger and easier to see on the surface- even on a moonless night (to say nothing of the N-class!).

But don't forget that the Krauts were planning to reverse their doctrine with the introduction of the XXI's and XXIII's. One of those could STILL make trouble were it to turn up today, what with their acustic-homing torps and the good Krupp steel that they were made of.

Didn't the Krauts also experement with wire-guided fish before the war was out?


And La'ra... one of the best quotes I ever read about a Flower was in the old AoD manual- they said that they would 'roll on wet grass.'
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on March 26, 2005, 08:38:44 am
Quote
By comparison, our stuff was made to slip up on a target underwater and they only surface when the coast was clear; a Gato was a lot bigger and easier to see on the surface- even on a moonless night (to say nothing of the N-class!).

Of course, our subs high maximum surface speed made night surface attacks a practical option for us, too.  21 knots.  Playing SH I after Aces of the Deep felt like trading in a Taurus for a 60's style muscle car.

Quote
But don't forget that the Krauts were planning to reverse their doctrine with the introduction of the XXI's and XXIII's. One of those could STILL make trouble were it to turn up today, what with their acustic-homing torps and the good Krupp steel that they were made of.

The Soviet Foxtrots were almost a direct copy of the XXI, if I recall.

Speaking of acoustic torpedos, ever get one dropped on you by a patrol plane in SH2?  It's one of those nice 'I'm dead, but I have a minute or so to think about it first' feelings.

Quote
Didn't the Krauts also experement with wire-guided fish before the war was out?

Yes.  We might have too, though I don't recall.  The Germans also tried hydrogen peroxide propulsion.  Turned out to be too dangerous, but imagine if they'd figured out an air-independent propulsion system in 1943 or so...

Quote
And La'ra... one of the best quotes I ever read about a Flower was in the old AoD manual- they said that they would 'roll on wet grass.'

I remember that!  I'll have to dig the old manual out now...I still have it somewhere.
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on March 26, 2005, 09:10:04 am
NOTE TO ALL PLAYING SHIII!!!

DO NOT ATTEMPT TO DUPLICATE GUNTER PRIEN'S INFILTRATION OF SCAPPA FLOW!!! THERE ARE EIGHT (.8.), I SAY AGIAN, EIGHT (.8.) HUNT-CLASS DESTROYERS IN THE LOCH AND NO CAPITAL SHIPS IN THE DOCKS. THIS COST ME A TYPEIID BOAT AND A WELL-DECORATED CREW.


OK, learn from my Stupidity (note the capital S)- stay out of the harbors. ;)
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on March 26, 2005, 09:20:12 am
*looks up from his charts of the area*

Damn!
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on March 26, 2005, 09:37:48 am
*looks up from his charts of the area*

Damn!

Yeah, that was me getting a little ballsy and wanting to nail something to take care of my 'itchy neck.' I mean, I pulled in the dang place so far I could see INTO the graving docks... like you start out in Willhemsaven! Unfortunately, there wass no battleship waiting there for me like there was for Prien.

On the way out, I notices a patrol group of Hunt I's. They were shut down and stationary... andn one was BROADSIDE to me at a range of only 2000m! So I eased up on him, thinking 'Damned if I leave this place without sinking something the Royal Navy will miss.' At a range of 400m, I took the shot- as near a 0 degree Angle on the Bow shot as a man could contrive to get. The fish was, unfortunately, set on long-range mode.

D'OH!!!

Since it was one of the alcohol-powered torps, he saw the bubbles and the torp dudded because he got the impact angle too extreme. Those Hunt's can turn on a pfenning, BTW. All I got was rammed.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on March 26, 2005, 12:23:13 pm
This game would have to be out now while I have to return to Mexico. I LOVED  SH2, except for some strange reason the periscope view would not work. It really wasn't a big deal until radar fire control came out, nothing like cruising the surface at night and getting blasted by night fighters or radar equipped ship escorts...
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on March 31, 2005, 01:18:25 am
Well, I got Command AoD to work on my laptop and i am disappointed that the engine sounds dont work. :-\

other then that everything else works. I will need to upgrade my desktop system to run SH3 though. :)
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on March 31, 2005, 01:53:46 am
Well, I got Command AoD to work on my laptop and i am disappointed that the engine sounds dont work. :-\

other then that everything else works. I will need to upgrade my desktop system to run SH3 though. :)

It's WELL worth the upgrade- just hope that you like micromanagement... you have to tell the guys in your crew when it's time to go night-night in this one, else they will work themselves into bad health and morale.
Title: Re: Anyone playing Silent Hunter III?
Post by: Just plain old Punisher on March 31, 2005, 03:12:48 am
The flower class corvettes were converted from a whaling design, which turned out to be a bit "wet" =)
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on March 31, 2005, 05:16:15 am
Just bought SH3 yesterday.  Note what time I'm posting;  I spent most of the night on my first patrol (7th Flotilla out of Kiel).

So far the game is blowing me away.  I got a serious gamer's rush at several points, especially when, chasing my third kill through heavy rain and fog, I had to go all back emergency to avoid hitting the merchie when it zig-zagged toward me...I didn't realize what was happening until I saw the ship loom out of the mist in front of me.

I wish there were more 'rest' spots available for your officer's though.  I had no problem rotating crew enough to keep them fresh, but the officers ended up pretty reamed by the end of the patrol.

The promotions and decorations and such at the end of an outing are very satisfying.
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on March 31, 2005, 12:15:32 pm
I wish there were more 'rest' spots available for your officer's though.  I had no problem rotating crew enough to keep them fresh, but the officers ended up pretty reamed by the end of the patrol.

When you move up to the bigger Type-VII's, the problem is the opposite; you have 5 officers and enough to keep up a fairly steady rotation, but you are about 10 berths short for your crewmen.
Title: Re: Anyone playing Silent Hunter III?
Post by: Just plain old Punisher on March 31, 2005, 05:46:27 pm
I put them in the torpedo tubes, as a plus you can fire them when you run out of torpedos.
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on March 31, 2005, 11:49:21 pm
After not playing for several years AoD, I finally survived my first run in w/ a convoy between Ireland and England. took out 2 tankers for a total of 23000 tons.

The pesky escort would not leave me alone. will post more of my adventures here.  ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 04, 2005, 09:26:13 am
Well.. you twerps made me go out and spend $29.95 on this one (not a bad price really). I spent last evening going through the training missions.  Did anyone else have difficulty sinking enough freighters in the torpedo training mission?  I kept getting duds, or the costal freighters would zig after the fish launched, or 1 torpedo wouldn't break the ship.

I finally passed the test by sinking 5 of the 6.  I put my last torpedo into the light tanker, but it didn't explode.

Regardless, the graphics are impressive (the sea foam in the binoculars when running at speed is annoying).  I can't wait to put to sea tonight on a campaign.
Title: Re: Anyone playing Silent Hunter III?
Post by: CaptStumpy on April 04, 2005, 11:04:52 am
I think you are suffering from a known bug. If you are getting the sea-foam problem you might try hitting ctrl-P. Especially when using the UZO at speed. This turns off graphic particulates. Just remember to toggle them back on or you won't get the spray in external view. Apparently we Nvidia card users suffer from this bug.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 04, 2005, 11:40:48 am
Ah!  Yep.. GeForce 5200FX.. you sir, get a +1. 
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 05, 2005, 12:23:48 pm
Okay.. I put to see last night for my fist real cruise.. 1939 in the North Sea in a Type VII boat.  I didn't actually go to the bridge to cast off, and apparently "dinged" something at the dock, as there was a lound bang and the crew went screaming down the corrigdors, knocking the wurst (knockwurst, get?) off the walls, and generally panicking like a one-legged man at a leiderhosen sale.  Next time, I will not leave port using only the map and waypoints.


So, I get to sea, about 1 day NE of Scapa Flow and I see an enemy ship on the map. I go to the bridge to find it, and HOLY CRAP.. we are in what could only be a hurricane. The waves were at least 3 meters.   The boat is rolling and listing at least 60 degrees, and the waves are plunging over the deck, leaving at times only the conning tower out of the water.  The graphics were so realistic I felt a little green.  The fact that it was night made it even cooler.

I decided to man the deck gun and hunt down the enemy merchant.  The crew told me to basically bite them, they weren't going out on that deck come hell or high water, and the high water was already here.  At that point the dogs discovered a raccoon or something, woke up the wife with their barking,.  She gave me "that look" and reminded me it was 1 am and I had to get up at 6. 

Beware Merchants, Captain Dracho hunts you this night.  Muhahahahahaha!
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 05, 2005, 11:13:29 pm
i cant find it around here yet. avast i have this weekend to look.  ;D ;D ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: oldmanken on April 09, 2005, 07:44:39 am
I have two questions for you guys, as this is the first sub sim.  (note, i'm a newb but play everything on full real...with the exception of external view, which is used sparingly)

1) What is the most effective way to slip away undetected from a convoy that has spotted you?

2) Are the only ports which have 'stuff' at them the ones that are labelled, or can i go to the location of any port.  (I ask only because I want to see if they model St. John's port...i'm looking out over he narrows at the moment, and I'de love to see it in the game as well)
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 09, 2005, 09:41:56 am
I have two questions for you guys, as this is the first sub sim.  (note, i'm a newb but play everything on full real...with the exception of external view, which is used sparingly)

1) What is the most effective way to slip away undetected from a convoy that has spotted you?

2) Are the only ports which have 'stuff' at them the ones that are labelled, or can i go to the location of any port.  (I ask only because I want to see if they model St. John's port...i'm looking out over he narrows at the moment, and I'de love to see it in the game as well)

OK, first off, the important operational stuff:

The best way IMHO to break contact after attacking a convoy is TOWARDS the convoy. Don't make the mistake of trying to run AWAY. If you run AWAY, there is only one ship for the escorts to hear on their sonar (you). If you break contact INTO the convoy they are likely to loose your screw noise amidst the 'thundering herd.'

After you fire your fish, dive immediately to the deepest safe depth that your boat can handle (test depth). Start moving through the convoy in whatever direction the escorts aren't- i.e. if they are in the front, dive and proceed through the convoy, exiting through the rear. Keep your speed down to 2-5 knots... slower while the escorts are near, and increase speed as you place the body of the convoy betweeen them and your ship.

That's how I slip away after a convoy attack. It's pretty successful, as my guy is still alive and it's 1942.


As for the ports, I think that the only ones that have any type of structure are the labled ones. THERE ARE NO SHIPS IN THE PORTS. I went into Scappa Flow looking for a capital ship to kill, and found nothing. Going into ports is kinda a waste of time... though I DID want to get some periscope pics of Mobile, Al.
Title: Re: Anyone playing Silent Hunter III?
Post by: CaptStumpy on April 09, 2005, 01:34:54 pm
1.2 patch out.

http://www.silent-hunteriii.com/uk/updates.php

Make sure you go to port first before installing.

Good hunting.

Stumpy out.
Title: Re: Anyone playing Silent Hunter III?
Post by: oldmanken on April 09, 2005, 02:27:38 pm
Ok, another question...have nay of you had any problems finding contacts on patrols?  In my previous career (which I got frustrated with and quit), I went three patrols without even finding an enemy unit.  Considering the time it takes to get through a patrol it's a tad frustrating.  Anybody else have this problem?
Title: Re: Anyone playing Silent Hunter III?
Post by: CaptStumpy on April 09, 2005, 03:23:14 pm
Ok, another question...have nay of you had any problems finding contacts on patrols?  In my previous career (which I got frustrated with and quit), I went three patrols without even finding an enemy unit.  Considering the time it takes to get through a patrol it's a tad frustrating.  Anybody else have this problem?

The first couple patrols for me were a little sparse, the traffic seems to get heavier around 1940.

At what realism are you playing? It is alot easier if you check the map update option. I know many people prefer max realism but you might want to try it for abit to get the hang of it.

I'm assuming you are seeing enemy red unit markers on the map occasionally?

It is a good idea to occasionally submerge and do a manual sonar check in likely areas of enemy traffic, engines at stop, passive only of course. :) You can often pick up a distant sound of screws even though your crew has not reported it. I can usually pick up contacts long before sighting them on the surface, especially in bad weather.

The second part is actually finding the ship. Once you determine approximate course and speed you need to plot an intercept course. To do this I take the ruler tool and draw a line estimating the course of the ship. Then I take the compass tool and draw a 3 kilometer circle around the enemy contact. Then draw two lines on opposite sides of the object and follow the ruler line parallel to the course of the ship. Essentially you are creating a 6 kilometer path to search.

Then taking into account the target's speed plot a course that will intersect the targets course within the 6 kilometer search area and work toward the target on a opposite course. Make sure you enter the search area far before you estimate the target will arrive at where you entered the search area. If you do this right you will be able to intercept the target in a potentially good firing position with plenty of time to set yourself up for the shot.

Hope this helps.
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 09, 2005, 05:45:57 pm
Ok, another question...have nay of you had any problems finding contacts on patrols?  In my previous career (which I got frustrated with and quit), I went three patrols without even finding an enemy unit.  Considering the time it takes to get through a patrol it's a tad frustrating.  Anybody else have this problem?

The first couple patrols for me were a little sparse, the traffic seems to get heavier around 1940.

At what realism are you playing? It is alot easier if you check the map update option. I know many people prefer max realism but you might want to try it for abit to get the hang of it.

I'm assuming you are seeing enemy red unit markers on the map occasionally?

It is a good idea to occasionally submerge and do a manual sonar check in likely areas of enemy traffic, engines at stop, passive only of course. :) You can often pick up a distant sound of screws even though your crew has not reported it. I can usually pick up contacts long before sighting them on the surface, especially in bad weather.

The second part is actually finding the ship. Once you determine approximate course and speed you need to plot an intercept course. To do this I take the ruler tool and draw a line estimating the course of the ship. Then I take the compass tool and draw a 3 kilometer circle around the enemy contact. Then draw two lines on opposite sides of the object and follow the ruler line parallel to the course of the ship. Essentially you are creating a 6 kilometer path to search.

Then taking into account the target's speed plot a course that will intersect the targets course within the 6 kilometer search area and work toward the target on a opposite course. Make sure you enter the search area far before you estimate the target will arrive at where you entered the search area. If you do this right you will be able to intercept the target in a potentially good firing position with plenty of time to set yourself up for the shot.

Hope this helps.

Damn, Stumpy... break out the slide rule why don't ya? ;) Compute the firing solutiuons manually, even!!!

I like realism in my gameplay, so I do keep the update off. However, I also use the 'sprint and drift' listening method when I'm in a convoy route. It's always going to turn up something if you do it long enough.


And OMK... most U-boat patrols were either fruitless or nearly so, except for a few very notable skippers. That's why the highest scorers in the war stayed at about 400,000 DWT of shipping, and the average skipper only knocked out about 100,000 DWT.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 09, 2005, 09:14:41 pm
The map they gave you with the game is very useful.  If you didn't buy the DVD version and just downloaded it, it's in a pdf I think. 

Check out the convoy and single merchant routes to find good places to lurk.  BdU may send you to an inactive grid square, but once you've patrolled it for twenty-four hours, your free to hunt as you wish.  Prowling through the 'high traffic areas' around Britain in 1939 and 40 netted me a whole lot of solitary merchants, and it's easy to find convoys at the north and south approaches to the Bristol Channel.  Downside there is the water is shallow, and if you have to dive to get away from the escorts, you don't have much room to hide.

I've had a LOT of luck in Orkney's around Scapa Flow, btw.  Seems to be an unusual amount of small merchant traffic up there.

I love doing what Stumpy suggested and manually track my prey with the hydrophones.  I spent thirty minutes real time finding a contact on one patrol.  Alas, it turned out to be a civillian trawler.  Of course, after all that time, I felt obligated to torpedo it.  Good for morale, and all that. ;D

Hey Carney, they added minefields and torpedo nets in the latest patch.  I suspect that's the first step toward 'living harbors'.  I have the inkling that they didn't want to provide motionless targets at the pier unless you had to really work to get in there.

Has anyone waited until Barbarossa kicks off and gone over into the waters about Riga.  Torpedoing the British is nice and all, but can I inflict punishment on the Russian Baltic Sea fleet too?
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 09, 2005, 11:09:58 pm
Hey Carney, they added minefields and torpedo nets in the latest patch.  I suspect that's the first step toward 'living harbors'.  I have the inkling that they didn't want to provide motionless targets at the pier unless you had to really work to get in there.

Well, I went into the Firth of Forth tonight, and didn't find any nets or ships in port... but I did find a minefield, I think... one of the Luftwaffe's airdropped jobs off the Firth. All I know is that ships were sinking North of my position- I didn't want to go that way as I figured there was also a fair to midling chance that I would get offed by a mysterious "Hand of God" bug, similar to the one we all remember from SFC. ;D

ANyway, I had an oopsy and lost my good career. I'm back in a IID patroling the North Sea in '39.
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 10, 2005, 02:27:59 pm
i found it i found it finally  ;D ;D ;D ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 10, 2005, 03:21:53 pm
i found it i found it finally  ;D ;D ;D ;D

Good luck, and remember to tuck the kids in before they get to tired or you'll see a lot of these...
!!!!!

which means that your boys are about to go on strike.
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 10, 2005, 10:25:24 pm
i found it i found it finally  ;D ;D ;D ;D

Good luck, and remember to tuck the kids in before they get to tired or you'll see a lot of these...
!!!!!

which means that your boys are about to go on strike.
i found that out already, but thanxs  ;D ;D  but i got my first kill on my 3rd patrol.

lol i found that out already.  got my first kill though on my 3rd patrol

Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 10, 2005, 10:53:36 pm
Man, since I selected the 7th Flotilla at the start, I began my career of destruction in a Type VII.  I was really excited about the old-school campaign and hadn't bothered to do any of the single missions, so the Type VII was the only type of boat I've driven.  I always enjoyed the Type II's, but literally forgot about all the other boats on the game since I'm happy with my 'ol' reliable' U-47.

So, when Carney mentioned the Type IID, I loaded up a new career and picked 1st Flotilla.  Man do those things feel claustrophobic! I love that the captain's bunk is seperated from the control center by a mere curtain, and that the officers are jammed in so close it's hard to appreciate the hardware.:)

They even remembered that the conning tower on Type II's were free flood, and thus, you cannot climb up into them.  That's awesome!
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 11, 2005, 12:34:16 pm
Man, since I selected the 7th Flotilla at the start, I began my career of destruction in a Type VII.  I was really excited about the old-school campaign and hadn't bothered to do any of the single missions, so the Type VII was the only type of boat I've driven.  I always enjoyed the Type II's, but literally forgot about all the other boats on the game since I'm happy with my 'ol' reliable' U-47.

So, when Carney mentioned the Type IID, I loaded up a new career and picked 1st Flotilla.  Man do those things feel claustrophobic! I love that the captain's bunk is seperated from the control center by a mere curtain, and that the officers are jammed in so close it's hard to appreciate the hardware.:)

They even remembered that the conning tower on Type II's were free flood, and thus, you cannot climb up into them.  That's awesome!

I LOVE the IID's.

They have more gas than me after Mexican food.
They can change direction faster than Kerry's opinion.
They go down faster than a drunk sorority girl at a party.

The only drawback is NO DECK GUN. If you had a good 88mm, you could average 3 or 4 ships per patrol instead of 1 or 2.  Even with just a twin 40mm, you could sink a lot of the coastal merchies, trawlers and tugboats that you encounter!

Too bad that you can't make a 'custom varriant' on that game... I'd have a IID that would rock, ESPECIALLY after the introduction of the FAT's and Homing torps. 3 FATS for convoy duty and a pair of homers for pesky escorts- THAT would be the ticket, especially if I could put a twin 30mm oon there to hose those darn trawlers with. ;)
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 11, 2005, 10:33:13 pm
First Cruise, first kill.. 6300 ton cargo ship  :D

(http://home.swbell.net/dail/Tour1.JPG)
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 12, 2005, 02:25:21 am
another 2 freighters sent to the bottom   
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 12, 2005, 04:55:57 am
oh yeah im also finding it much more easier to mod too.
http://forums.ubi.com/eve/ubb.x?a=tpc&s=400102&f=9091085392&m=9141098692
http://dhost.info/seeadler/
http://www.subsim.com/ssr/tip_sh3.html
http://www.subsim.com/subsim_files/patches.html#sh3_360map
http://www.subsim.com/phpBB/viewtopic.php?t=30513
http://forums.ubi.com/eve/ubb.x?a=tpc&s=400102&f=857101043&m=3021013792

just a few things i found so far
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 12, 2005, 06:33:13 am
whoowee ;D ;D ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 12, 2005, 08:53:53 am
I found what must have been a 10,000 ton cargo ship last night and pumped 4 torps into her (2 spares were duds).. Wench was sitting low in the water  churning 0 knots.  I finally gave up and went back to port when the plane and destroyer she must have called in arrived.  The hateful abomination never did sink.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 12, 2005, 09:39:20 am
Would you fellow captains care for a little... contest?

We pick a class of ship and the first captain back with a periscope shot and cruise summary verifying the kill wins?

What would be first?  And should it only be warships, or maybe start with an 8,000 ton merchant vessel?
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 12, 2005, 12:29:44 pm
sounds good to me, lol   which one be it,    my vote  is for the illustrious class carrier.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 12, 2005, 12:30:43 pm
Well, I was thinking we'd start small and work up to the Prime targets.  If you go straight for the top, it's not as much fun.. ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on April 12, 2005, 01:55:35 pm
Regardless of playing a German based sub sim, I might add that the Kreigsmarine had more honor than other branches of the service. The reason for unrestricted warfare? Well, duh, they used to help the wounded and made sure the ships were evacuated before sinking them, until somebody radioed their position, or worse took a shot at them, screw that, I'd be hitting them from under the water too!
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 12, 2005, 02:24:38 pm
Regardless of playing a German based sub sim, I might add that the Kreigsmarine had more honor than other branches of the service. The reason for unrestricted warfare? Well, duh, they used to help the wounded and made sure the ships were evacuated before sinking them, until somebody radioed their position, or worse took a shot at them, screw that, I'd be hitting them from under the water too!

No joke. The guys at BdU were hardly the monsters that they are portrayed to be by some. Karl Donitz hated Hitler and the Nazis. IIRC, he was in (alibeit distantly) on one or two of the plots to kill him.

Donitz also advocated picking up survivors not until attacks became common, but until Hitler told him to do it 'or else.' By that time, of course... everyone knew what 'or else' meant.

Even then, he never went as far as Nimitz and ordered the shooting of survivors in the water.
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 12, 2005, 02:26:21 pm
AS for the contest, you name the ship... and I'll be on the lookout.

BTW has anyone else tried a port infiltration? I haven't since I went into the Firth of Forth (pre-patch) but I still wasn't seeing warships in the ports, and some posts on the UBI boards are saying htat they are there.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 12, 2005, 02:27:39 pm
With the patch, sink a ship within 1-2 grids of England, and you'll find a warship.. and an airplane.. and a...
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 12, 2005, 02:30:30 pm
With the patch, sink a ship within 1-2 grids of England, and you'll find a warship.. and an airplane.. and a...

ROFFL... I noticed that the frequency of DD's and air assets were increased dramatically after the patch.

Whati want is to start seeing cruiser or better hulls in the ports.

I worked DAMN hard to get into Scapa Flow, and all I got a shot at was the patroling Hunt I's and I was in there for TWO DAYS!!!
Title: Re: Anyone playing Silent Hunter III?
Post by: Musashi NCC-BR549 on April 12, 2005, 02:45:48 pm
Is this a killer game OR WHAT!

Ran through the channel last night ....... lotsa badguys ........ very spooky ....  smoked a couple of tincans that got too close.

Later that same mission, I hid deep and then popped up to periscope depth in the middle of a convoy SW of Ireland ....  2 fat tankers in the middle of the pack .... I shot torpedoes in all directions, dived below 60, and ran a parallel course inside the convoy to keep the tincans away and reloaded all tubes .... then popped up and did it again  (it's tougher to hit 'em the second pass... they zig-zag on ya) ....... Anyway, I hit 4 or 5 ships total ..... I ended up sinking only one stinking tanker (3 fish).... mauled the other tanker .... pooped my diaper when I cut it a little close and dived under a damaged ship   .... (8% damage and a nasty bump on the head) .... God, that was fun!

Next time, I'll go for cripples ONLY on the second pass.  

Hugs and kisses,

UnderseeMush
Title: Re: Anyone playing Silent Hunter III?
Post by: oldmanken on April 12, 2005, 03:51:16 pm
This is what I like about SH3...it brings the fun back into the sim genre.  It's exciting and nerve racking at the same time and I love it.  I really look forward to any expansions they plan, be it either a pacific based one, or allowing control of destroyers and corvettes (ala Destroyer Command, yet not sh*tty).

I'm a big fan of the IL-2 Sturmovik series of flight sims, but that design team can learn a few things concerning fun and atmosphere from the SH3 crew.
Title: Re: Anyone playing Silent Hunter III?
Post by: Grim on April 12, 2005, 05:14:28 pm

Just got my student loan in after being broke for ages, seriously tempted to get this game ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on April 12, 2005, 07:33:01 pm
Get it Grim, I've seen previews, and I used to play SH2 and it was badarse to say the least. NONE of the SFC games could touch their graphics engines. Some of the coolest graphics I saw was when fighters had radar and attacked my boat at night while I was on the surface, all I could hear was the ack-ack-ack of my gunners with their AA guns and lighting up the gun towers and sky!
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 12, 2005, 11:00:54 pm
I had one last fish left when I fired this shot on the way back to Germany.  It's a 5000 ton C2 cargo ship, and it must have been a perfect hit, as it broke the keel..

(http://home.swbell.net/dail/Brokenkeel.JPG)
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 13, 2005, 12:48:19 am
According to most texts I've read, Nimitz never ordered, verbatim, the machine-gunning of Japanese survivors. However, such an obvious blind eye was turned toward the actions of American skippers who did such things (Dudley Morton, for example) that their actions were effectively condoned.  The fact that such ruthless behavior didn't become policy was only due to many skippers distaste for the idea.

Donitz, when he forbade rescue attempts, was actually acting out of concern for his crews.  The Laconia incident had a German U-Boat radioing to anyone who would listen that they were engaged in rescue operations, only to be bombed anyway.  It was probably a miscommunication on the Allies part, but it still made it clear that any benevolence on the part of the U-Boat sailors would but them at serious risk.

Now...back to gaming stuff...

Raided a convoy this morning northwest of Ireland.  Sitting right smack dab in the middle of the convoy was a huge 25,000 ton Passenger Liner.  I only had two torps left, but with magnetic detonators, I figured I might be able to sink her.  I got within six hundred yards, had my torps set to fast speed and was just brining the bow around to an ideal firing position when I noticed the Star's and Stripes fluttering from my target's masthead.

It was 1940, with the US still neutral.  I said many many many bad words.

Of course then I sank a tanker to console myself and felt a lot better.:)

I'd have fun with the contest thing.  Anyone tell me how to take a screenshot (and post it here, come to think of it...I don't know how)?
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 13, 2005, 01:51:40 am
screenies can be done 2 ways. one is the print screen buttun  ;D  or use cntrl - f11  combination.    nice hit dracho  i suggest u chk out the merchant mod for ur identification manual.  shows weak spots of all the merchants.  first one is a DD i got close with out being detected. lol   ;D  ;D  ;D  the second is a DD i didnt let get away.  ;D ;D ;D  he didnt even see it coming 1200 yards away  lol.   
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 13, 2005, 04:44:21 am
OK, I didn't know about the screenie mod, and I am NOT going to do THIS again to get a pic (at least not intentionally)...


I'm patrolling in AM36, on the PQ-JW route between Liverpool and Murmansk. I have multiple merchies to the east, so I up scope and find about a 5x4 convoy, with a T3 tanker in the center and a troopship one row over from me.

Oh RAPTURE!!! I can now stop about 10,000 guys from being over paid, over sexed, and over here. So I maneuver into the convoy's line of travel and wait for a good shot. A V&W glides past me at 800m while I do my best impression of a hole in the water. A couple of minutes later, I have a good shot on both the Merchies. A pair of wakeless torps (the battery powered jobs) go off to the troopship. Then I eyeball the difference in distance between her and the nearer tanker... I count ten before firing to try and synchronize the impacts. I put a pair of the old alcohol-powered eels on the water to the T3. Down scope.

I watch the hands on the stopwatch move and BOOM, BOOM... the near fish hit. I up scope, and the tanker is burning like a sunuvagun. About the time I get her in the scope, BOOM, BOOM... and I watch the trooper disintigrate. Broke her back, and she goes up in a blinding explosion.

But it was the tanker that almost killed me... because my scope was silhouetted agianst the flames.

A Type-C that was doing picket duty outside the convoy spotted my scope agianst the blaze, or the shadow it cast on the water or something and is now beating down on me at about 25 knots, pinging like all hell.

Shucks and other comments.

The good news is that he's still about 1500m of and I'm on almost the same heading that he is... he lined his aproach up too good. I decide that since I'm dead anyway, he's going down with me. I take a snapshot on the lubber with my aft tube, and leave the scope up to tease him.

Come get me, big boy.

A couple of seconds later, he disappears from my scope in a gout of foam and smoke. When I see he is in two pieces and wallowing low in the water, burning from stem to stern. If there's a next time for him, he'll lern to come in at an extreme angle to make the torp dud.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 13, 2005, 05:05:11 am
I just got some early morning revenge!

I've had this bad habit of running into PT boats in the channel or lurking near Gibraltar when it was windy enough that I couldn't man my deck gun.  The little [censored]'s always come roaring in on me, firing their 20mm's and sending my deck crew diving for cover with me completely unable to respond. So I dive...don't want a stray round blowing Udo's head off when I just got him promoted.

This morning, as I decided to be brave and dare slipping through the English Channel, things happen about the same except, for once, when McHale's Pride and Joy decides to come plink at me the seas are calm.  I man the deck gun and start firing 88mm rounds at him, but he's moving at 40 knots and I can't land a hit since he's getting in too close to really aim the thing.  So I decide to try something else.  I call my loyal Chief Warrant Officer Ketner up from below decks, have him jump on my newly upgraded AA gun (Got the one with the twin barrels), and start unloading on my tormentor.

It works...a littler better than I thought.  At first I get too excited and miss a lot since I'm firing long bursts instead of short ones.  But when I get used to the gun, I start placing short groups of 20mm onto the PT Boat.  I wonder if I'm doing anything until there's a small explosion on the MTB, and then I bust his searchlight.  Encouraged, I keep tracking him and then BOOM...there's a big explosion dead center on my target...

...which then bursts into flame, but instead of sinking, leaves a ridiculously satisfying trail of flame across the water for about three boat lengths before he explodes and sinks beneath the waves.

Stick to windy weather, pal! ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 13, 2005, 05:59:45 am
i just got me a type VII  and having fun taking out merchants with it, only prob is im running low on ammo, must remember to bring next time   ;D ;D  i got me a score of 5 so far this cruise. lol.  unforntately nothing bigger than DD's or medium merchants. im going round  britian lol,  have to love grid AN87   ;D ;D  heres some shots too
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on April 13, 2005, 09:13:11 am
Awesome graphics! Though I think it will take a while for me to get used to seeing all those crewmembers' faces and new command buttons.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 13, 2005, 04:43:18 pm
Alrighty Captains, I suggest we all post a note if we are in the "contest".  We will all agree to give the winner(s) a positive karma?

I suggest we start with:

Category A) The first to document >20,000 on a single patrol
Category B) The first to document the sinking of a cruiser
Category C) The largest tonnage for a single career.

I'm in..
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 13, 2005, 05:05:14 pm
Alrighty Captains, I suggest we all post a note if we are in the "contest".  We will all agree to give the winner(s) a positive karma?

I suggest we start with:

Category A) The first to document >20,000 on a single patrol
Category B) The first to document the sinking of a cruiser
Category C) The largest tonnage for a single career.

I'm in..


I'm in, and I'll even make the first claim, a 24,360 ton patrol, in U-48 (a type VIIB).
http://webpages.charter.net/csn290/Photos/patrol.JPG

Il'' just link to the screenshot to keep the page fast, I can't shrink it.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 13, 2005, 08:21:37 pm
I'm in too.  I'll have to figure out how to post screenies now...
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on April 13, 2005, 08:23:39 pm
Great patrol J.C.! Just remember, when late 42, early 43 roll around, there will be hell to pay!  ;)
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 13, 2005, 09:33:51 pm
Great patrol J.C.! Just remember, when late 42, early 43 roll around, there will be hell to pay!  ;)

Oh, yeah... I'm already starting to sweat those bloody Liberator's and Catalina's with their bloody air-dropped, acoustic-homing torps that will show up in late '44, too!
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 13, 2005, 10:50:08 pm
im in too.  lol  could thing i'll be close to that 20000 ton cruise once i get finished with it. i sunk 5 freighters with just my deck guns so far.  oh u can add music to the grammaphone folder to have custom music too, it just has to be in mp3 format. might i suggest vaugner ride of the falcries lol.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 13, 2005, 10:58:00 pm
What realism is everyone playing at?  I've got mine set at 85%, everything except 'no automatic firing solutions' turned on.  With the 1.2 patch I suppose I could turn that on, turn 'no weapons officer assistance' off, and let him generate solutions on request.

I like to think my officers are good for something. ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 14, 2005, 12:02:43 am
lol  mine at 48%
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 14, 2005, 04:46:31 am
Oh, sorry... I'm at 67%, about to move up to the 'no map updates' level.
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 14, 2005, 06:17:22 am
u noticed that i had damage on that one   heres y lol  and yeap  my periscope scraped the bottom enough to make my boat wobble side to side  :o :o :o
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 14, 2005, 08:50:11 am
Okay, JC takes the >20,000 prize.  Everyone give him your karma.  Let's now up it to a >30,000 tons for a patrol challenge.

Now, who's going to claim the cruiser and the best career?
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 14, 2005, 09:14:54 am
To take a screen shot, do the following:

Press PrintScreen in the game.  Alt-tab to desktop and open MS Paint. Press Ctrl-V to paste into the program.  Use the cropping tool to select only what you want to appear and then select "Copy" from the edit menu.

Open a new paint file and paste.  Save as a jpeg.   Upload the jpeg to your web hosting site.  View the picture online, and select what is in the address bar in your browser.  Paste that address here in a message, highlight it, and press the insert image button on the forum menu.  Viola.


You all want to have a "Coolest Screen Shot" contest where we let the forum vote?
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on April 14, 2005, 10:05:14 am
Even though I cannot play right now, I vote for it, though the periscope scrape is the best so far, IMO...

IN SH2 there was a task force with a Hood class BC and a CV cruising around the Med, did they do away with it so far?

When I played SH2, I had everything set to high except for firing solutions, too much trouble and I had a hard enough time doing MY job as for some strange reason the view in periscope mode did NOT work, thus I was basically a submersible PT boat. After 43 rolled around I was pretty much through dealing (even in a night attack) as radar equipped DDs and other vessels came out, as well as the radar equipped fighter bombers.  >:(
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 14, 2005, 03:18:51 pm
Oh, man... guys, I just fired a torp without ANY assistance from my Weps.

I did it the old-fashioned way.

Coastal Merchie, range 500m... I just looked at how far away he was, guessed about how fast the torps would cross his line of travel, steered my boat to an intercept course, and fired a single torp.

I caught him just forward of the funnel and broke his back.

Quite a bit of luck involved, but then again, shooting a torpedo was generally as much an exercise in luck as anything else.



I'll give a vote for the scope-scrape shot as the best screenie. I won't be in on that one, because I have the external cameras turned off.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 14, 2005, 11:20:35 pm
I have a claim for the 30,000 ton patrol, but I gotta work tonight and the patrol ain't over yet.  I'll try and finish it up tomorrow and post some screenies of the kill list.

Anyone know a good free webhost I can upload the pics too?
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 14, 2005, 11:32:25 pm
y thanx u guys for liking that screenie.  lol  if u noticed my boat was in emergency reverse too lol.  but i have the 30000 limit too.
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 15, 2005, 04:37:10 am
THAT ROCKS!!! Great patrol, manitoba!. Your Karma has been duely added.
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 15, 2005, 04:41:57 am
thank u  and one back for u,   so where is everyone finding convoys at.  all i can find r solitary ships, except when it comes to DD's  and echo's lol  pt boats.  an84  is where i get alot of merchants at. 
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 15, 2005, 04:46:54 am
thank u  and one back for u,   so where is everyone finding convoys at.  all i can find r solitary ships, except when it comes to DD's  and echo's lol  pt boats.  an84  is where i get alot of merchants at. 

AN41 is right on the Liverpool-Murmansk convoy route. It's where I got both my 20,000+ partols.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 15, 2005, 10:39:23 am
The one I'm working on now, I've made most of my kills in the English Channel and the east coast of England around AN 52.
Title: Re: Anyone playing Silent Hunter III?
Post by: The Bar-Abbas Anomaly on April 15, 2005, 03:22:20 pm
 

My copy arrived yesterday, and I went straight home to try it out.  I figured I would just dive right in without any namby-pamby tutorials and swore I wouldn't sleep until I had my first kill....

Later on, I decided that just getting out of Lorient with only minor damage to my boat was a significant accomplishment in itself.... (who's the &$#%-in' MORON who puts a concrete retaining wall smack dab in the middle of a harbor?!?  Bloomin' French!!!)

The game crashed on a crew swap 10 minutes later and I gave it up for the evening....

But aside from all that, I couldn't install the 1.2 patch.  Anyone else have the problem where the patch installer says it doesn't recognize a file version?  (In my case it was de_menus.txt or something similar.... That would seem to be the german version of the file, even though I chose 'English' when installing from my DVD.)

I'm hoping an un-install and re-install allows me to patch it tonight and that it takes care of the crash-thing....  (Program crash, not boat crash, that is....)

Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on April 15, 2005, 07:34:39 pm
Plus one big B for bringing back memories of Lorient and "THE WALL."  ;)
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 15, 2005, 08:23:11 pm
Plus one big B for bringing back memories of Lorient and "THE WALL."  ;)

Yeah, Brest is just like that... and the first time I left from there for a patrol it was NIGHT!
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on April 15, 2005, 08:32:34 pm
 :rofl:
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 15, 2005, 09:26:09 pm
 :rofl: :rofl:   anyways remember to look before u leave port. lol     but i got another suprise for u guys.  heres how shallow the english channel really is  and check out the tonnage for 12000 ship. 
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 15, 2005, 10:03:10 pm
Okay.. Manitoba gets the >30K, and Lara as well as soon as he posts his proof.

Shall we up it to 50k?


Has anyone even SEEN a warship larger than a destroyer yet?
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 15, 2005, 10:18:28 pm
not yet, but destroyers dont bother me taht much lol  almost to easy to trick.  but i think 50000k tons might be pushing it for a cruise. but im there if i can. 
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 15, 2005, 11:07:05 pm
Well...You guys blew through 20K and 30K like you were using photons.. ;D

not yet, but destroyers dont bother me taht much lol  almost to easy to trick.  but i think 50000k tons might be pushing it for a cruise. but im there if i can. 
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 15, 2005, 11:39:09 pm
found a great convoy spot AM53 they come to u lol. big ones we are talking 12 plus ships here baby. ;D ;D ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 15, 2005, 11:49:56 pm
Here's one for you:  It shrugged off two torpedo hits, but AP rounds in the same area of the ship were too much. ;D

(http://home.swbell.net/dail/deckgunkill.JPG)
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 16, 2005, 01:09:20 am
got anopther pix for u guys  hope u like
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 16, 2005, 01:18:03 am
Well.... I am going to claim the first to reach 50K.. what should the next be?

I sank 6 ships with my deck gun, then ran into a convoy with 3 tankers at the core. 1 Small merchant and a costal merchant with my tail tube, and that rounds out 11 ships for 59,951 tonnes  ;D

(http://home.swbell.net/dail/50ktour.JPG)
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 16, 2005, 01:37:56 am
way to goooooooooo    ;D ;D ;D     +1 for that effort
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 16, 2005, 02:22:11 am
scratch one royal airforce plane 
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 16, 2005, 08:04:53 am
DAMN!!!

59K DWT of shipping!!!

Dracho, that's probably going to put an upper limit on singe patrol tonnage, you know. ;D +1 for a MOSE AWESOME patrol!!!
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 16, 2005, 09:03:27 am
+1, Dracho!  That's an awesome patrol.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on April 16, 2005, 10:25:28 am
plus one for Manitoba and Dracho.  ;D Planes are NOT easy kills, and 50k patrols are OUTSTANDING!

Still waiting for a BB or CV kill. A CL or CA is too easy, IMO, I remember in SH2 after resupply from a German freighter, a CL and 2 DDs come on to the scene, you have to distract or kill the T/F long enough for the resupply ship to escape in the North Sea.

I'll warn you on a BB or B/C or CV that is not parked at Scapa Flow, I've played the Med scenario on SH2 many times where the task force appeared (wasn't my mission objective, but I was tempted), those babies can absorb a LOT of torps. Unrealistic IMO as the Ark Royal fell to one torp.

http://www.fleetairarmarchive.net/Ships/Ark_Royal2.html
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 16, 2005, 12:33:25 pm
Know what though?  I accidently fired 2 torps on that patrol by hitting enter when I didn't mean to, and I had 20 gun rounds left when I parked it.  I am betting, with luck and the patience to hunt tankers, and not fat fingering anything, I can manage a 70,000 ton patrol.   ;D

Bagging a capital ship would throw all bets aside.

DAMN!!!

59K DWT of shipping!!!

Dracho, that's probably going to put an upper limit on singe patrol tonnage, you know. ;D +1 for a MOSE AWESOME patrol!!!
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 16, 2005, 12:55:36 pm
plus one for Manitoba and Dracho.  ;D Planes are NOT easy kills, and 50k patrols are OUTSTANDING!

Still waiting for a BB or CV kill. A CL or CA is too easy, IMO, I remember in SH2 after resupply from a German freighter, a CL and 2 DDs come on to the scene, you have to distract or kill the T/F long enough for the resupply ship to escape in the North Sea.

I'll warn you on a BB or B/C or CV that is not parked at Scapa Flow, I've played the Med scenario on SH2 many times where the task force appeared (wasn't my mission objective, but I was tempted), those babies can absorb a LOT of torps. Unrealistic IMO as the Ark Royal fell to one torp.

[url]http://www.fleetairarmarchive.net/Ships/Ark_Royal2.html[/url]


Actually, Ive sank a BB on SH3 already, but it's in one of the single missions (Bismark).

A King George V can be knocked out with one good 4-tube salvo. It took me another from the stern tubes to finally put him under, but it was very doable.

The Nelson went under with just the 4 fish from the forward tubes.

I also kiled a 'jeep' carrier with a 2 fish spread in the U-505 scenerio and got away with it.

So far I haven't hit any capital ships on patrol (I'm gonna have to hit a few '42-'43 North See convoys to find the BB escorts) but I know that they can be sank easily enough that they are worth actually trying for.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on April 16, 2005, 01:05:49 pm
http://en.wikipedia.org/wiki/Revenge_class_battleship

http://en.wikipedia.org/wiki/HMS_Repulse_%281916%29

These were the capital ships besides the Ark Royal class CV that I encountered in SH2 (except for the Royal Oak scenario at Scapa Flow). Like I stated, for some reason the periscope view did not work (Ubisoft could not even tell me why over the phone) so beyond the timeframe that radar equipped ships and planes came out (I got my arse kicked) I have no clue as to what other capital ships that the game may have offered. I do know it was very rare to sight a capital T/F while on a mission, much less get into an attack position while they zig-zagged. What pissed me off was hitting the Ark Royal in her stern (like her props and rudder would function?) and she would stop for a while (so would the darn escorts), then merrily steam away!  >:(
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on April 16, 2005, 01:07:42 pm
Glad to see they made it more realistic in torps hitting capital ships!  ;)
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 16, 2005, 02:16:46 pm
I have also yet to see an enemy capital ship....but I did hear one.  I had a warship contact report from BdU and the aggressive little diamond appeared on my map...I spent way too much fuel trying to intercept on a wild stormy night...I got close enough to hear him on hydrophones, but never caught sight of him.

Frustrating, yet compelling at the same time....

I have seen a couple of German Commerce Raiders in the North Sea.
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 16, 2005, 05:15:26 pm
i been playing around with modding the game too.  lol    i have a VIIB with a surface speed of 59 knots lol  u have to see that sucker zip around. but yet the submersed speed is still 8-9 knots top. but i dont use that ship for my legit campaign.  but they do have some awesome mods u guys should chk out.  the weather mod- makes the waves more realistic. stormy clouds mod is far better. the full vulnerability mod is great- on your on your identify book it shows which parts to hit the ships, such as where the ships fuel cells are. makes things go really boom if u hit them in the right spot. u can take out a c3 frieghter with one torp.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on April 17, 2005, 12:27:05 am
Well, considering the enthusiasm for this game, I think Ubisoft would be wise to release the destroyer campanion game that pits us against each other in a campaign like they did with SH2.  ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Grim on April 17, 2005, 07:30:35 am

All i can say is wow, got the game yesterday done the tutorials and will start my first patrol later today.

Loving the gfx and the realism of it all.

Reminds me a bit of Das Boot  ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: oldmanken on April 17, 2005, 07:41:17 am
Well, considering the enthusiasm for this game, I think Ubisoft would be wise to release the destroyer campanion game that pits us against each other in a campaign like they did with SH2.  ;D

I wouldn't mind seeing that as well, though i'de much prefer to see expansion into other theaters (aka Pacific).  When SH2 and DC came out, I was pretty stoked about their interoperability, unfortunately I heard they both had canned missions (in addition to other problems) which totally turned me off.  If they could do a joint system for SH3 that would be awesome (i'de insist on being able to control corvette class vessels as well), but I wouldn't want to see it unless they do it right.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 17, 2005, 11:30:10 am
Check this out!

The best part is several victims were claimed by nothing but my trusty AA gun. ;D

Edit:  Changed from screenies to links, as Geocities will only transfer stuff a couple of times an hour.  Not sure this'll work any better, but it'll do till I find a better image host.

http://www.geocities.com/vladmir_zhukov/patrol13

http://www.geocities.com/vladmir_zhukov/patrol13killlist

http://www.geocities.com/vladmir_zhukov/patrol13killlist2

http://www.geocities.com/vladmir_zhukov/patrol13killlist3

Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on April 17, 2005, 11:40:43 am
Looks like Dracho best get busy!  ;)

Plus 1 for the patrol!  ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 17, 2005, 01:12:02 pm
very nice +1 for that patrol


any ways heres where u guys add music to ur game or where where ever u installed the game the sound files have to be mp3 though. then u just use the gramaphone to play ur songs u added


D:\Ubisoft\SilentHunterIII\data\Sound\Gramophone
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on April 17, 2005, 04:36:21 pm
I just picked it up and I have to take it back. Best Buy put the price tag over the DVD-ROM symbol! Gah!
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 17, 2005, 04:38:42 pm
I just picked it up and I have to take it back. Best Buy put the price tag over the DVD-ROM symbol! Gah!

Can't you D/L the game from the site or something? I mean, there is a way for non-DVD users to get it, ain't there?
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on April 17, 2005, 05:35:37 pm
I just picked it up and I have to take it back. Best Buy put the price tag over the DVD-ROM symbol! Gah!

Can't you D/L the game from the site or something? I mean, there is a way for non-DVD users to get it, ain't there?

I just checked and Direct2Drive does have it however, I had not planned on using plastic. Decisions, decisions. :(

I also just checked the Ubisoft site and it is DVD only which I find frustrating as I was hoping that the format wars would die down before I bought one.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on April 17, 2005, 06:09:39 pm
http://www.ubi.com/US/News/Info.aspx?nId=2042

From what their website says, it appears to be DVD only, is this correct?
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on April 17, 2005, 06:12:53 pm
Don't forget the contest people!

http://pc.boomtown.net/en_uk/articles/art.view.php?id=7904

Hey, ya'll did not tell me this thing has multiplayer capability! I wonder if it is just a scenario or campaign together?
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on April 17, 2005, 06:39:54 pm
Yes Jack, it is DVD only as I found out to my dismay today. Direct2Drive does have it though so there is that option.
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 17, 2005, 06:43:43 pm
If you hae a debit card (no intrest) It's worth the hassel of D/Ling it, I assure you.
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on April 17, 2005, 06:56:22 pm
If you hae a debit card (no intrest) It's worth the hassel of D/Ling it, I assure you.

I may just do that however, I won't do it until just before leaving for work so it can download while I am working. I am certain it will take awhile even at a high 500Kb rate.
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 17, 2005, 07:05:56 pm
If you hae a debit card (no intrest) It's worth the hassel of D/Ling it, I assure you.

I may just do that however, I won't do it until just before leaving for work so it can download while I am working. I am certain it will take awhile even at a high 500Kb rate.

It's 2 GB on a hard drive, so, yeah... you might even need to pack a lunch. ;)
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 17, 2005, 08:21:20 pm
heck u should have keeped the dvd game,  u can pick up really cheap dvd players for comps cheap under 25 bucks. 

Posted by: Jack Morris
Hey, ya'll did not tell me this thing has multiplayer capability! I wonder if it is just a scenario or campaign together?

but yes i think its both on that account JM 

heres a link to some mods for teh game

http://www.subsim.com/phpBB/viewtopic.php?t=30638
Title: Re: Anyone playing Silent Hunter III?
Post by: Tirus on April 17, 2005, 08:30:00 pm
A huge thanks to all the SFC people for recommending this game!

I do a bit of sailing and all that is missing here is the slosh of sea water in your boots on those occasional days when things get a little rough. It is a wonderful thing to look up at the constellations in the sky on a clear night while hunting in the channel.

(http://www.wreckhunter.net/germanwarposter1.JPG)
(WWII Poster)

Playing this brought back a huge rush of almost forgotten memories. Seeing the U-boat at the Museum of Science and Industry as a little kid in Chicago. Building a U-boat model that sat at the head of my bed for years as a kid. The German WWI U-boat recruiting poster I had on my dorm wall at the U.
(http://www.spartacus.schoolnet.co.uk/ARTrudierdt.jpg)
(1917 WWI Poster)

Reading a book that inspired the movie Das Boot. Watching my favorite movie Das Boot at the theater with a WWII U.S. submarine sonar man who said it was the most realistic war movie he had ever seen.
(http://uboat.net/gallery/u96/images/andi_poster.jpg)

Heck, I've even got the right style of beard! Well, enough chit chat...time to head out with my crew and see what we can find tonight.
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 17, 2005, 09:32:26 pm
hows this for a loading screen  hehe 
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 17, 2005, 10:30:38 pm
couple more pixs of what i've found and changed.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 17, 2005, 10:34:18 pm
Weather mod?  where?

i been playing around with modding the game too.  lol    i have a VIIB with a surface speed of 59 knots lol  u have to see that sucker zip around. but yet the submersed speed is still 8-9 knots top. but i dont use that ship for my legit campaign.  but they do have some awesome mods u guys should chk out.  the weather mod- makes the waves more realistic. stormy clouds mod is far better. the full vulnerability mod is great- on your on your identify book it shows which parts to hit the ships, such as where the ships fuel cells are. makes things go really boom if u hit them in the right spot. u can take out a c3 frieghter with one torp.
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 17, 2005, 10:50:07 pm
ok ill zip and add it here. 
Title: Re: Anyone playing Silent Hunter III?
Post by: Grim on April 18, 2005, 12:00:41 pm

Cool i'll have to try that weather mod :thumbsup:
Title: Re: Anyone playing Silent Hunter III?
Post by: CaptStumpy on April 18, 2005, 12:39:08 pm
OK.

Pick up your Silent Hunter III case and look at the ship on the surface in the top right corner.

Now tell me that ship ISN'T the Argo (ie SpaceBattleship Yamato) from the old "Starblazers" cartoon. You can even see the opening for the WAVE MOTION GUN(tm)!

(http://www.epaaws.com/images/misc/argo.jpg)(http://www.subsim.com/ssr/sh3_rc1/sh3_re3.jpg)

 ;)
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 18, 2005, 12:46:24 pm
LOL, it does have that Yamato-ish outline, don't it?
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on April 18, 2005, 12:47:33 pm
DAMN, I want to get this game in the worst way. and i am not kidding. ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 18, 2005, 01:15:27 pm
DAMN, I want to get this game in the worst way. and i am not kidding. ;D

Its an excellent way to waste time... but it can fast eat up too much of your time. I've begun a patrol thinking 'I'll just be on an hour' at 8:00 PM on a work night and finished playing just in time to change clothes and head into work! ;)
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 19, 2005, 09:33:18 am
I tried to sneak into Gibraltar last night.  I didn't even get all the way up the straight...man that was a hornet's nest.  At one point, I upped periscope and saw a Tribal and Hunt class DD doing search patterns looking for me, accompanied by three PT boats.  I finally extracted myself from that mess, only to be bombed when I surfaced for air by four Hurricanes.  I survived, with no casualties, but they put a hole in my fuel tank, messed up my radio and deck gun, and took me down to 59% hull integrity.

I did managed to torpedo a pair of merchies and a destroyer on the way out, though.  Now I'm wanting to try again.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 19, 2005, 09:04:32 pm
What a life-stealing thing this is turning into..4 more tours and I can't get over 20,000 tons (sniff)

I did discover that in addition to the German music, Celtic music is great on the old Gramaphone..
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on April 21, 2005, 01:54:38 am
In less than 24 hours, i will have bought PC3200 400Mhz 512MB stick of ram ($59.00) and SH3($39.99). (cant wait) :)

I then will need to wait for my parents to leave for about qa week so that i can install the stuff that i bought.

Then we will see who is top dog. ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 22, 2005, 01:32:01 am
60142 tons but, boy was it hard.  I lost 4 crewmen in a gun battle with a Destroyer Escort.  1 of which was my trained watch officer, and another was my only trained gunner.  The punk got lucky and hit the conning tower with a 5" round and I could not submerge.  HE shells work very well against destroyer superstructures, and I was even able to blow out his search lights.

I wish I had a film of it because the jackass was trying to plow me under with his ship, but at flank speed I was able to dodge him twice.  The second pass he raked my deck with machineguns and that's when I lost my crewmen.  After blowing out his lights and messing up his command bridge, I started pumping AP rounds into his waterline and he rolled over and sank like a bloated whale.

This may well be close to the max with early war torpedos.  I had two duds, but after finishing the VG-Destroyer, I was able to use my remaining torpedos and gun rounds while plowing through a convoy at night, which was a hoot!  I am guessing at some point the merchants will start sporting guns and it won't be nearly as much fun... for me.. ;D

Has anyone else tried the starburst shells yet?


(http://home.swbell.net/dail/60k.JPG)
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 22, 2005, 11:04:44 am
I just had another 59,000 ton patrol, and yes, it's the middle of 1941 and the merchies are getting armed.  So far, it doesn't seem like all of them...on this run, I had BdU report a neutral convoy (wha?) in the Western approaches.  I figured it couldn't be all neutral ships, so I intercepted, and there it was, a mix of Greek, American, and British ships without an escort in sight.

It was daylight, but I went in on the surface anyway, since I figured if anyone shot at me, it'd be the Brits, and there weren't many of them (I'd already found out some merchies were armed after a gun duel with a 6,000 ton cargo ship earlier).  It turned out that there were only two ships armed, but they both started shooting at me...I didn't shoot back immediately as one of them was Greek and the other American.  I deck-gunned a British cargo ship and torpedoed a medium sized tanker, but then the damn neutrals started getting damaging near misses.  I thought about trying to use the deck-gun to disarm the nearest (the American), but he was too far away for that kind of precision, so I increased to flank and torpedoed a pair of C2s on the way out, both Brit.  Around this time a corvette showed up and started shelling me with much more accuracy than the merchies, so I dived, used two torpedos to finish off the two cargo ships, then went deep and silent.

The corvette depth charged me for about 20 RL minutes, but apparently he couldn't hear me very well...none of the charges was close enough to do damage.

I blundered into another convoy later, but due to a poor job of positioning myself, I only sank another 6,000 ton cargo ship.  I still had six torpedos left though, so I cruised my patrol zone south of Iceland for awhile, and then had to use all but one of my remaining torps to sink a giant cargo ship that I found.

I think your previous assesment is right Dracho:  A 70,000 patrol is possible given the right mix of weather and targets, but you'd have to be damned lucky...
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 22, 2005, 12:50:52 pm

Has anyone else tried the starburst shells yet?

I did, hoping to set a takner afire after I ran out of other shells...

it don't work. >:(
Title: Greatest.... Patrol.... EVER!
Post by: The Bar-Abbas Anomaly on April 22, 2005, 11:06:32 pm
Greatest.... Patrol....  EVER!


OK, ok.... I know what you're saying.  How good could it have been?  Well, on the surface (no pun) I didn't come home with 70,000 tonnes under my belt, but let me tell you why it was GREAT!

First, after one successful foray into the English Channel (no kills, but I did come home alive), the High Command decided to send me on three consecutive patrols either into or through the Channel.... On the third trip out I said "Screw this!  I'm goin' over the top!"  and sailed north around Scotland.  I bagged a couple of strays up there, came down between Ireland & Wales hiding from a couple of DDs & Patrol Craft and eventually outran a DD to my final patrol grid during which time I find out afterwards that my flak gunner bagged a pair of Hurricanes and I never realized.  That'll teach 'em!

Anywho, in my patrol grid I find a costal merchie and sink her with my deck gun & little effort, however it seems that the V&W DD I had been running from finally caught up with me.  I fire a dozen shells at her (of which most landed, I think) before submerging and playing cat-and-mouse for the next 45 minutes.  I wiffed on 7 or 8 torps (that 'spread' function is really cool!  It lets you miss with four torpedoes at once!) at which time I was thinking that this was a silly game and I was ready for bed.  Since I was outta torps, and I knew (thought) I was faster than her, I decided to surface and run for it while blasting her with my deck gun.

Well, part one went well enough, as I managed to surface and put the damage control team about fixing the deck gun damaged by the depth charges I had taken while the DD began raining fresh death upon us, and I started running....

The next couple of minutes are a little fuzzy, as everything seemed to be going really, REALLY fast (no, time compression was off!) but somehow this V&W starts CLOSING on me, rather than receding....  I dunno.  Engine damage?  I didn't have time to check.  I turned the boat and started screaming "RELOAD FASTER, YOU %$@#&-in' $#@^*& &^#@$%'s!!!"  Then she rammed me!  The B/!!!

...But, because of my hard turn it was only a glancing blow, and she scraped up along my side with the sound of metal-on-metal. 

Wondering why we weren't all dead yet, I grabbed my deck gunner, threw him into the drink and took his seat and started blasting the sucker at 4 metres....  I got off at least six shots before I realized that I STILL wasn't dead.

The a funny thing happened....  The DD, which was scraping my port side all to hell as she passed me stopped passing me.... Almost like she had come to a complete stop.  I hit her with four more shells before I realized....  SHE WAS GOING UNDER!!!

Take THAT you Capitalist PIGS!  Yeah, there's more where THAT came from!!!  I threw a couple more shells at her.

So I was down to 29% hull integrity, 0 torps and about 19 shells.  I formed the repair detail, and turned the boat towards the only remaining contact on my map.  It turned out to be a C2 cargo ship and I crossed her path about 1/2 hour later.  Most of my serious damage had been repaired so I closed and emptied my remaining 19 AP & HE shells into her belly.

Nothin'.  I had to finish her off with ~380 rounds from my 20mm AA gun!

Net:  About 25,000 tonnes & 2 aircraft.  One crewman dead (flak gunner from the aircraft bombardment - same way I lost my first one!).  I got a promotion.


Go me!!!
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 23, 2005, 12:51:35 am
All I gotta say is....

...scratch one cruiser!  Scapa Flow isn't always empty!
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on April 23, 2005, 04:37:15 am
I stopped into the local computer shop before work on Friday to price out a DVD-ROM drive. Boy have they come down in price, he quoted me $50.00 for a DVD-ROM and for only $8.00 more I am looking at a DVD burner. With luck I will terrorizing the Atlantic by the end of April or early May.
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 23, 2005, 05:37:53 am
looks like i wasnt the only one to stop at scapa flow.  lol u guys will love these pixs.  the only prob is i still have to get out alive.  but i will be offline for a few days too, due to i got my new house and get to move in today. 
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 23, 2005, 05:42:03 am
and more pixs   ;D ;D ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 23, 2005, 05:53:50 am
also i gave u guys a +1  la'ra  dracho and pope.  u guys are doing great too    ;D ;D ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 23, 2005, 07:05:05 am
All I gotta say is....

...scratch one cruiser!  Scapa Flow isn't always empty!

You dirty bastage... >:( ... +1 to you, you sneaky SOB! ;D

Great kill. I'm going to play 'biker dude' this weekend, so i can't play but after finals are over in a couple of weeks I'll be back deep in it and trying for a shot at Gibralter and the Med Sqdn.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 23, 2005, 08:20:55 am
+1 Manitoba for the kill and the great pics.  I'd heard that there were heavies in Scapa occasionally on the Subsim forums, and I was hoping for a carrier or a BB myself. Cruiser was enough to make me cheer and holler and worry my neighbors though. ;D

Thanks, Carney!  Getting in there was nailbiting.  I submerged just outside the little group of islands, went to silent-running and crawled into the main channel at three knots.  Took an hour since all the patrolling destroyers and corvettes were close enough to limit the use of time compression.  By the point that I was almost in (game time is was over about 9-10 hours, I think, could be less or more) my O2 was almost gone, and I ducked into that little channel west of the main one (the one with two exits into the main bay that, incidentally, is blocked by torpedo nets), surfaced, recharged and opened the hatches to let some fresh air in.  When I found the torpedo nets (thankfully before hitting them), I realized I'd have to go out into the main channel to finish the penetration (Heh Heh).  So I submerged again and spent another few hours game time creeping into the harbor itself.

I almost had a terrible moment of dissapointment when all I saw was buildings and lighthouses, but I noticed the cruiser sitting out in the bay....if it'd been nighttime (the sun had come up) I doubt I would've seen her.  Approached to about 1,000 yards and fired 2 impact detonated torpedos, aiming for just under her forward turrets and her smokestack, but the Brits have sharp lookouts and saw my fish coming their way.  They cranked up to nine knots, the two torps missed, and I fired the other two.  Both hit her in the stern, and she went down fast.

I don't know how the corvettes didn't find me, though I did stay quiet as a mouse.  I crept out the same way I came in, and it took just as long, though since I went out through the west, I managed to get clear of the islands without surfacing to ventilate.

I don't even want to think about what good ol' U-47 smelled like after all that.
Title: Re: Anyone playing Silent Hunter III?
Post by: Just plain old Punisher on April 23, 2005, 06:44:01 pm
Activate Kalvin Klein CK-SUB
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on April 23, 2005, 07:28:45 pm
Ya'll are having WAY TOO MUCH FUN! WTG on the killer patrols, and penetrating Scapa Flow when capital ships are in the are!

Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 23, 2005, 10:03:15 pm
Sunset for the HMS C-3   ;D

(http://home.swbell.net/dail/sunset.JPG)
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 24, 2005, 02:33:02 am
Hmm... btw guys..82573 ton patrol   :P

(http://home.swbell.net/dail/page1.JPG)
(http://home.swbell.net/dail/page2.JPG)
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 24, 2005, 07:47:51 am
Kick ass, Dracho! +1!

Were all those tankers single targets?
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 24, 2005, 08:18:04 am
No, the early ships were all singles that fell to my deck gun.  The tankers and the troop ship were in a convoy I ran smack into the middle of while trying to see what was in the straight of Gibralter.  The last C-2 was a straggler I found on the way out.  The 2 small merchants in CG95 were morons that ran in front of torpedo shots at a second troopship, which escaped due to a pesky Tribal class DD.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 25, 2005, 11:57:42 am
Here's the patrol results of my intrustion into Scapa Flow.  Not my best patrol, but one of my officers got the German Cross in Gold so it wasn't too bad.  Would've had another C3 on there, but two of my torpedos dudded and the third only alerted him to my presence.  He was armed, and since it was so story I'd ended up at 400 meters just so I could see him.  Can you say crash dive?:D

The last pic is from my current effort.  Thought it looked cool.
Title: Re: Anyone playing Silent Hunter III?
Post by: The Bar-Abbas Anomaly on April 25, 2005, 01:19:39 pm
 

How does one migrate the external reserve torpedoes into the launch tubes?


Also, when using the periscope or UZO, what is the little 'check' box next to the 'X' on the scratch pad in the top right for?  The 'X' erases the contact, but the check don't seem to do nuthin'....

Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 25, 2005, 01:29:57 pm


How does one migrate the external reserve torpedoes into the launch tubes?


Also, when using the periscope or UZO, what is the little 'check' box next to the 'X' on the scratch pad in the top right for?  The 'X' erases the contact, but the check don't seem to do nuthin'....



You have to load them into the internal stores first. You just need enough guysin the torpedo room of your choice, then drop and drag.


No clue on the check box, unless it's for identification purposes.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 25, 2005, 01:46:26 pm
Click "I" to bring up the weapons management screen.  Grab an external torp and drop it on an internal reserve slot and it will mvoe into the cue.  As Carney said, make sure you have enough guys in the torpedo room to move it.  Putting the mouse over it should tell you how long.  If it always says "in Cue" manually move more guys to the torpedo room.


I think the check is for manually sending information to the TDC when using manual torpedo firing?  Is that the one you mean?
Title: Re: Anyone playing Silent Hunter III?
Post by: The Bar-Abbas Anomaly on April 25, 2005, 04:27:25 pm
 

Manually send the info to the TDC?  Yeah, that might be it....  I'm not ready for manual targeting yet, so it always appears that the info on the scratch-pad comes from the TDC when I ask the weapons officer for a solution, not the other way around.

'Nuther question about torpeD'ohs, as well....  Is there a shortcut to swap your entire load-out to a different model prior to a mission, or must you select the tube, double-click on the torpedo type you want and then click 'yes' for each one by hand?

...And while I'm askin', is there a shortcut for WE functions like Identify Target & Gimme a Solution, or are they always three-click processes as well?
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on April 26, 2005, 01:07:02 am
This error message keeps popping up when starting SH3. Error: Can not intialize the 3-D engine. :banghead: :banghead: :banghead: :banghead:

Would any of you guys and/or gals know what to do? I have a ATI Radeon 9200se video card 128MB.

I will try one more thing, but if you can help me out +karma will be handed out.

(it will happen) ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 26, 2005, 08:52:41 am
Have the latest drivers and DirectX 9.c?

If all else fails, try disabling some of the acceleration features of your video card.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 26, 2005, 11:02:48 am
Don't know of any way to switch out an entire loadout, Barrabbas, though if you're thinking of going all-electric, I'd advice against it.  It seems to me that TIII's dud or premature more than the steam-driven TI's.  Apparently, they only go 1800 meters, too, which is less than they've supposed to.

I usually keep one in the #4 tube in case I have to shoot at a destroyer that I really don't wanna see me, though...
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 26, 2005, 11:11:28 am
Check out the new ride:  U-47 (I don't know if they actually named a Type IXC that after Prien died, but I'm happy that I ended up with the same U-boat number) showin' off her stylin' dazzle camo while making 21 knots in the Lorient estuary. ;D

Title: Re: Anyone playing Silent Hunter III?
Post by: Just plain old Punisher on April 26, 2005, 12:47:07 pm
9200 won't do it. Get a better video card.
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on April 26, 2005, 02:13:40 pm
The problem that I have is that i am on a very tight budget.

and most of the other cards require a 350Watts and above.

and yes i will d/l the latest drivers for the card.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 26, 2005, 02:34:44 pm
Do you know about pricewatch.com?  Be sure to check the refurb/open box deals and the used items too.

The problem that I have is that i am on a very tight budget.

and most of the other cards require a 350Watts and above.

and yes i will d/l the latest drivers for the card.
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 26, 2005, 06:08:33 pm
I don't know if they actually named a Type IXC that after Prien died, but I'm happy that I ended up with the same U-boat number)


They didn't reuse numbers IIRC. The comp assigns them at random apparently.
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on April 26, 2005, 11:13:09 pm
I did find what the problem was Dracho. It was my screen resolution that was set at 800x600. and the

game requires 1024x768. (now why did i not see that) ;D

Dracho, Punisher, though you did try to help i will still give you both +1 karma.

BTW, I am on my first war patrol going towards Norway near the Bergan area. ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 26, 2005, 11:16:11 pm
Excellent.. Welcome Aboard.

U-55 just put to sea again as well.

(http://home.swbell.net/dail/u55.JPG)
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 27, 2005, 12:15:15 pm
Nice shot, Dracho.  Liked the moon in the background, and that's a cool angle on a Type VIIB.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 27, 2005, 12:30:06 pm
Thanks :) 

I couldn't get it into the shot, but the sun was setting to you back, if you were viewing this IRL. 

I have to go to Kansas this afternoon and won't geta  fix until Saturday night.. danggit..One of you guys are going to catch my patrol tonnage  :'(


Actually, I'm up to almost 400,000 tons in 17 patrols.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 27, 2005, 12:53:32 pm
I made a concerted effort to do just that on my current patrol, but the damned patrol zone BdU gave me was populated by three small merchants and was being whipped by such a howling tempest that I missed one of them.

Said screw it and went to Freetown, where I'm up to 56,000 tons.  Don't think I'm gonna hit 80K on this run, I've only got three torpedos left, and alas, the Type IX has far less deck gun ammo than the Type VII...of course each round hits much harder, but even so, the weather's been storming on and off so I haven't been able to use it much.
Title: Re: Anyone playing Silent Hunter III?
Post by: The Bar-Abbas Anomaly on April 27, 2005, 01:13:24 pm
Check out the new ride:  U-47 (I don't know if they actually named a Type IXC that after Prien died, but I'm happy that I ended up with the same U-boat number) showin' off her stylin' dazzle camo while making 21 knots in the Lorient estuary. ;D



Camo?  Looks more like tire tracks t'me....


 ;)
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 27, 2005, 01:17:33 pm
They are tire tracks.  The guys at the dock ran out of black paint, so they turned the whole boat over onto it's side, backed a Kubelwagen up onto it, and peeled out.

*nods*
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 28, 2005, 09:13:47 am
i made it back online .lol   got a couple more pixs for u guys.  and the mod for the electric torp mod that makes the range a little more realistic.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on April 28, 2005, 11:07:02 am
Hey Manitoba, where'd you find that aux cruiser?  I kept expecting one to show up in an early war convoy but never saw hide nor hair.
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 28, 2005, 12:02:22 pm
i got her on the way out of scapa flow.  i sent an eel at it from about 4000 meters and got it in a sweet spot cause it went down with one torp. and the dd's that were hunting me must have thought i was closer to it than i really was. which thankfully allowed me to escape. oh and dont go below 15 meters in scapa flow.  its definitely not advisiable. lol  oh and dont forget guys when u install any of these mods u must be in a base to start or ur game will crash.  more happy hunting guys.
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on April 28, 2005, 01:54:04 pm
OOPS, i d/l the wrong patch, my bad.  :smackhead:

I had d/l http://patches.ubi.com/silent_hunter_3/silent_hunter_3_dvd_1.2_emea.exe instead of the US version.

I was not thinking straight. ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on April 29, 2005, 11:36:09 pm
The  Lorient harbour is a navigational nightmare, ;) it should not be considered a base. J/K ;D (Like my alliteration) ;D

WARNING:DO NOT go in between Ireland and England. Its a deathtrap. I got depthcharged there and died. :'(

I have not tried the English Channel yet, though i do imagine that it is also a deathtrap.

since i have started over, so far i have killed 2 merchant ships.

Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on April 30, 2005, 10:03:53 am
If this keeps up, I think this topic will set a record in posts and views.  :D

I seriously doubt ANY game will outsell or outperform SH3 for 2005, KUDOS to Ubisoft, too bad the Brits have stated they have NO INTENTION of paying dividends in the near future.  :( Oh well, it's their company AND it means more cash for research and development and game testing.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on April 30, 2005, 09:36:37 pm
Oh you skank... +1  :'(

i made it back online .lol   got a couple more pixs for u guys.  and the mod for the electric torp mod that makes the range a little more realistic.


Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on April 30, 2005, 10:23:33 pm
its not that bad dracho    ;D ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on April 30, 2005, 10:44:02 pm
A +1 for all involved,since I haven't been able to check back and csee how all the patrols are going. that should catch me up with any awards I have missed. ;)

I played two 25K patrols today... just spent a little relaxing time shooting up small fry around the English coast with my deck gun. I'm gonna 'get serious' tomorrow, and try to get up into the 50K+ range on a long patrol if I get one, or make an entry into a major anchorage if I'm able.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on May 01, 2005, 11:26:15 am
I finished my 56K patrol.  Freetown was offering good hunting for awhile but then it dried up and I kept getting assaulted by Hurricanes....I ended up spending about twelve hours submerged in very shallow water just so I wouldn't get bombed.  Crept out of the area at 3 knots, with the intention of finding some targets for my last three torps.

Problem was it got so stormy on the way back home that I couldn't see anything, and there was a dearth of radio contacts.  I was down to about 25% fuel so I just called it a patrol.  Gonna go out again tonight.
Title: Re: Anyone playing Silent Hunter III?
Post by: The Bar-Abbas Anomaly on May 01, 2005, 10:51:33 pm
 

Are there any other missions assigned besides "Go to this grid coord and chill for 24 hours"?


I love this game, but it's just too darn easy....  The repair times MUST be upped in the next patch.  10 minutes to fix your whole sub?!?  What up wit' dat???  And why does my periscope never get broken?

I still haven't seen any warships bigger than a DD, although I did see a contact labeled 'Task Force' sail by out of range, once!

Rank seems to improve skills over 'qualifying' in a particular task.... Sr. Seamen do much better/faster than the scrubs do.





I leave you all with these from the UBI forums:

(http://img152.echo.cx/img152/327/untitled66jj.jpg)

(http://img152.echo.cx/img152/2448/untitled71vc.jpg)
Title: Re: Anyone playing Silent Hunter III?
Post by: Tirus on May 01, 2005, 10:59:47 pm
(http://artworkbyuldisklavins.com/all_images-for_web/paperbckadventrewar/uboat/uboat_big.jpg)

Actual conversation this evening:

(Dad to Daughter)
"See...math can come in handy. This is why you need to pay attention in school and in sailing class (we race)."

(Wife to Daughter)
"Hon...no matter what your Dad thinks...he is not a U-boat commander".

Had a great patrol last night in the shallow waters of Scapa Flow. Sent two anchored warships to the bottom then ended up playing cat and mouse with what by the sound of all the pinging must have been the entire British fleet on top of me. Got out with almost no hull left due to damage from depth charges.
Title: And another thing!
Post by: The Bar-Abbas Anomaly on May 01, 2005, 11:06:53 pm
 

Another thing:

...Is it too much to ask that a convoy scatter once in a while after I start blastin' their rafters and shiverin' their timbers!?!  The sinking-ship graphics are great and all, but how 'bout some challenge for once instead of 13 ships just putzin' along at 6 knots all in nice neat lines & stuff after I've sunk three of their buddies!!!


Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 01, 2005, 11:12:07 pm
have u upgraded to the latest patches.
Title: Re: Anyone playing Silent Hunter III?
Post by: The Bar-Abbas Anomaly on May 02, 2005, 08:44:22 am
 

Yes, I'm patched up to 1.2.

(The photos are not from my system and are probably from an unpatched game....)
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on May 02, 2005, 09:03:29 am
I slipped through Gibralter last evening to see what was coming in and out of Egypt.  I passed by a lot of single merchants to check out Port Said and Alexandria.  Holy crap, that must be where the Brits manufacture destroyers.  I had at least a dozen after me, plus several PT boats.  The Hurricanes kept me under water, but with all those destroyers about, who the heck cared about surfacing?


If you want higher realism, go to www.subsim.com and try the new realism combo mod they'd put together.  It's several mods together.
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on May 02, 2005, 12:34:23 pm
On my second patrol, and i am now inside Scapa Flow, undetected. also someone has failed to mention an underwater antisubmarine wall at Scapa Flow. >:(

if I dont find anything there, i will return back to port due to low fuel.

Well, I will tell the results of my incursion into Scapa Flow. Happy hunting!!! ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on May 02, 2005, 12:37:43 pm
On my second patrol, and i am now inside Scapa Flow, undetected. also someone has failed to mention an underwater antisubmarine wall at Scapa Flow. >:(

if I dont find anything there, i will return back to port due to low fuel.

Well, I will tell the results of my incursion into Scapa Flow. Happy hunting!!! ;D

Yeah... that wasn't there before the patch... I found it the hard way last night, too. ;)

I only got a can on my last trip- a 4-PIPER even. Luckily, those old 'gift horses' don't have much in the way of ASDICS. ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on May 02, 2005, 01:07:12 pm
I played the "Sink the Battleships" scenario and set it to 1945 and tried a Ttpe XXI boat.  The destroyers were firing what had to be hedgehogs, but would run through them and sink themselves.  It was weird.  That was before the patch though, so I'm hoping it's fixed by the time '44 rolls around.

Sunk all three of the battlewagons, btw. 
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on May 02, 2005, 01:10:16 pm
I played the "Sink the Battleships" scenario and set it to 1945 and tried a Ttpe XXI boat.  The destroyers were firing what had to be hedgehogs, but would run through them and sink themselves.  It was weird.  That was before the patch though, so I'm hoping it's fixed by the time '44 rolls around.

Sunk all three of the battlewagons, btw. 

Yeah, those XXI's are dreams to drive. Fast, quiet as a thief and can outdive the depth charges.
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 02, 2005, 10:33:57 pm
what r u guys going in the wrong way toscapa or something.lol   :rofl:  go in through the south channel. no worrys that way.  :smackhead:
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on May 03, 2005, 03:06:01 pm
Picked up a DVD-ROM and SH III yesterday although I didn't have time to install them last night as it was late when I got home and I was very tired. I have the game installed now and I am going to try one of the tutorials.
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on May 03, 2005, 03:16:36 pm
what r u guys going in the wrong way toscapa or something.lol   :rofl:  go in through the south channel. no worrys that way.  :smackhead:

I patched my game to 1.2. Not knowing that the anitisub wall was going to be there. Carney went into Scapa Flow w/ the unpatched game. then  when he patched it he then also found out.

BTW, w/ the patched version IT IS NOT easy to get in undetected. i got depthcharged and died. then i surfaced by accident and sank a Flower Corvette. then sank a second corvette w/ a spread of

fish.

I have decided to play in the Med for awhile.  ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on May 03, 2005, 03:21:16 pm
Ya know? If this company is so great with patches and stuff, just imagine what they can accomplish if they get a workable dyna! Me thinks Erik is full of admiration for Ubisoft, and IF they do make a successful multiplayer campaign sometime, imagine what they could do for SFC?
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on May 03, 2005, 03:41:56 pm
Ya know? If this company is so great with patches and stuff, just imagine what they can accomplish if they get a workable dyna! Me thinks Erik is full of admiration for Ubisoft, and IF they do make a successful multiplayer campaign sometime, imagine what they could do for SFC?

Jack... I think that we might be onto something.  I mean, didn't Activision loose the contract over some legal BS?


Why don't yopu start checking Mexico for some contract kidnappers who don't mind going after a software engeneer? ;)
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on May 03, 2005, 03:56:31 pm
The great thing about Ubisoft (common sense too) is that they market their games worldwide in different languages! Sort of like the vans with a door on either side amidships, everyone was like wow, what a great idea! Well, vans were around since the 60's and it took until the mid 90's to think up that one?  ::)

I think a post in SFC general would enlighten us as to the status of the license of SFC games, I do not have a clue except that Erik and company LOST money with deals from other companies.  >:(

It would be so cool to see Ubisoft have exclusive rights to developing and marketing a SFC game, no middle companies to muck things up. Imagine the graphics and the details!
Title: Re: Anyone playing Silent Hunter III?
Post by: Tirus on May 03, 2005, 04:09:56 pm
Imagine the Anti-Starship wall they could build surrounding Earth.

Ducked into Scapa Flow for the first time since patch. Hit something solid that wasn't there in the pre-patch. Boom. Then started reading latest posts here about the wall. D'oh!
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on May 03, 2005, 04:11:29 pm
It would be so cool to see Ubisoft have exclusive rights to developing and marketing a SFC game, no middle companies to muck things up. Imagine the graphics and the details!

Jack, I'd rather not. It's kinda like what you would have done with that girl you wish you had back, you know... the golry of 'what might have been?'

UBI getting SFC would be killer, that is for sure.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on May 03, 2005, 04:30:27 pm
I went into Scapa Flow last evening just for grins, hit F-12 and then visually wandered around a bit.. viola!  Marine mines tethered to the ocean bottom..
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 04, 2005, 02:53:29 am
u guys should see my other sub lmao. the one i use for tests. lol    top speed 63 knots surfaced 24 knots submerged thats a VIIB too. lolthe only probs i have is when i go to periscope depth the spped jumps to 80 knots temporiallly and occasionally its been known to go to a depth of 100 meters or so. lol  theres no crash diving with this baby. as i have already sunk it like 10 times testing it. went to periscope depth one time and ended up at 200 meters and she went boom, then there is always the in ability to slow down fast enough to avoid collisions. talk about a whole new sense of reality. lol   ;D ;D ;D i am so glad i use a unmodified sub for my campaigns. :rofl: :rofl: :rofl:  i'll have pixs of it at those speeds soon. however did manage this one while testing it out blew off the propellers of this freighter. lol
Title: Re: Anyone playing Silent Hunter III?
Post by: KBF-Crim on May 04, 2005, 08:06:54 am
you know the last Sub game I played was Tom Clancy's SSN. I did enjoy the heck out of that game then. How does It compare to SH3?

Stephen

LOL...last one I played religiosly was red storm rising on my C64...

For it's day...I'd say top of the line...

Played the hell out of it...then went on to the gold boxed AD&D series...
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on May 04, 2005, 03:36:28 pm
ahhhhhhh, the good ole days, Pool of Radiance on a Commodore Colt P/C! I actually got a day off for nothing and spent my whole day gleefully playing that game (actually, it was for weeks, but I could spend that whole day playing). Then came Wing Commander!  ;) I was always first to get the expansion disks as my mom would go to Origin (Austin, TX based) and buy it on first day of release and mail it to my APO. The boys on base were envious, and pirates as well, as copies somehow got distributed on Ayers Kaserne shortly after the arrival of my disk. I have no clue who would do such a thing...
Title: Re: Anyone playing Silent Hunter III?
Post by: KBF-WillWeasel on May 06, 2005, 02:51:25 am
Ahhh ok popped in the DVD loaded it up around 6 pm today. It is now 4 am and I am now just stopped playing.


I hope you are all happy.  ;D

Whacked 2 merchants so far. Couple more are crippled but a IIa not all that good in the follow thru, only 3 tubes and no guns and such.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on May 06, 2005, 06:17:52 am
All your time are belong to us!    Muahahahahaha
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on May 06, 2005, 12:53:29 pm
Ahhh ok popped in the DVD loaded it up around 6 pm today. It is now 4 am and I am now just stopped playing.


I hope you are all happy.  ;D

Whacked 2 merchants so far. Couple more are crippled but a IIa not all that good in the follow thru, only 3 tubes and no guns and such.

Will, last night i went after a C2 freighter and i nailed him 4 times and he did not go down. one eel missed. The type IIA is more a canoe than a sub.

and i did not recieve any renown for that very short patrol. tonight i will try again.
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on May 06, 2005, 02:43:40 pm
I finally got the game and a drive earlier this week. Even though I have only had enough time to check out the tutorials a little all I can say is WOW!
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on May 06, 2005, 09:56:38 pm
You guys make me sick... I'm in the middle of sodding finals and cant find the time to play!
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on May 06, 2005, 10:06:10 pm
Well, here's something to make you feel better JC.  I call it "Nightengale"  ;D

(http://home.swbell.net/dail/nightingale.JPG)
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on May 06, 2005, 10:13:29 pm
 :P
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 06, 2005, 10:33:55 pm
4 fish to sink a c2. lol   trust me guys try the weakness mod for ur identify charts. all it does is show u what part of the ship is vunerable parts, and far as realizism goes any uboat captian already knows those things. so its not cheating, u still have to aim for urselfs, and hope u get lucky.i have run across a couple of those my self till i got that mod. usually most often it takes 1-2 torps anymore.
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on May 06, 2005, 10:35:38 pm
I've never had a C2 take more than about 15 rounds or 2 fish.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on May 07, 2005, 09:26:07 am
There's been reports on the Subsim forums about the occasional 'unsinkable' ship, and they usually mention C2s when they talk about it.  Personally, I've never found a ship I couldn't sink, but I did find one C2 that took 4 torpedos before she finally went down.

I just figured I was hitting spots not well-suited to sinking the ship or that she was loaded to the gills with foam pool toys or something. ;D  On the other hand, on my last patrol I nailed a 8,000 ton C3 just forward of the bridge superstructure and had her go up like a roman candle.  That made me happy.
Title: Re: Anyone playing Silent Hunter III?
Post by: KBF-WillWeasel on May 07, 2005, 01:10:09 pm
I've never had a C2 take more than about 15 rounds or 2 fish.


Heh, the problem with a IIa is 3 tubes 5 fish total and no guns at all.....

Had a patrol last night only found 1 lil coastal merchant and it took 3 torps on the beam and still didn't go down, though it was in full flame. Backed away from it and rammed the bastard, went down to 12% hull myself but the bastard finally capsized. Still took it 15 min to sink.
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on May 08, 2005, 12:12:52 am
Second patrol, new career, took out a armed trawler that was coming right at me near Scapa Flow. Nailed it w/ an eel.

Oh, did I mention that I now hate dud torps. :)

and now i cant wait to get a Type VIIB. I then will be able to take out anything that moves. ;D

For those of you who do not know what starshell are for, i will tell you.

They are for nighttime fighting illuminating the target.

That is all.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on May 08, 2005, 12:51:05 am
I just finished patrol 20.  Thus far, I am at 617,363 career tonnes.   ;D

Despite a couple of outstanding patrols, I guess I am averaging just short of 31,000 tons per patrol.
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on May 08, 2005, 02:38:30 am
I am still getting the hang of using torps. They are quite different from the very simple deck gun.
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on May 08, 2005, 10:12:11 am
For those of you who do not know what starshell are for, i will tell you.

They are for nighttime fighting illuminating the target.

Yeah, despite them being a 5 pound hunk of magnesium they WILL NOT set a tanker on fire. ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 09, 2005, 04:26:41 am
yeap there is some c2's that r a pain to sink but i fixed that prob.  only if u guys want it i can zip it up and place it here.  now most ships only require 1 torp if u dont think u can handle the aiming. lmao .  lets just say when it hits they usually go boom very boom.  oh and so far they have not released  the SDK for the game yet so no new models yet. a few and i mean a few ppl have added a ship here and there by someway but noone is talkin yet.  but let me know i am still tinkering with alot of the files. as i know absolutely nothing of hex editing so its a hit and miss. unless soemone here or knows someone that can crack there version of the dat files to extract the models.  also if u guys think of something else to try let me know.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on May 11, 2005, 08:52:06 pm
Hey Carney?  Remember when those Hunt-class DDs worked you over in Scapa Flow?  Well, here's a little payback for ya', courtesy of U-47. ;D

Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on May 11, 2005, 08:57:33 pm
Thanks for the get-back, man... I'm on my way to the Flow right now, but its slow going. Bad weather and not a single kill, and I'm already through the channel. >:(

I'll get in there, and when I do... I'm not coming out till I put at least 5000 tons of Her Majesty's finest razor blades finest on the bottom.
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on May 12, 2005, 10:50:17 am
Believe it or not, I got into the Flow in a TIIA and got out live. :o

in doing so, i deep-sixed a Hunt-I DD in the Flow just for kicks. ;D

Started another career, yet again, and guess where I will be AN16. :o
Title: Re: Anyone playing Silent Hunter III?
Post by: FRA.E.Kehakoul_XC on May 13, 2005, 08:33:59 am
Has anyone played it online  or used some of the mods at subsim..like the enhanced c2 tankers with shermans and hurrican onboard?
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on May 13, 2005, 08:43:37 am
I've tried all of the visual mods and they are pretty nice.  Instead of just a ship, you see crates, or tanks, or planes.. very nice..
Title: Re: Anyone playing Silent Hunter III?
Post by: FRA.E.Kehakoul_XC on May 13, 2005, 09:30:08 am
Did you try to play it online since 1.3 is released ?
I heard they fixed all the issues that were there before,like random disconnects etc.
Title: Re: Anyone playing Silent Hunter III?
Post by: FRA.E.Kehakoul_XC on May 13, 2005, 11:40:52 am
I would like to ask for a favour,i would be very thankfull if somone could mail me a copy of the   NBB_BismarkC.tga
Its located in Data\textures\TLowres\tex  folder.
As mine is "corrupted" somehow.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on May 13, 2005, 01:24:32 pm
Here you go:

http://www.msichicago.org/secret/


(http://www.msichicago.org/secret/sideview.jpg)(http://www.msichicago.org/secret/conntower.jpg)
(http://www.msichicago.org/secret/aft.jpg)(http://www.msichicago.org/secret/front.jpg)


The first published photographs of the U-505 Submarine
and what’s up with the exhibit.

 
The U-505 Submarine will resurface in less than two months! Here’s a sneak peek at what’s going on to get the exhibit up and running by opening day, June 5.

For those who have not been following recent developments, the submarine has already been restored to its original colors at the time of capture. A large crew also spent five months welding, cleaning, repairing and painting the hull. The underground exhibition space has been excavated, and the U-505 has been moved from the west side of the Henry Crown Space Center to the north side of the East Pavilion and lowered into the new space. It took nearly two years to make sure that the sub was structurally sound for the move, and it took five days to move the sub around the building and lower it into its new home.

Now the environment and exhibitry around the sub are being installed. The entrance façade is just about complete, and the exhibit walls have been prepped and painted. Final edits are being made to the script for the new onboard tour, and lighting and sound effects for the tour are being installed in the submarine. Nearly 200 authentic artifacts are arriving, including radio transmissions, archival newspapers, photographs and first-person veteran accounts that will transport you back to World War II's Battle of the Atlantic.

The concrete for the space has already been poured, and the railings have been installed. Carpet, paint and lighting are now being added to create the right atmosphere for the exhibition. Since guests will be able to view the outside of the sub, the developers made sure there were spacious photography areas so guests can capture some of the best views of the sub. Tile and plumbing work is also being completed on new bathrooms that will be at the end of the exhibit.

Previously, the Museum’s U-505 exhibit consisted mainly of the sub’s interior tour. Now, touring the vessel is only a small part of a dynamic exhibit experience. As guests enter the exhibit, they will be immersed in the history and events of World War II and learn about the use of U-boats as a deadly tactic to keep necessary supplies from the Allies. Guests will encounter recreations of the key moment when the U-505 was tracked and pinpointed, as well as when Navy Captain Daniel Gallery and his crew bravely went in for the capture. The rooms that will display these suspenseful scenes have been built, and props, scenery, speakers, lighting and special effects are now being installed.

Guests will then come “face to face” with this monumental vessel. For the first time, they will be able to view the length of the sub and its deck from above. Dramatic lighting effects, which are being perfected, will make the sub seem as if it is still prowling the depths of the Atlantic. If guests have purchased tickets for the optional onboard tour, they will now take a journey back in time, led by an exhibit interpreter, to see just how the crew of a submarine lived and worked on the high seas during World War II.

On the floor of the exhibit, many interactive challenges that explain how a submarine like the U-505 navigated the seas and engaged the enemy, are currently being delivered and installed. Guests will be able to try their hand at a dive training exercise, learn more about how buoyancy kept the U-505 both under the waves and above them, use the periscopes to see if it is safe to surface, encode Enigma messages to send to their friends and examine an authentic recreation of the crew’s tiny quarters.

The exhibit will finish with a stop in the Gallery/Lange Theater, where guests can see a video that chronicles the poignant and reconciliatory meeting in 1964 between Captain Daniel Gallery and Harald Lange, the German captain of the captured U-505. As visitors make their way out of the exhibit, they will encounter the beautiful Tribute Display, an area which honors the 2,200 brave members of the 22.3 Task Force by name, as well as the Merchant Marines, the WAVES of Intelligence, and the crew of the U-505.

In addition to being surrounded by a rich and artful exhibit space, the U-505 is now fully conserved and protected in its new indoor home. Strict climate controls are necessary to ensure the sub’s preservation, but we’ve also made the exhibit space comfortable for our guests – humidity is about 45 percent and room temperature is around 70 degrees. Thanks to a state-of-the-art air handling system, the space will never have to be heated.

In designing this new experience, developers included thoughtful details for guests. The onboard tour will start with an introductory lecture and end with a question and answer session. Accessibility and visibility were key concerns for the exhibit designers. They made sure there was ample stroller parking for those who wish to take the onboard tour, and transparent glass barriers allow terrific views of the exterior of the sub for those in wheelchairs and strollers.

What else? We’ll let you see that for yourselves. But believe us, the new U-505 Submarine exhibit, aside from being the largest single project ever undertaken by the Museum, will let you see the sub as you’ve never seen it before!
 
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on May 13, 2005, 08:07:36 pm
God, I'd like to see that sub.  Talk about a peice of history....

...of course, the North Little Rock Maritime Museum got their hands on the USS Razorback, a Guppy-modified Gato-class.  I'm intending to go see that this summer.
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 13, 2005, 10:35:09 pm
I would like to ask for a favour,i would be very thankfull if somone could mail me a copy of the   NBB_BismarkC.tga
Its located in Data\textures\TLowres\tex  folder.
As mine is "corrupted" somehow.


here ya go bro. even though i dont know y u want the low version  lol
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 13, 2005, 11:13:06 pm
i made a gallery up at one of my other sites. lol 

http://silenthunter3pixs.fotopic.net/c538773.html

chk it out guys
Title: Re: Anyone playing Silent Hunter III?
Post by: KBF-WillWeasel on May 14, 2005, 01:53:19 am
Anyone else seen a Polish merchant?

Took me a second to remember what flag it was flying. The cool thing about it was it even had the proper emblem for naval units.....
Title: Re: Anyone playing Silent Hunter III?
Post by: CaptStumpy on May 14, 2005, 11:59:09 am
Just wanted to stop by and drop a screenie of U-50 on patrol Sept 1940 (Still first campaign).

Good hunting lads.
Title: Re: Anyone playing Silent Hunter III?
Post by: CaptStumpy on May 14, 2005, 01:47:03 pm
Oh and BTW. For you WWII Submarine fanboys.

If you didn't know there is a version of Das Boot available that is a 282-minute version of Das Boot from the German mini-series the film was made from.

Available at Amazon.

Good hunting.

U-50 out.
Title: Re: Anyone playing Silent Hunter III?
Post by: KBF-WillWeasel on May 16, 2005, 08:21:35 pm
quick question, I keep running across flags I am not familiar with. Many of them being Naval variants and the like being the main problem.

Anyone know of a place with pics of the various flags for the countries in SH3?

Right now I just torpedoed a destroyer with a flag I can't ID.

I was a right background with a red cross and in the upper left quadrent it had the union Jack. Anyone know what country this was?

The closest I could come to it was a flag used by a faction in New Zealand......


Course this DD was north Of Scappa Flow so it was a long ways from home if thats where it was from.
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on May 16, 2005, 09:39:32 pm

I was a right background with a red cross and in the upper left quadrent it had the union Jack. Anyone know what country this was?


That's the White Ensign, the Royal Navy's standard.

It is a combination of the Union Jack of Great Britain, and the old St. George's Cross of midevil England.
Title: Re: Anyone playing Silent Hunter III?
Post by: Just plain old Punisher on May 17, 2005, 01:04:34 am
Did you see any Polish submarines?


They're quite distinctive with the screen doors and all.

(Yes bad joke I know)
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 17, 2005, 01:59:04 am
few more pixs from playing around
hope u guys likey
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on May 17, 2005, 11:50:14 am
Hey Manitoba, you left your attack scope up in the last pic. ;)

Last night, I literally ran into my second convoy near Nova Scotia.

What really sucks is that I on the way out of Lorient ran aground and took damage. (which should not happen in the game). Later, i doved and paid a high price.  :'( :'(

also, those damn merchants are getting too smart. It took a full salvo of 4 eels to take out a coastal merchant. I HATE THAT. >:(  and it was at night.

And yes, i am in a IXB. ;D

Title: Re: Anyone playing Silent Hunter III?
Post by: KBF-WillWeasel on May 17, 2005, 06:42:00 pm
Second patrol, new career, took out a armed trawler that was coming right at me near Scapa Flow. Nailed it w/ an eel.

Oh, did I mention that I now hate dud torps. :)

and now i cant wait to get a Type VIIB. I then will be able to take out anything that moves. ;D

For those of you who do not know what starshell are for, i will tell you.

They are for nighttime fighting illuminating the target.

That is all.

I was doing my last patrol when I had a TIIA freaking bastards at dock loaded me with 3 dud torps. The 4th I don't know the thing missed. I got 1 kill in that patrol and that was a freaking 101 ton Trawler.......

Course I should metion it was EXTREMELY satisfying. Thing was a electric torp on magnetic/impact pistol, torp went right under the keel and blew dead center under the hull. That lil ship jumped a good 10 feet out of the water, dove back into the water completely ~10-15 meters then came back up again and sunk after 10-15 seconds.
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 17, 2005, 10:39:37 pm
yeap i almost always leave it up. makes easier to see contacts a liitle farther away.   ;D ;D :o ;D ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: The Bar-Abbas Anomaly on May 17, 2005, 11:01:15 pm
yeap i almost always leave it up. makes easier to see contacts a liitle farther away.   ;D ;D :o ;D ;D


Do they account for that in this game?


I ran 8 patrols in a IIA starting at the beginning of the war in '39 with the 1st Flotilla....  I didn't want to upgrade to a VIIB (I sailed one in a previous campaign), so I waited for the VIIC and held out for 8 patrols....

I sank 3 DDs and 12 merchants in those 8 patrols, 5 torps per mission and no deck gun.  I didn't even get to fire my *&#%@ AA gun at a tug due to the stinkin' North Sea weather!!! 

But that's almost 2 ships per mission!  The last one was a C3 I hit at about 4Km (I fired three, saw two in the water but I'm not sure both of them made it to her.)  Did I mention that I only went out with 5 torps on each trip?

Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 18, 2005, 12:03:14 am
lol u should what happens when i hit ships with my torps on my test sub. lol  any where it hits the ship it goes really BOOM. i tripled the power of them lol.  if u guys want to try them here it is
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 18, 2005, 12:05:47 am
yeap i almost always leave it up. makes easier to see contacts a liitle farther away.   ;D ;D :o ;D ;D


Do they account for that in this game?


a little bit. if u get a contact close u can pick it before ur deck crew can,  gotta love the triangle.   :rofl: :rofl:

Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 18, 2005, 12:07:51 am
oh almost forgot- gotta another trip through the english channel tonight-  be lots of fun now.
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 18, 2005, 02:11:08 am
ok more pixs.  ;D ;D ;D  hope u guys like these too. i was checking out a DD i sank  :rofl: :rofl:
Title: Re: Anyone playing Silent Hunter III?
Post by: The Bar-Abbas Anomaly on May 19, 2005, 12:45:26 am
 
So....  You've just sent your last fish into a C2, and she doesn't go down.  (OK, so you got greedy and didn't hit one of the small freighters in the convoy, ya just HAD to go after the C2, didn't ya?!?)

But you hit her in the tail and blew off her props....  Now she can't go nowhere and the convoy leaves her behind.

So you surface.... But your deck gunner whines something about "The WAVES are just too BIG for me to man my station!" 

Bastard!

Well, you just HATE to leave a job unfinished, so what's a U-Boat Cap'n to do?!?
















(http://users.erols.com/awitte/temp/Oops.jpg)




Ram her once then pop yer periscope up next to her and let the Flower Corvette in the vicinity finish her off while it tries to shoot you?

Nah....  You won't get credit for the kill, anyway!

Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 19, 2005, 03:01:27 am
not my fault ur deck gunners are sissy's.    ;D ;D ;D

this is a deck crew ready for action.

also the second pix is DD's other brother looking for revenge
Title: Re: Anyone playing Silent Hunter III?
Post by: KBF-Angel Slayer on May 20, 2005, 10:43:35 am
Your crew has evidently been at sea too long.  I think they are growing gills.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on May 20, 2005, 11:13:26 am
Germany's first frog men.. :rofl:
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 20, 2005, 10:57:22 pm
that they have. lol   ;D ;D ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on May 21, 2005, 07:03:58 pm
I am on my third patrol for the 1st Flotilla. The first patrol was to AN16 near Scapa Flow was pretty much a bust with only one small merchant sunk and the rest of the patrol was spent chasing ghosts.

My second patrol sent me back to AN16 again. It was looking to be the same as the first only without the merchant until a V class spotted me. The damn thing must have had Robert Mitchum at the helm as I could not shake him and finally in desperation I sent a fish hes way. To my surprise I got him. Shortly after surfacing to repair and recharge another V class shows up however this time I was able to get the drop on him giving me two warships and with supplies running low I returned to port.

The third patrol sent me to AN84 near Dover. On my way to my patrol area I spotted and sunk a nice C2 although I had to use two torpedoes as the first was a dud. Once I got to AN 84 I found a small merchant to up my tonnage some more.
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on May 21, 2005, 07:33:48 pm
 Well, I've had some freetime this week, and I knocked back a couple of mediocre 25K patrols. I just, however got assigned to patrol... GUESS WHERE!!!!

THAT'S RIGHT BOYS AND GIRLS!!! AN16!!!

We'll se how that goes later tonight!
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on May 21, 2005, 08:17:48 pm
Update: Finished my third patrol with 13,600 tons. Not bad for an over sized bathtub with a couple of torpedoes strapped to it.

Title: Re: Anyone playing Silent Hunter III?
Post by: The Bar-Abbas Anomaly on May 21, 2005, 09:36:51 pm
Well, I've had some freetime this week, and I knocked back a couple of mediocre 25K patrols. I just, however got assigned to patrol... GUESS WHERE!!!!

THAT'S RIGHT BOYS AND GIRLS!!! AN16!!!

We'll se how that goes later tonight!



C'mon, now.... It's not like High Command really cares if you go to your patrol sector or not.  If you sink 50,000 tonnes, they'll be happy.

Trust me.

Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on May 21, 2005, 10:39:11 pm
Where is AN16? I gave my copy of SH2 to Storvick, but I'm sure the grids are fairly the same?

I can't wait to get back to America and start playing this game!

BTW Manitoba, how did you survive being on the surface soooo close to a live DD? Nice pics BTW...
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on May 22, 2005, 12:30:35 am
AN16 is up by Scapa Flow. That is my next destination although I have a real submarine in a Type VIIb instead of the old IIa this time.
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 22, 2005, 01:52:22 am
i doubt u guys will like this. i have started to camp a little east of gibralter. lmao heres on patrol summary
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on May 22, 2005, 09:55:30 am
Manitoba that is ASTOUNDING! :o
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on May 22, 2005, 01:58:31 pm
Please tell me you were using some of your mods on that one.
Title: Re: Anyone playing Silent Hunter III?
Post by: CaptStumpy on May 22, 2005, 02:03:30 pm
Wow.

East? You mean the Med side?

What difficulty level are you playing?

I'm currently in Oct 1940 patrolling West of Gib and I'm only on mission 14. Still on my first campaign. You've racked up a LOT of patrols.

BTW is anyone playing "Dead is Dead" here?
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 22, 2005, 11:01:53 pm
yeah i meant west of gibralter sorry.

nope not moded on that one. i learned a certain kill shot almost always garunties a kill.  set ur mag torps about half a notch below the ships hull and just forward of there bridges , one torp usually splits them in half.  u guys dont want me to post my modded pixs. lol   around 213000 tons on my modded one for a cruise. but i am playing at 42 % realism to so. that has things to do with it.   
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on May 23, 2005, 02:18:50 pm
+1 for that Patrol.. dangit.. :P
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 23, 2005, 10:54:25 pm
i ran into a couple convoys that 2-3 ttroop ships each. i think the big one had 3 troop ships a liner(opps) 4 C3's , 2 T3's and a few small merchies and small tankers. i hit the liner by accident, finished her off with deck guns. funny thing is there was only one dd for escort. he was the first thing i ran into. DD's go down easy if u get there bow for some reason.  but i do have the gme patched to 1.2. carefull of 1.3 guys the DD's can be super killers.
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on May 24, 2005, 01:50:28 pm
On one patrol, I bagged a T2 tanker and several other ships including neutrals. 4 ships total.

I will need to post pics on that patrol.

I then ran into a second convoy and bag a second T2 tanker and a small tanker. and 4-5 other ships

including C2 cargo ships.

One thing to note, neutral convoys dont mean that they are neutral. There are British ships hiding in

those convoys.

Oh, yeah this was out near Nova Scotia.

Happy Hunting!!!! ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 26, 2005, 02:48:46 am
i ended this one early its moded(heavily) one though. lol  and i have a new paint scheme to. lol
Title: Re: Anyone playing Silent Hunter III?
Post by: The Bar-Abbas Anomaly on May 26, 2005, 07:56:38 pm
 

Anyone notice anything unusual about this screenshot?



(http://users.erols.com/awitte/temp/1percent.JPG)


OK, so there I am, heading for my patrol grid near Gibraltar, sailing through a nasty storm (I HATE the friggin' North Atlantic!!!  I just wanna shoot stuff wit' m' gun!) and I get a report of a ship travelling slow about a hundred klicks away. 

Sure... What the heck, eh?  I alter my course a bit and plot a 'best guess' intercept course (I seem to be pretty good at it - must be all those 'A's I had in gemoetry!) so I hit my intercept point and can't see a bloomin' thing in the storm....  I head back along it's plotted course for a few minutes and finally decide that it's fruitless.  There's just no way to find her in this storm, and quite frankly, I don't even wanna.  It's nasty out there tonight!  (If I did want to, I'd head for periscope depth and do a circuit or two on the hydrophone with the engine off...)

I switch to crew management, intending to put an officer into the Navigator chair and order him to return to plotted course but before I do.... *CRASH!* *Screech!!!*  "Ver takenk damage, der Herculoid!"  What da....?!?  I head topside for a look around.  Who the hell's shooting at me in this weather?!?

Well, nobody's shooting....  I had run headlong INTO a T3.  Yep.  Hundreds of miles of ocean in all directions and I happen to hit a ship in the nighttime storm.  The watch just missed it, I guess....   ::)

And yes, somehow I wound up with 1% hull remaining (no compartment damage, which I though was odd) and made it back to port. 

After blasting the B/ outta da vater....

Oh, yeah.  And it took my watchmen another THIRTY SECONDS before they spotted the 11,000 tonne ship sitting on top of my bow! 

Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on May 26, 2005, 09:49:59 pm
Now Barrabas, you know how bad visibility can get on the North Atrlantic! ;D

The 1% hull integrity is SCARY though. That's gotta be one of the best screenies posted yet... and a damn fine sea story!

+1
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 26, 2005, 10:59:08 pm
lol yeap a +1 to u too from me.  i did something similar. with a friend of a DD i sunk didnt see him either in a storm. lol
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on May 27, 2005, 02:04:50 am
and u thought my gunners were strange heres my flak gunner.  :rofl: :rofl: :rofl:
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on June 01, 2005, 12:22:25 pm
Is anyone still playing SH3? ??? ??? ???
Title: Re: Anyone playing Silent Hunter III?
Post by: CaptStumpy on June 01, 2005, 12:32:09 pm
Is anyone still playing SH3? ??? ??? ???

I play a little practically every day.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on June 01, 2005, 12:43:13 pm
Ditto.. though for time reasons I've been focusing on 30 minute episodes of a game of CivIII Play the world.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on June 01, 2005, 01:01:39 pm
Oh yeah.  I've found that if I pace myself to avoid burnout, I never really lose the urge to play.

I was the same way with Aces of the Deep.  I suspect SH III will linger on my hard drive for quite some time.
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on June 01, 2005, 10:56:36 pm
i play too when im not playing guild wars. ;D ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on June 02, 2005, 12:29:31 pm
Is anyone still playing SH3? ??? ??? ???

KOTOR II is taking a lot of my time now, but I have a 60,000+ patrol that I'm working on in bits and pieces. I'm trying to save up prestige for a Type-XXI. ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on June 04, 2005, 01:52:40 am
Here is an image of a real map of what the Germans used in WWII.

(http://www.boomspeed.com/lyrkiller/map.JPG)

Was watching World at War. ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on June 07, 2005, 11:06:17 pm
Dracho, you're driving me insane.

I am 5,000 tons away from beating that bad ass patrol of yours. 

On the plus side, I've just sited a convoy, and sitting in the middle of it is a nice, fat, 11,000 ton tanker.

On the minus side, said convoy is guarded by a Tribal-class destroyer, 2 Flower-class destroyers, and a unseen-before-this
-encounter Black Swan-class frigate.  With my luck it's Johnny Walker himself in the frigate.

On the really minus side, if I get past the task force they call an escort, I have exactly two torpedos left.  Two.

The escorts, probably equipped with radar, have already chased me off once.  Fortunately all that broke off to pursue was a corvetter, and I outran him.  I was getting in position for a second try when work called.  I'll let you know how it turns out.
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on June 09, 2005, 11:05:07 pm
guess what u guys.  :notworthy: :notworthy: :notworthy:   yours truely one a competition on Ubisofts site fro a wallpaper contest. 

i now will be getting a recognition manual for the game in the mail   ;D ;D ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on June 10, 2005, 03:49:51 am
That's AWESOME Manitoba!!!

Congrats, and +1!!!
Title: Re: Anyone playing Silent Hunter III?
Post by: The Bar-Abbas Anomaly on June 10, 2005, 09:06:10 am
 

Well, are you gonna show us your winning entry?

Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on June 10, 2005, 10:02:21 am
That kicks much booty, Manitoba!  And I'm with Bar-Abbas; where's the winning entry for us to admire?
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on June 10, 2005, 10:44:00 am
sure but u guys saw it already awhile ago hehe 
http://silenthunter3pixs.fotopic.net/p14942918.html
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on June 11, 2005, 12:11:43 pm
plus 1 Manitoba! Great job! Now I can't wait to get my new P/C running and I already have SH 3!  ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on June 11, 2005, 08:59:31 pm
OK, how many patrols average before I get out of this tub with 3 torp launchers and NO DECK GUN and decent fuel tank?  ;)

First patrol bagged a 6k plus tonner, second patrol fired 3, yes 3 torps at a small merchant and all of them missed at a range of less than 1k meters!  >:(
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on June 11, 2005, 10:18:07 pm
OK, how many patrols average before I get out of this tub with 3 torp launchers and NO DECK GUN and decent fuel tank?  ;)

First patrol bagged a 6k plus tonner, second patrol fired 3, yes 3 torps at a small merchant and all of them missed at a range of less than 1k meters!  >:(

Takes about 5 good patrols to net a VIIB. After that, you're looking at 50,000+ DWT easy every patrol if oyu play your cards right and lean heavily on your deck gun.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on June 11, 2005, 11:39:18 pm
Thanks J.C. I just wish I had bagged SOMETHING on the last patrol as it was right by the coast of Britain.

Dracho, you are right, this telling the crew when to sleep and moving them around is for the birds, they could have left that crap out, as if making command decisions was not enough? SH 2 was great without that crew stuff, it was all automatic unless you wanted to do that yourself. I'm on patch 3 with realism at 49%.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on June 11, 2005, 11:55:27 pm
Jack:  You CAN just start out in a Type VII if you hook up with the 7th Flotilla right from the start.  Have to transit around the Jutland peninsula every patrol, though, until the bases are moved the France.

Now, as to that convoy....

Finally got some free time and made my attack.  Was planning on doing an end around and submerging in front of the convoy, but I misjudged their course and ended too close, too soon, on the surface.  I submerged, and since attacking or pulling away posed about an equal challenge, I worked my way in towards the convoy.

I slipped past the Black Swan (pretty ships, those), and had a clear run to the northern flank of the convoy.  I'm pretty sure they sighted my periscope when I was checking my position, because the Tribal-class destroyer out in front turned and started heading towards me, as did the Swan.  I cranked it up to flank speed with the intention of eating up enough range to make a decent shot before going deep to evade.

Unfortunately, my chose target was off behind a coastal merchant, and I couldn't get a clear shot.  I spun the scope around, looking for a worthy substitute, and saw a T2 just ahead of the T3 I'd wanted to kill.  I turned toward her, opened my tubes, and fired two Type I torpedos on a medium speed setting at about 3500 yards.

I dodged and ducked the Black Swan (The Tribal had to run through the convoy to get to me) long enough for the torpedos to either hit and miss...I upped scope, and saw both torpedos hit the aft end of the tanker.  She slowed rapidly (I didn't look long enough to see if she stopped) and her aft end burst into flames...I downed scope, figuring if she sank I'd hear it.  Then I dived to 160 meters (would've went deeper but I had some hull damage), went silent, and zigged and zagged, and tried to get away.

I did get away, but not before a very close DC attack snapped my radio antenna, destroyed my deck gun, damaged my radio set and hydrophones, and generally scared the crap out of me.

It was nearly nightfall by the time I risked returning to periscope depth. I trailed the convoy for a time, hoping to see an immobilized tanker off behind it, but I never got a confirmation of the kill, if she did indeed sank.  I got close enough to see that she was no longer in the convoy, but I knew that wouldn't be enough...for me, or for BdU.  Out of torpedos and ammo and without a workable radio, I headed for home.

On the way though, I ran into a British tugboat which, for some unknown reason, was chugging along near the coast of Spain.  I let my torpedomen man the flak guns and sent her to the bottom.

Didn't get the tanker (or did I), but it all felt so real that I didn't care. :D
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on June 12, 2005, 11:52:17 pm
It's 1940 and the invasion of Norway has begun, so I patrolled AN 31 for the 24 hour period and decided to go lookie at Scapa Flow in the type VIIB boat. Had to wax a Flower corvette on my way in and then sat for a couple of hours, come daylight I raise the periscope and lo and behold, an Illustrious class CV! Both torps missed and my crew did not want to reload even though it's set to automatic and they are rested and I filled the bay with seamen to get the job done!

Oh well, I'll try it again as I surfaced and all hades broke loose! Hopefully they give me the same scenario and my crew doesn't want to be lazy.

BTW guys, how do ya'll get external views? I do not see it in the reference card or in the book. AWESOME GAME AND GRAPHICS THOUGH!
Title: Re: Anyone playing Silent Hunter III?
Post by: Starforce2 on June 13, 2005, 02:24:44 am
This game sounds fun. I'ev tried a few times but can't keep the game running for more than a few minutes even with all graphics settings on low and fancy stuff off. Oh well, soo...very soon.
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on June 13, 2005, 07:51:01 am
While I like the game very much I am not enamored with the extreme level of micromanagement. When I yell for damage control they should go to work no matter what condition we are currently at.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on June 13, 2005, 09:30:56 am
It's 1940 and the invasion of Norway has begun, so I patrolled AN 31 for the 24 hour period and decided to go lookie at Scapa Flow in the type VIIB boat. Had to wax a Flower corvette on my way in and then sat for a couple of hours, come daylight I raise the periscope and lo and behold, an Illustrious class CV! Both torps missed and my crew did not want to reload even though it's set to automatic and they are rested and I filled the bay with seamen to get the job done!

Are you in a Type II?  I had problems with that on a little experimental cruise I took with one.  The green bar has to be about halfway over before they'll even try to load....putting an officer in there to direct them helps.

Quote
BTW guys, how do ya'll get external views? I do not see it in the reference card or in the book. AWESOME GAME AND GRAPHICS THOUGH!

It's a realism option.  If you have 'no external view' turned off, you can click on the eye on the left upper toolbar and you'll be outside your sub.  There's shortcut keys and such for jumping to the nearest enemy, but I dunno what they are, I only use it when I want some beauty shots of U-47. ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on June 13, 2005, 10:21:07 am
It's one of the Function keys, I think.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on June 13, 2005, 10:53:48 am
Thanks for the info. I agree Dracho, this game rocks except for micromanagement, something SH 2 did not have. The weakness of SH 2? No different campaigns every time, it was just patrols where the script was already written, so the missions would be the same for everyone who bought the game. I might jet off a letter to Ubisoft and tell them our thoughts on the micromanagement thing, we have over 1k members here even without the people who get two or more nicks.

Starforce, you will have a blast, but only if you have time to kill, as a patrol can easily last you an hr or more. This game and others was the primary reason I bought a new P/C, except instead of 512 mb of Ram capability (like with my old trusty Sony VAIO) I have 1 gig upgradeable to 2 gigs, and I made darn sure I did not buy anymore "it's the next type of RAM" thingy like Sony tried 4 years ago, this time it was industry standard or nothing. A lot less on the pocketbook too!  ;D

Anybody playing on the 3 patch? I will warn you right now that the destroyers do NOT play. I had an escort that came after me in the night in a storm in Scapa Flow, and it couldn't really get to me with it's guns, so what does it do? Speeds up to max and gets on my arse then rams me while dropping depth charges just below the water! Now that's what I call "aggressive AI."  ;)

Too cool after it killed me, the scenery panned around the ship, and you could see the Brit sailors on station behind the shields on the guns! Kudos for Ubisoft!
Title: Re: Anyone playing Silent Hunter III?
Post by: The Bar-Abbas Anomaly on June 13, 2005, 11:51:54 am
It's 1940 and the invasion of Norway has begun, so I patrolled AN 31 for the 24 hour period and decided to go lookie at Scapa Flow in the type VIIB boat. Had to wax a Flower corvette on my way in and then sat for a couple of hours, come daylight I raise the periscope and lo and behold, an Illustrious class CV! Both torps missed and my crew did not want to reload even though it's set to automatic and they are rested and I filled the bay with seamen to get the job done!


You were probably set to 'Run Silent'; nothing get's done while that's on, and it doesn't go off automatically when you speed up like it should.

Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on June 13, 2005, 12:40:18 pm
Has anyone  ever tried going into Portsmouth? well i will try getting in there. THANK GOD FOR SNORKELS!!! ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Starforce2 on June 13, 2005, 01:19:33 pm
http://www.fotopic.net/

excelent, plenty of space for free for pix.
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on June 14, 2005, 01:49:52 am
Here is a sad, sad sight. Notice the 10:41 message and the dress of my watch officer.  :'(  For anyone that doesn't know that is the submariner's dream the T3 tanker which I just torpedoed with my last torpedo. I followed him for awhile in the vain hope that the weather would moderate so I could man the deck gun and finish him off. I did end up with my first 50k patrol though.  8)
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on June 14, 2005, 09:26:13 am
Nice patrol, Brush Wolf.  +1.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on June 14, 2005, 11:03:35 am
plus 1 Brush! Wow, only Jan 1940 and you are already in a type VIIB? I did not get mine until after my 5th patrol, but then again I came up empty on one of them before I got a decent boat as they sent my ex-dugout canoe to the furthest point it could go with only a lil bit of fuel to spare not once, but twice!  >:(

Currently in Scapa Flow in a heavy, heavy storm and I put a torp into an aux. cruiser and am waiting for the weather to clear so that I can look for a cpaital ship before going merchant hunting elsewhere (If I can make it out of Scapa Flow alive as the destroyers are KILLER on patch 3).

Side note: How do you people take photos of your screenshots and save them and then post them here? Maybe I can find that Illustrious class CV and take a photo of her getting slammed by a full spread of torps.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on June 14, 2005, 11:10:34 am
I press PrintScrn, then open MS Paint and press ctrl-v to paste.  Then, crop and save as a .jpg
Title: Re: Anyone playing Silent Hunter III?
Post by: Inquiry on June 14, 2005, 01:52:11 pm
Demo. Is there one?
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on June 14, 2005, 03:14:37 pm
Not as far as I can tell Inquiry, but take it for what it is worth, it is simply STUNNING in detail. I do get bored with it sometimes, but it is not the games fault, it's just that you can literally spend 1-2 hours real time doing a patrol, or in my case at Scapa Flow, a lot more time as weather is a beetch right now and I'm NOT leaving without bagging something!  ;D

I'm already looking at buying Pacific Fighters from Ubisoft as I'm a naval warfare fan, and it would give me a break from a frustrating patrol.
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on June 14, 2005, 03:31:24 pm
I was very lucky on my first three patrols Jack, nice targets including C2's and a small tanker. That torpedo shot was a real bummer as it took a lot of work to get into position as my last torp was in the stern tube. My next patrol is back up to the Scapa Flow region in AN26 so repeating my be a problem.
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on June 15, 2005, 12:37:32 am
You guys make me sick. ;) i guess i am going to have to start over and hit Scapa flow tonight.

I have had only one patrol even close to 50K.GGGGRRRRRRRRRRRRRRR!!!!!!!!!!!!!!!!!!!!!!!!! ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on June 16, 2005, 09:11:23 am
Just be careful Cayne, I do not know how the AI was on patch one or two, but on three those enemy escorts DO NOT PLAY. I somehow managed to find 2 aux CAs and the Illustrious and they found me so I parked just below the surface by an aux CA (the other one is torpedoed but the ship only went down so far as the water is not deep) and the planes keep coming and the escorts are there just waiting for me to make a move. Too bad they put my stern torps out of action, there is a V&W destroyer parked to my rear going 2 frigging knots! I might start a new campaign though as I'm kind of bogged down in the Flow.

Oh yeah, if you can, enter Scapa from the right hand side, south has too many DDs patrolling and the water is not deep in some places, also use the weather for entering and exiting, storms are perfect but you will have to hang tight in the Flow until it clears. I've also noticed the Brit fleet always tends to hang out in the same area in the Flow.
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on June 19, 2005, 04:29:43 pm
This ship must have been loaded with wood. In the first picture I had already shot two torpedoes with the second being a dud so I had surfaced so I could keep up with him. I then ran flank speed to get back into position and the next torpedo was another dud! Ok, we have two more torpedoes so this isn't over yet so I swing around and race back into a firing position and this one, number four hits home and he was still afloat although some of his deck cargo had started burning. I decide to pace him for awhile to see if the damage was fatal and after an hour I am getting pissed so I go and put my last fish into him resulting in the rather pleasing result in the third and forth pictures.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on June 20, 2005, 06:01:10 am
C2's have a tendency to do that.  I take 'em out with the deck gun if I can.  I've had better luck with them lately after someone on the Subsim forum posted that they were weaker in the aft...been aiming just behind the bridge superstructure with magnetic detonated torpedos set about a meter below their keel.

Still takes two torpedos most of the time though, which puzzles me.  I can sink a much bigger C3 with a single torp consistently.
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on June 20, 2005, 03:35:47 pm
I like to use the deck gun on them myself however, the union rules stop them from manning the damn thing in winds much over 10 knots. Yet they will manhandle a two ton torpedo out of the external storage in a 50 knot gale, go figure. Speaking of gales I got into my first convoy in one on a dark, dark moonless night.
Title: Re: Anyone playing Silent Hunter III?
Post by: The Bar-Abbas Anomaly on June 20, 2005, 09:45:53 pm
I like to use the deck gun on them myself however, the union rules stop them from manning the damn thing in winds much over 10 knots. Yet they will manhandle a two ton torpedo out of the external storage in a 50 knot gale, go figure. Speaking of gales I got into my first convoy in one on a dark, dark moonless night.



Obviously, deck gunners belong to a better union than torpedomen....

Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on June 20, 2005, 10:36:03 pm
 ;D ;D i dont know my damn tropedoe men must be in the same union as ur deckgunners cause i cant get them to bring in my external torps. 
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on June 21, 2005, 04:22:21 am
;D ;D i dont know my damn tropedoe men must be in the same union as ur deckgunners cause i cant get them to bring in my external torps.

Make sure that you have enough men in the torpedo room that the external torpedo is for. Then bring up the weapons management screen and drag the external torp into an empty slot.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on June 21, 2005, 04:53:17 pm
Yeah, I find that strange too, they load in any weather, but no deck gun.

BTW, I had a beautiful cruise through Scapa in my new career, there were the aux CAs as expected, entered from the right flawlessly, and the DDs and Flower corvette were WAY far from the course, matter of fact, one DD parked nearby at 0 knots after searching so I greeted it with a torpedo, it missed, but the sucker exploded right below it! It got to 15 knots then settled by the stern. I would have bagged 2 aux CAs and a DD plus merchants on the way in except I did not pay attention to flooding in my stern torpedo room.

I have also noticed that if you do NOT achieve your primary and secondary goals, you only bag 100 or more points vs 500, no matter if you hit ships along the way.

2 things I dislike about SH3 vs SH2, crew management (is for the birds, not a daring C.O. like me) and in SH2 if you went full or flank for too long, your diesels could become damaged and need repairs. Damage to engines VERY bad for subs says Miyagi.  ;D

All in all a very outstanding game though.

J.C. before it took me the 5 patrols to get my 7 boat, this time 6, even though I sank more ships, but they are smoking crack if they think I'm going to try to take a dugout to AN16 in a dugout canoe in the early year of the war, that's for the type 7 boats!
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on June 21, 2005, 05:11:41 pm
J.C. before it took me the 5 patrols to get my 7 boat, this time 6, even though I sank more ships, but they are smoking crack if they think I'm going to try to take a dugout to AN16 in a dugout canoe in the early year of the war, that's for the type 7 boats!

LOL... my first foray into AN16 was a pre-patch trip in a IID. Luckilly all that was there when I got in was a tug. On the way out, I decided to make it not there any more. Had it been an AuxCruiser, I'd have probably spent therest of the war chilling in a prison camp in Scotland.
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on June 21, 2005, 10:32:16 pm
;D ;D i dont know my damn tropedoe men must be in the same union as ur deckgunners cause i cant get them to bring in my external torps.

Make sure that you have enough men in the torpedo room that the external torpedo is for. Then bring up the weapons management screen and drag the external torp into an empty slot.


i have more than enough crew. 
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on June 22, 2005, 07:19:15 am
If you are in a 7 boat, I ALWAYS max out the crew forward and put an officer in charge as well, I've had it almost to full green status! A word of warning, it takes a while, and the crew does get tired easily with torps work for some reason.
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on June 22, 2005, 03:36:52 pm
You also have to drag the external torpedo to an empty slot at the same end of the boat.
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on June 22, 2005, 10:54:04 pm
done all that too.  ;D ;D ;D  but since it only matters on my modded one lol. 
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on June 23, 2005, 04:49:12 am
Then all I can say is that your torpedomen must belong to a French union. :D
Title: Re: Anyone playing Silent Hunter III?
Post by: CaptStumpy on June 23, 2005, 10:36:09 am
<loudspeaker comes on>

::blows into mic::

Actung! Actung! To all captains! Patch 1.4b available! Repeat, new patch is up. Recommend all U-Boats return to base for new upgrade.

Good Hunting.

That is all.

http://www.silent-hunteriii.com/uk/updates.php
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on June 23, 2005, 02:22:16 pm
<loudspeaker comes on>

::blows into mic::

Actung! Actung! To all captains! Patch 1.4b available! Repeat, new patch is up. Recommend all U-Boats return to base for new upgrade.

Good Hunting.

That is all.

[url]http://www.silent-hunteriii.com/uk/updates.php[/url]


I knew about that since last night. ;D

Well, anyways I was cruising of the Grand Banks and intercepted a convoy w/ a fat jiucy T2 tanker. Took the tanker down w/ one eel. I then hit a neutral C3 and still moved. Then that blasted escort comes and DCs me. and as i am on the bottom HOW IN THE WORLD DID HE KNOW THAT I WAS THAT DEEP!!!! I swear this the AI  cheats. ::)
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on June 26, 2005, 03:06:29 am
One thing I've noticed about SH3 vs SH2, the depth guage is wrong! Also on SH2 your engines could get damaged by cruising too fast for too long. That crew management is for the birds also.

How far along is everyone? I'm still in the 40 era. I remember in SH2 at 43 I could not play anymore as the aircraft and escorts had badarse radar. Nothing like geting bombed at night.  :(
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on June 26, 2005, 04:59:49 am
It is the end of June 1940 for me. I am getting ready to restart my 9th patrol after runinning into Lock Ewe while I was on the phone, thought I was on pause. I had a good patrol going to boot, a 7900 ton C3 and a 2500 ton coastal. I survived long enough to find out a Fuji class light cruiser was there though.

As far as the crew management is concerned I am in complete agreement. I installed the No Fatigue mod and while it doesn't actually do away with the fatigue it really slows down the rate.
Title: Re: Anyone playing Silent Hunter III?
Post by: CaptStumpy on June 26, 2005, 05:11:16 pm
One thing I've noticed about SH3 vs SH2, the depth guage is wrong! Also on SH2 your engines could get damaged by cruising too fast for too long. That crew management is for the birds also.

How far along is everyone? I'm still in the 40 era. I remember in SH2 at 43 I could not play anymore as the aircraft and escorts had badarse radar. Nothing like geting bombed at night.  :(

Spring 1941. Just about ready to switch to a type IX.
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on June 28, 2005, 02:21:53 am
Here are some pics that you may like.


(http://www.boomspeed.com/lyrkiller/C2_Deadinwater.JPG)

Hit her with one eel and she did not go down.


(http://www.boomspeed.com/lyrkiller/C2_abouttogodown.JPG)


(http://www.boomspeed.com/lyrkiller/She_is_armed.JPG)

(http://www.boomspeed.com/lyrkiller/Small_Merchat.JPG)

This Small Merchant got in my way ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on June 28, 2005, 04:39:29 am
Here is a pretty picture and the map showing where.

Edit: Just realized that the map may not really provide any information. The wreck in in Lock Ewe.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on June 30, 2005, 04:48:55 pm
I'm in mid-40 myself. Brest really sucks to get out of, first those darn walls then you have a very narrow channel to go through to get to sea. Makes me wish I was back at the haven in Germany.

What does this new patch do? I think the 3 patch was more than enough, except I've noticed a fair amount of dudrounds even though Norway is Germany's property months ago.

What pistol do you guys use? Impact or mags? I still prefer the old steam driven ones even though in clear weather is a dead giveaway to any warships.

How do you set for auto adjust for fatigue? I'm sooo SICK of them bothering me wanting to go chill out in the berths instead of doing some WORK for a while, hehehehehehe.

Awesome game, patrols can take HOURS. I agree on the AI, it rocks the house! If only SFC or EAW or OP had AI like that, it would have been hard WORK to get a CA much less a DN or BB starship.

Who has the record of tonnage now? I play realism level 49 which IMO is pretty decent considering we have to do crew management and crap.

What is the largest class bagged so far? I only saw a CV at Scapa once, the rest of the time it was aux CAs. I am on a patrol right now, and believe it or not, nearby was a ask force going 21 knots, no way I could get close to see what was in it, I'd love to see a TF again like SH2 had one in the Med.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on July 01, 2005, 11:01:47 am
What does this new patch do? I think the 3 patch was more than enough, except I've noticed a fair amount of dudrounds even though Norway is Germany's property months ago.

Adds a couple of new Allied aircraft, some ships in most of the ports, etc.  Increases deck gun load times, and some other stuff.

Quote
What pistol do you guys use? Impact or mags? I still prefer the old steam driven ones even though in clear weather is a dead giveaway to any warships.

Depends on the ship/situation.  In stormy weather I use impact torps...it seems like the magnetics are a lot less reliable in heavy seas.  Most of the time I use magnetic torps, though, since I shoot from very short range for most of my kills and since I also use steam torpedos set to high speed, they don't have much time to malfunction.:)
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 01, 2005, 11:53:56 am
Thanks for the advice La'ra.

I had a very strange occurrence yesterday. I was on map mode cruising home to Brest and it shows a ship going 0. So I'm thinking it probably got hit by another u-boat or something, an lo and behold a perfectly functional C3 cargo ship just sitting there! I was shocked!

I bet they were just joyous at seeing you enter Ewe there Wolf!  ;) Don't worry, I finally found out from Dracho why when i first bought the game and played and there was a CV at scapa and nothing would load up! duh, i was cruising around set for silent running and did not pay attention, then th escorts came and decided to bomb the crap out of my boat.

I have also been guilty of running into walls in port because i set it to 6 or 8 so i can leave port faster, yeah, i left faster, like the whole mission faster?  ;D

I guess I'll log off and go put in a patrol. Good hunting! I hope to God Ubisoft can make a big dyna like we had for EAW and OP, that would just be too sweet. I bet Erik wishes to God he had the AI that SH3 has, it's uncanny how good th AI is in this game!
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on July 01, 2005, 01:47:23 pm
I bet Erik wishes to God he had the AI that SH3 has, it's uncanny how good th AI is in this game!

Wait till the escorts start getting radar.  I was shadowing a convoy west of Gibraltar...it was daylight, but I was far enough out I could only see smoke plumes and upperworks...and I decided to sneak in for a look to plan my dusk attack.  I could just make out the ship types...over 9000 meters away...when the lead escort opens up on me.  Shells weren't being placed accurately, but I seriously doubt the guy actually SAW anything.  I turned north and cranked it up to flank.  Fortunately, if they chased me, they didn't do it for long.
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on July 01, 2005, 03:05:44 pm
Jack, although there is no true auto fatigue setting the "No Fatigue" mod from www.subsim.com will make fatigue much less of a problem so you can worry about sailing your boat.

Getting out of Lock Ewe took almost an hour of real time! I seem to have stirred up quite a hornets nest. :)
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 01, 2005, 03:10:14 pm
Ya think Dracho is getting withdrawals already?  ;D I also need some help in his field of work, real estate.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dallas on July 01, 2005, 10:31:50 pm
I just got the game today. Already grabbed the newest patch and the No Fatigue mod.
Got me some Ben & Jerry's Chocolate Fudge Brownie icecream and I'm ready to rule
the waves.   ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 01, 2005, 11:18:25 pm
Welcome to the crew Big D! It rocks though some patrols can take hours, and the AI sure ain't stupid like in SFC and EAW, hehehehehe.

I'm in a VII B boat in Dec 1940, already got promoted but no 50,000 ton patrol yet, my luck may have changed, as on this patrol the route took me through the straits of Dover from Brest, France, I'm chugging up along the coast of Britain and bagged 3 T-3 tankers and one C-3 Cargo ship, all with the trusty deck gun! Those tankers burn so nicely  ;D I got all my torps and now I'm gonna go see what is hanging out in Scapa, I've only seen the Illustrious class CV parked there once in 2 careers, so I'm just hoping I keep meeting the 3 class merchants and get to Scapa and bag  a CV or heck, two Aux CAs will do. I'll record some pics so Dracho can dool over that kind of mission.  ;D

One thing Big D, make sure you give out your authorized qualifier badges to authorized crew members after each patrol if the Navy gives ya some. In my first career I was buying better qualified officers and NCOs when I could have made my crew better the whole time for FREE, DUUUUUUUHHHHHH Jack.  ;)

I was wrong about the scope thing, the button  changes it to what I had in SH2 and I like that guage better, it has pretty colors, hehehehehhe, also tells you max depths. Another duh Jack.
Title: Re: Anyone playing Silent Hunter III?
Post by: The Bar-Abbas Anomaly on July 01, 2005, 11:22:59 pm
...and the No Fatigue mod.


Wuss.  All of you.  Wusses, all.

Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 01, 2005, 11:26:52 pm
I do not have mine patched to no fatigue mod, but 1 and 2 did not have that fatigue crap, instead they had it where if you went blazing around at high speeds all day and night, well.. Your engines got damaged. Much easier to have auto damage control parties and direct them than having to tell every single crewmember when they can take a leak!  ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 02, 2005, 12:34:48 am
Achtung! Achtung! If you are playing on the 1.3 or earlier patches and you want to go to 1.4, REPORT TO BASE BEFORE YOU UPDATE, DO NOT UPDATE WHILE AT SEA! Nice of Ubisoft to put that at the bottom of the downloads, I was at sea on that killer patrol with 4 big boys sent to the bottom with only my deck gun!  >:( REFUSAL TO REPORT TO BASE BEFORE UPGRADING TO 1.4 PATCH WILL RESULT IN YOUR BEING BOOTED OUT OF THE KRIEGSMARINE AND HAVING TO DO A LOT OF LABOR TO BE ALLOWED TO COMMAND A U-BOAT AGAIN!

ALSO I TAKE IT WE ALL BOUGHT THE DVD VERSION SO MAKE SURE THAT YOU ALSO PICK THE RIGHT DOWNLOAD.

HAPPY HUNTING

Duh Jack  ;)
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 02, 2005, 12:37:20 am
I should have listened to Captain Stumpy but noooo, I got to click and go without reading the warnings that are below the download links, hahahahahahaha.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dallas on July 02, 2005, 01:51:18 pm
So far I've played 2 of the training missions and it's alot of fun. Soon
Count Von Ron will rule the waves.   ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 02, 2005, 04:18:15 pm
You will LOVE it big D!

I got REALLY lucky today on my patrol, It's bad enough having to go through the straights of Dover from Brest, France and cruise up the English coastline blowing up merchies. Then I'm thinking, hmmmmm, I got lots of torps left, fuel is about at 70, and the Flow is not too far away, so I say WTF, let's do it!

Going around the bend with the Flow not too far away I encounter a C-2 cargo and flower corvette, so I'm a cruising in with my periscope at the C-2 thinking it's dark, that is just a corvette (If I had a lot of gun rounds left, I would have reversed engines and duked it out). The lil flucker detects me, so I'm evading and doing the silent running thingy and a depth charge hits real close to my U-47 and WTF! Hardl any hull damage but the lil flucker destroys my rudders and my radio! He finally leaves and I try and try to turn thinking maybe they will use the propeller speeds to steer like the Bismark did, but noooo, I can only go straight forwards and backwards. So I'm like if, (a real big IF since I'm really close to England and am definitely in their air spotting and whatever ranges) I can reverse emergency and make it to Holland I should be good to go, I make it, and I mean I made it going through the outer island chains by a HAIR. Pulled right up to the coastline, ordered my men some dutch brew and ended the patrol! Funny thing is, they have not told me yet how my boat got to Brest again so quickly!  ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 02, 2005, 10:06:02 pm
I did everything that Dracho said to make a pic for you guys, now what are the steps to put it in my post?

BTW Cayne, you really will not believe this one!  ;)
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 03, 2005, 12:05:25 am
There is only one place in the world that has a port by a BIG ROCK with Big Guns!  ;D

This mission is dedicated to SS Harald Vogler 82/50 KIA by enemy fire from an attacking aircraft as he valiantly manned the AA gun.

German intellignce now has up to date layout on Gibraltar! My biggest disappointment was the absence of capital ships, I guess the Med fleet is busy somewhere.  :(

Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on July 03, 2005, 12:12:53 am
EXCELLENT SHOT!!!

I've been trying to get into Gibralter since I got my first VIIB. Unfortunately for me, the Med fleet was always in... and all the escorts wer outside pulling security!
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 03, 2005, 12:26:04 am
Stay close to the coastline, silent run in if you can when you start getting near The Rock because there will be DDs from Hades out there, and once you are in it's gravy! That DD was just parked, then a coastal merchant was docked on the other side of port, then if you cruise the bay there might be other ships, I did and all I found was a T-3 Tanker. When I hit each ship only two DDs came in as I guess the bay can't be too crowded. The escorts are killer on the outside of the bay but for some reaon they don't act so smart in the bay, not like in the Flow. Maybe because the Flow has so many exits and entry points for ships to come and go and plenty of room to move?
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on July 03, 2005, 08:24:11 pm
On my next cruise after visiting Lock Ewe I thought that the crew needed a change of pace so I took them through the Irish Sea. While it was only a 38,000 ton patrol I am sure that I started at least a few ulcers in Whitehall. The first picture shows some of the spots we stopped to enjoy. There is nothing more beautiful than a burning ship on a calm moonlit night as you can see in the second picture. The final picture is of my last victim, a very tough C3 that took two torpedoes to stop it and a third, my very last one to finish him off.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 03, 2005, 10:26:52 pm
Nice patrol there Brush! What patch are you running? As you can see by my pic (Thanks dRacho and Stephen for teaching me the way to post a pic) I'm on the latest one, and while I love the details and stuff, the extra security around ports, etc... I've noticed one thing... The timeline is screwed the fluck up!  >:( I'm in Feb 18, 1940, well before the heyday of 1942 (the biggest year in tonnage for the U-boats). I've noticed some missions seem to be predetermined, like the one I'm in now, they send me west of Port Ewe in the North Atlantic, I've a HUGE convoy to my left approaching at night, always the same course and tracking, so I set my U-47 up EVERY time in the proper areas and even go to periscope depth with periscope down and use the hydrophone to know when i should raise scope, and if I go beyond silent or raise my scope beyond just enough time to get a lookie, much less a solution to fire on ONE ship? Bam, bam! Enemy fire (There are about 8-12 merchies in formation plus 4 DD escorts), and no matter where I go those escorts always know. Also, I thought ok, I'll just leave the convoys alone and go after solo or now they like to travel in pairs sometimes merchies, well over half seemed to have deck guns now? I really like shooting the starflare and I can see another one far in the distance! Double your pleasure, double your fun?  ;D

I have not enterd the Flow yet, I'm on my way in now when I saved today, but I can tell you one thing, it looks to have the security of Gibraltar or worse?

I love the new patch and will play it through, but if I keep noticing stuff I'm going to e-mail Ubisoft and let them now (gonna use Manitoba as a friend too so they start thinking "Man, those blokes at Dynaverse have a SH3 thread and are playtsting for us!"  ;D

I forget who asked if we are playing "dead is dead?" I'm not, not when I have to micromanage my men (A big plus SH2 had over S3) and while I love the AI, it is really doing things now that do not fit in with the timeline. I also noticed when I did manage to attack that huge convoy, it does not I.D. neutrals anymore, I accidentally blew up an American tanker. I'v never blown up a neutral before, but I'm sure it deducts renown off your patrol?

Good luck and Good hunting, with new patch my days of an avg patrol 1-2 hours are OVER, I'm lucky to get one every 2-3 hours, and the Gibraltar project took me about 5 houras total as you know you can only go 8X when escorts are nea around you, and they abound in ports and other vital areas like Dover and staights of Gibraltar.
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on July 04, 2005, 02:53:37 am
am running 1.4 Jack. I still get the neutral id on the map although I am running at 39% so that may have something to do with that. The escorts are very tenacious in the new patch however, they are not the uber one shot one kill that they were in SH2 which drove me away from the game.

The AI in 1.4 also seems to ratchet up when you are doing extra good. I was under air attack when my flak gunner pulled off a nice double although the game only gave credit for one and a few seconds after I took the first picture another plane pushed in close and put a 250 pounder on my aft deck killing my ace flak gunner. The destroyer in the second shot jumped me in a downpour and the first I knew about him was when the shells started falling so I dived and sent a pair his way with one hitting him in the stern putting him DIW although it took a third fish to finish him off. The third picture shows another destroyer going down while I am getting ready for a long range shot at a T3 tanker which went to the bottom shortly after I took the picture. After taking out another tanker a T2 and a small merchant the remaining escorts an armed trawler and a Flower class latched onto me and it took over an hour of game time to get away.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 04, 2005, 04:05:36 am
That plane shot has got to be one of the coolest man! Too bad they still do not have that contest going at Ubisoft, eh?  ;)

I got intop the flow and NADA, and I was so darned mad!  >:( Where is this supposed British Royal Navy? All I see are DDs and escorts and merchies, God help them when we launch the Bismark!  ;D Maybe then the capital ships will come out from drydock and fight!  ;)

This is how desperate the crew of "The cock of The Rock" was at shooting something after I was returning from the Flow.

Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on July 04, 2005, 06:24:57 am
Something to remember Jack is that we are actually past the end of what became known as the "First Happy Time". The second will come at the end of 1941 and even without the later high tech equipment the Allies developed the British got pretty good at keeping most of the U-boats at bay.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 04, 2005, 10:19:28 am
http://www.mikekemble.com/ww2/uboat.html
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on July 04, 2005, 02:52:15 pm
Good find, plus one. I still say that the British had gotten pretty good at keeping most of the U-boats away from the convoys though. The game shows the late 1940/ early 1941 anti-sub tactics very well. Wear the later and much better tactic of having one or maybe two escorts stay with a contact and force it to stay down the entire escort comes after you leaving the convoy wide open for another boat.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 04, 2005, 04:36:17 pm
I went on an excursion into Liverpool during a severe storm, thought there was nothing there after I cruised the bay, then on my way out after it cleared up and there to the left of liverpool in VERY SHALLOW water were 3 T-2 tankers just awaiting to be shot up or torpedoed. Best thing of all? No escorts enter the bay and there were only like 2 or 3 guarding the entrance perimeter! 40k plus tons and I'll be hunting others on my way back to Brest, still have 5 torps left! You can see my sub to the left, Liverpool does not have gun batteries, hehehehehehe.







Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on July 04, 2005, 05:20:26 pm
Liverpool he says, hmmm. Here is the status report for my current patrol. BDU sent me into what I thought was the middle of nowhere in BE17. Apparently single ships have been thinking the same giving me a shooting gallery so BDU really does know what they are about.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 04, 2005, 07:45:10 pm
Hey, great patrol man! If it dries out you can always cruise elsewhere to spend those torps.  ;) That's what I did when my designated area had nada in it and I cruised over to Liverpool.  ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on July 04, 2005, 11:47:30 pm
As soon as I get a good stern shot I will use one more torpedo so I can move the external one inside then I will be goo to go for just about anything.
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on July 05, 2005, 02:15:43 am
Well, this is turning into a patrol from hell, for the British that is. I currently have eight torpedoes, 36 HE, and 20 starshell. The bag so far is one tanker and 10 cargo ships for 46,202 tons! They are even lining up as this picture shows. They must have thought that they were safer sailing in company and they were very wrong.

My wildest shot happened on the ship before the pair showed up. It was a very black night and I was running down a sighting from the stern that I had locked the UZO on so I could track the range and as I was going to increase the time compression I suddenly hear "Firing Tub One". Ah SH** there is a wasted torpedo I thought! I continued closing the range so I could use the deck gun as I had planned when all of a sudden I get the torpedo impact message followed shortly after by the enemy destroyed message. If you can't be good you can always be lucky. :)
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on July 05, 2005, 04:08:33 am
Just finished up my twelfth patrol. The weather turned stormy so I was not able to use up my last HE and my last torpedo decided to be a dud. Oh well you can't get them all. I will let the pictures talk for themselves.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 05, 2005, 10:22:47 am
59K on the new patch? That is so frigging awesome! Did you hit a convoy that got split up? I had one near Liverpool during the severe weatherstorm and visibility was about 500!

My most is just slightly over 50k on one patrol, I will have to get very, very lucky to have a patrol such as yours BW!
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on July 05, 2005, 12:27:20 pm
I am about to sneak into Hartlespool and do a raid. and I am doing an unorthodox way of getting in there. (I dont give out trade secrets). :)

It seems to be the easiest port to sneak into. ;D



Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 05, 2005, 12:43:56 pm
Just got back into Brest from my trip around Ireland and my Liverpool excursion.

They really need to let us downgrade awards, I have a seaman running around with just about everything because he got a medal here and there at the right time!  ;)



Title: Re: Anyone playing Silent Hunter III?
Post by: Dallas on July 05, 2005, 01:25:30 pm
Played the last training mission last night and the funniest thing happened. The mission was
against a convoy of 5 merchants, 1 destroyer, and 1 little armed boat thingie. I had just sank
3 merchs, wounded 1, and the last one was sailing away. I then decided to surface and
try out the deck gun. I take a couple of shots at the destroyer and the armed boat. The
destroyer hit me a couple of times so I dive my sub and go silent. While under I can still
hear the 2 boats shooting. I go to scope depth and the 2 boats are shooting at each other.
The little boat cripples the destroyer. So I fire my last torp and kill the destroyer, surface and
nuke all the remaining ships with my deck gun. Fun stuff.   ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 05, 2005, 03:02:18 pm
LMAO, if only I could get such luck! Hard to believe an armed trawler beat up a DD. On the new patch those DDs waste no time in zig zagging at flank speed so they can utilize all guns if you are on the surface, and now I've got freighters (usually the nimble coastal merchants) that try to ram me!
Title: Re: Anyone playing Silent Hunter III?
Post by: oldmanken on July 05, 2005, 03:13:22 pm
I'm pulling my first parol since reinstalling with 1.4b.  I've decided for a career with the 7th based out of Kiel, and my first mission has me going out to BE96 (the middle of the Atlantic).   I manage to bag a couple of small cargo ships on the southern coast of Norway, and then I have a cool little encounter just north-east of Scapa.

I had a contact report show up on my map to the north-west of me, as I was heading west to round the northern tip of the UK.  So, I continue plugging along, as my planned course should bring me pretty close to an intercept.  The weather starts to get bad during the interim, and by the time I make a second contact with him (he's slightly north and east of me now), a storm has set in and you can't see a bloody thing.  I turn to intercept, and as I get half way to rendevous I go to peri depth to turn on the hydros.  I pick him up pretty quickly, and it's not long before I have him in visual range.  Unfortunately I made the mistake of surfacing and thinking i could use my deck gun...not realizing that you can't in stormy weather.  He passes my bow, and I make a turn to follow in order to torp him when he disappears into the fog.  I go under again to use the hydros but he's moving away and I can't keep up.  As I surface to return to my plotted course, he pops out of the mist again, but is gone quickly and I decided not to follow him.  Would have been too much of a hassle to find and follow him.

I'm not even half way to my patrol zone yet...bloody cool encounter though.
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on July 05, 2005, 03:38:33 pm
It looks like you got lucky there Jack, 59,000 for two tankers and only 7 cargo ships, very good. I don't think it was a scattered convoy although the two time I got a pair of ships they could have been stragglers from one.

I have had a couple encounters like you had Ken although the last time the ship bearing down on me was a DD and he was coming for bear. I went to flank to avoid the ram and once I was clear I went to periscope depth. I then swung around to bring the bow tubes to bear and fired one from 400 meters and another from 350 and one hit but didn't sink him so I put one more into him to finish him off. You can see him going down in the rain and fog several posts up.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 05, 2005, 04:43:43 pm
I tried a transfer to 2nd flotilla and Lorient because I'm in early 41 and they have the 9B boats. That port is unflucking real to get out of! No speed 4 or 6 or 8, nooooo, you get stuck going most of the way at speed 1! The thing is that once you get out of Lorient and the channel, that is one sweet ride! Lots and lots of torps and AA guns, mmmmmmmm.

Anybody been with 7th yet? They do not get the 9s until 43, but I imagine they leave from St. Nazaire? I wonder if that port is as bad as Lorient? Brest is such a breeze and you can compress time pretty smoothly and safely until you get out of port.
Title: Re: Anyone playing Silent Hunter III?
Post by: J. Carney on July 05, 2005, 05:19:53 pm

Anybody been with 7th yet? They do not get the 9s until 43, but I imagine they leave from St. Nazaire? I wonder if that port is as bad as Lorient? Brest is such a breeze and you can compress time pretty smoothly and safely until you get out of port.

St. Nazrine is a straight shot into open water IIRC... think a German version of Liverpool.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on July 05, 2005, 05:24:03 pm
http://www.bbc.co.uk/history/war/wwtwo/launch_gms_battle_atlantic.shtml


Play with this flash game..

Okay.. I'm loading the patch and going after 70,000 tonnes.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 05, 2005, 06:52:00 pm
I think you are right about the AI there Wolf, that type 9 is sweet and they got me at BF 17 which is sooo close to the British Isles but I have NEVER encountered such accurate aircraft in my life, and for some reason the weather is always rough for the guns but I'm looking at the deck going man, in the 7 my men would get wet and stay at their stations and this deck is dry and they say "we cannot go out there, it's too rough."

I'm going to transfer to St. Nazaire and see what is up over there. Brest is awesome but 1st flotilla will never get the 9 boats.  :(
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on July 06, 2005, 11:37:51 am
The adventures of U-50.

This adventure of U-50 will be funny, and some very serious. Here we go: ((BTW, I will post pics of this patrol)I am not at my desktop syst). :)

Upon leaving Wilhelmshaven, I set a course for Hartlepool. Two days later, I reach the coast of Engliand and plan a course for getting into Hartlepool. going up the coast, I stay as close to the shore as possible. Abou half way up, we spot the dreaded V&W DD. I order periscope depth and watch the DD. After passing by him, I am very near Hartlepool. I stop all engines and wait for sunrise. i then make a course for the T2. I swing my bow tubes toward her and fire to eels and sank her. I then hurry over to the other part of the harbour and I was thinking that the other ships would try to flee and dont after the first explosion. Upon entering the other part of the harbour, the C2 will be next. I line up my bow tubles and fired of 4 eels and she would not go down. So I surface and start to shell it. I still did not go down. >:( I threw everything including the kitchen sink at it and it still did not go down. And by that time i was spotted a DD and made a made dash for their dockyard. Now you are thinking is he mad? I am thinking for the survival of my U-boat.

So, getting into that dockyard was a feat in of itself. i turned my sub and w/ about 2 feet to spare I ease her in. ((starboard side)I do have a pic). In the meantime, the Brit DD tried to make his way into the dockyard and found it very difficult to get in. Now I am thinking the Brits are really mad that they could not get me w/ Wabos. It finally backs off and waits for a second V&W DD, in which it does the very samething that the first one did and backs out. Now I am thinking, oh great, I am trapped. but I am not. I still have two stern eels left.
Meanwhile, the second V&W makes a big mistake. It goes 90 degrees AOB and i line up the perfect shot and hit it in the rear end. It goes in reverse and sinks stern first. Then the first one shows up again, then backs off. I reload my stern tube and line up another shot and crippled her. The DD was down in the bow. Now, I have a chance to escape and took it.

So, in the end I took out:
1 T2
2 Coastal merchants 1 is not mentioned
1 severely dmged C2 and V&W DD.

The only thing that survived was a Small Merchant also not mentioned in my storey :)

All of my theories have tested out correctly ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 06, 2005, 05:51:03 pm
I had a T3 that I fired 4 torps at and only one exploded! I would have used the deck gun because I was so angry but stormy weather prevented me from doing so.  :(
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on July 11, 2005, 08:59:34 am
I've started a new patrol with the latest patch and am averaging 26000 tonnes per patrol, but I'm only on my 3rd patrol and have not found myself in a convoy yet.  The destroyers are MUCH nastier, the gun crews seem lazier, and multiple escorts now seem too coordinate rather than hunting you individually.

I tried an October 1939 foray into Scapa Flow and was literally chased out by trawlers and one of those hateful Van Destroyers.

I'll post 80,000 tonnes before the end of the week though..
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 11, 2005, 10:30:33 am
Put on officer on the bridge of the conning tower while you have your gun crew on deck, I noticed a BIG difference in load speed.  ;D

AI is killer on this game, is it not?  ;)
Title: Re: Anyone playing Silent Hunter III?
Post by: Dallas on July 11, 2005, 10:42:26 am
I've been having fun playing the single missions. The game is bugged though. If you
surface and get the destroyers firing at you and then dive, the destroyers will start
shooting at each other. This happened again to me while playing the mission where
you have to sink the Guadalcanal (sp?).

I really liked the mission to sink 3 aircraft carriers in a convoy. Fun, fun, fun. Think
the mission is called XXI (something like that).
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on July 11, 2005, 10:53:46 am
Put on officer on the bridge of the conning tower while you have your gun crew on deck, I noticed a BIG difference in load speed.  ;D

AI is killer on this game, is it not?  ;)

They have to be willing to man the gun before they can shoot at anything.  I'm on my 4th patrol with this new career and they have yet to find sea conditions to their liking.   Kreigsmarine my arse.  Bah!  These gunners are contractor labor from the Weak Sister School of Naval Gunnery.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on July 12, 2005, 01:04:16 am
Well, I've gotten 55105 tonnes on a patrol on this patch.  I probably could have gotten more, but I diddled around and spent 5 torpedos sinking 4 Hunt I destroyers.  Perhaps next time out.


22000 tons of tanker helped make up for it.  But I took easy shots at 2 coastal merchants and a small merchant in a convoy, rather than trying to set up follow-on shots on the big cargo ships.  The escorts were like a pack of hornets.

Title: Re: Anyone playing Silent Hunter III?
Post by: FRA.E.Kehakoul_XC on July 12, 2005, 01:33:45 am
The last line in the subs configs got an addition after 1,4,.. i currently play a second carrer with the XXI boat, and found the comment, cannot man  AA guns ,stupid, i had 8 ms wind speed,.. ,The XXI gun turrets are completly enclosed no reason to make them notavailable at higher wind speeds.
For that open sh3/data/submarine/NSS_Uboat21.cfg
Open with notepad, go to the properties section, last line,
tormConditions=15,0.1;max wind speed [m/s], max rain intensity [0,1]

Storm conditions set to 15 in this example , but just for this boat.
While you are on it set the max depht for torpedo launches to 100 meters as  this is the  historicaly correct value for the XXI.
This is doable in mid campaingns without hurting the savegames.
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on July 12, 2005, 01:40:52 pm
At long last, I finally managed to get well over 27K tonnes, last night. U-50 is still going strong. I did get the Iron Cross w/ Oak leaves and Swords, after that patrol. U-50 is also is showing her age. T-VIIB. Will get a VIIC as soon as I get more Renown.

My theory on sneaking into harbours does work. (see my previous post). :)
Title: Re: Anyone playing Silent Hunter III?
Post by: Dallas on July 13, 2005, 10:20:57 am
Started a career last night and finished my first patrol. Found a fat convoy
and sank 4 yummy merchies for around 32K. Baron Von Ron, Ruler Of The Waves.   ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on July 13, 2005, 12:28:36 pm
I received one of those "Task force" spotted at XXXX messages last night (usually has been convoy spotted)..


Unfortunately, I was prowling off the coast of Ireland, and the task force was entering Gibraltar at 32 knots.  No way I could catch up to investigate.
Title: Re: Anyone playing Silent Hunter III?
Post by: The Bar-Abbas Anomaly on July 13, 2005, 12:30:33 pm
 

Anyone ever encounter and successfully engage a task force in campaign mode?

I've seen a few, but alwasy just out of reach, they are!

Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on July 13, 2005, 12:33:39 pm
I did encounter a TF in the Med, though it was at night. GRRRR!!!! :banghead: :banghead: :banghead: :banghead: :banghead: :banghead:
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 13, 2005, 01:22:35 pm
I'll be back on the seas soon. I bought Ubisoft's Pacific Fighters game and Sid Meir's Pirates yesterday. God, do they make machines with joystick ports nowadays? I did run Pacific Fighters and I must say they beat SH3 by a long shot, really realistic graphics!

As for Pirates? It's animated, as usual, but beautiful animation it is! They could have left out the dancing part where you try to win over the governor's daughter. Believe me, the game designers had a sense of humor, the women in the game have BEWBIES! BIG BEWBIES!  ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Dallas on July 13, 2005, 04:20:18 pm
My second patrol ROCKED! On my way to my patrol area I kill a coastal merch
and a trawler with my deck guns. I get to my zone and the weather turns
bad. I can't see anything. Since I was in the area, I decide to sneak into
Loch Ewe and see what's there.

What's this?!?!?! A battleship just sitting there?!?!?! I put 4 torps into the
side of the battleship, sinking it. On my way back to open sea, I spot a
V&W Destroyer and a T2 tanker sitting at the dock. I creep up to the
V&W and nuke it before it knows what is happening. Wait a bit for my torps
to reload and then I take out the T2. WOOOOOOOOOOOT!

At this point I decide to head home.   ;D

On my way back to base I kill a tugboat with my deckgun (I'm evil
like that).   ;D

Sank a little over 51K for this patrol.
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on July 13, 2005, 11:56:57 pm
Is Loch Ewe hard to get into. ???
Title: Re: Anyone playing Silent Hunter III?
Post by: Dallas on July 14, 2005, 12:19:22 am
Is Loch Ewe hard to get into. ???

Not really. The water is shallow though. I went in at periscope depth, rigged
for silent running, speed at 3 knots. Took forever but the payoff was worth it.

Does anyone know if Liverpool is worth checking out?
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on July 14, 2005, 04:43:11 am
I hate you Dallas! :) I go into Lock Ewe and all I find is a Fiji class CL and the ubiquitous V & W DD's. I haven't been into Liverpool yet but I do know that he scared the heck out of the locals, see his picture from there in this thread.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dallas on July 14, 2005, 03:28:06 pm
Brush Wolf, don't know if this will help but I found the battleship parked
by the far side of the island in the Loch. I went all the way into the
Loch and when I got near the docks I hung a left and went north
a little bit and there it was.

Patrol 3 was ok. Ran into a small convoy and sank almost 26K.

If my next patrol zone is near Liverpool I'm gonna go check it out.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dallas on July 14, 2005, 04:35:09 pm
Here's a pic of my sub. She's sweet.   ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 14, 2005, 05:28:41 pm
I see the big D has been busy with is photoshop skills!  ;)

I would die to see the battleship! What class was it? A Ramilles?
Title: Re: Anyone playing Silent Hunter III?
Post by: Dallas on July 14, 2005, 05:50:01 pm
I see the big D has been busy with is photoshop skills!  ;)

I would die to see the battleship! What class was it? A Ramilles?

Heya JM, here are 2 pics I took of the battleship.
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on July 14, 2005, 08:21:58 pm
The above pic is the Nelson class BB. ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 14, 2005, 10:52:49 pm
Flucking A it is! Plus one big D! I think that would count as one of the greatest patrols ever, forget the merchies and tonnage race! How many torps did you spend on sinking it? Where was it docked? Lock Ewe? Well big D has the BB bragging rights for now, I guess we'll have to wait for a CV or a King George V class to be shown!  ;)

Little bit of history for you, the only King George V class to be sunk during the war was the mighty Prince of Wales when the Brits were stupid enough to send her right where the Japs had MUCHO air power.

http://www.history.navy.mil/photos/sh-fornv/uk/uksh-p/pow12.htm

Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on July 15, 2005, 04:21:08 am
Brush Wolf, don't know if this will help but I found the battleship parked
by the far side of the island in the Loch. I went all the way into the
Loch and when I got near the docks I hung a left and went north
a little bit and there it was.

Patrol 3 was ok. Ran into a small convoy and sank almost 26K.

If my next patrol zone is near Liverpool I'm gonna go check it out.

Yes, that helps a lot. I may have to stop by there on the way back to Brest.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on July 15, 2005, 10:37:40 am
I went into the Loch last night and there was a T2 Tanker and a C3 Cargo Ship in port, along with a Destroyer and 2 Fast Boats moored to the pier.  There was also, oddly, a Passenger liner sunk by one of the piers, as if it had been scuttled or something.
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on July 15, 2005, 11:08:55 am
Damn.  And I was so proud of that cruiser I nailed in the Flow...

Damn you, Dallas!*throws a fit in BdU's office*
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on July 16, 2005, 11:29:50 pm
 :P

(http://home.swbell.net/dail/page1.JPG)

(http://home.swbell.net/dail/page2.JPG)
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on July 17, 2005, 02:37:45 am
Awesome patrol Dracho. +1.
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on July 17, 2005, 08:00:54 pm
Patience has finally paid off. I went into Loch Ewe not expecting to find anything, found a Fiji class CL and deep-sixed her.  :o

My 13th patrol and found something other than DDs.

I ended that patrol w/ over 30K sunk. My highest so far. ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 18, 2005, 09:02:25 am
I would not believe it if I had not seen it, especially for a 7 boat. Plus 1 Dracho, I will have to sit down one day and work very, very hard to beat that patrol.
Title: Re: Anyone playing Silent Hunter III?
Post by: manitoba1073 on July 18, 2005, 10:41:23 pm
Flucking A it is! Plus one big D! I think that would count as one of the greatest patrols ever, forget the merchies and tonnage race! How many torps did you spend on sinking it? Where was it docked? Lock Ewe? Well big D has the BB bragging rights for now, I guess we'll have to wait for a CV or a King George V class to be shown!  ;)

Little bit of history for you, the only King George V class to be sunk during the war was the mighty Prince of Wales when the Brits were stupid enough to send her right where the Japs had MUCHO air power.

[url]http://www.history.navy.mil/photos/sh-fornv/uk/uksh-p/pow12.htm[/url]





hey jack there alrdy was a cv sunk, long ago lol

 ;D ;D ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 19, 2005, 08:55:22 am
Old patch Manitoba, you would not believe how uncanny the AI is on the new one.  ;)

I remember that CV being sunk though, you did great on that one. On the old patch I too found a CV in the Flow, but I did not do the tutorials due to my experience on SH2, and ended up with no reloads due to being rigged for silent running, duhhhhh. Oh well, live and learn.  ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on July 19, 2005, 11:54:20 pm
My first warship:  The HMS Dido, a light cruiser.  I took her with a 3 torpedo spread at 3 degrees and 5 meters depth.  One struck the forward magazine.  It was in a shallow passage, notice her bottom out.

(http://home.swbell.net/dail/dido1.JPG)
(http://home.swbell.net/dail/dido2.JPG)
(http://home.swbell.net/dail/dido3.JPG)
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on July 20, 2005, 12:53:40 am
I could not get any pics due to the fact that it was at night. :(
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 20, 2005, 09:09:05 am
Awesome pics Dracho!

How do I get more than one pic off the steps you taught me? I press print screen and only get one pic, and if I take another I only get the latest pic. What am I doing wrong?
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on July 20, 2005, 09:11:17 am
Press Print-scrn, Pause the game,  alt-tab to desktop and put the image in paint and save it, go back into the game, unpause, press print-scrn again..

shampoo, lather, rinse repeat.   ;D

Just keep pausing between screen shots.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 20, 2005, 09:11:58 am
Thanks man!

 ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on July 20, 2005, 03:30:25 pm
I have been using FRAPS which comes in a free and a pay version with the pay version having better video capabilities.

http://www.fraps.com/
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on July 20, 2005, 10:49:19 pm
Well, something on my PC has freaked out and SH3 no longer works.  The task bar stays on top of it and it won't un-pause.  :-[
Title: Re: Anyone playing Silent Hunter III?
Post by: The Bar-Abbas Anomaly on July 20, 2005, 11:11:59 pm

I could fix that....

Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on July 20, 2005, 11:19:54 pm
Any idea what it is?  I've changed absolutely nothing since last evening and its just stopped working.

Edit:  Weirdness.  The game had unchecked maximize, but that didn't work.  Using Wolfie's mod program to edit the max time compression unstuck the pause.  Total weirdness..

Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 21, 2005, 07:58:40 am
Plus one for Dracho, it gives us "lesser" aces time to catch up while he is stuck in port, hehehehehehe...  ;D

Here's hoping you get it running again Dracho, it doesn't matter if you have to start over, we know who the top dog is so far on SH3.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dallas on July 21, 2005, 02:52:41 pm
It's been so frickin' hot here that I haven't played any. My poor little
sub is in drydock.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 21, 2005, 04:42:06 pm
Fluck yeah it's hot, we finally had a downpour for a couple of days and STILL had temps in the upper 90's. Here's hoping the remnants of Emily pass over TX as rainstorms and cooler weather.
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on July 21, 2005, 07:57:02 pm
Fluck yeah it's hot, we finally had a downpour for a couple of days and STILL had temps in the upper 90's. Here's hoping the remnants of Emily pass over TX as rainstorms and cooler weather.

Hey Jack, I thought Emily or what was left of her would come up towards Dallas. We NEED the rain.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 21, 2005, 10:03:13 pm
I did not know you are in TX Cayne! Austin, TX here, and of course you probably know Sethan is in Dallas/Ft. Worth area.

NOAA is not saying much, but I did catch the sat image, it looks like most of TX SHOULD get rain, I know in Austin we have had a daily rain shower once or twice a day, and my tomato plants and green bean plants are growing like they are on steroids (plus the fact I ALWAYS use Miracle Grow products and soil). I just hope that it takes it's time as it ruined Cancun and Cozumel, and Admiral wifey is not as interested in Padre as I am (I want to go to the old places where people found Spanish doubloons from wrecks from hundreds of years ago, they still wash ashore to this very day after heavy storms), and Port Isabel was a pit stop base for Jean Lafitte. Why do I want it to take it's time? That leaves S.A. and Sea World for the weekend, or I might be driving along the Gulf coast seeing where I had great days as a young one, and hoping to end up in Destin, FL but darn that's some driving. Besides that there is another storm developing, and FL may be in danger of getting bathed again.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on July 21, 2005, 10:27:40 pm
I re-installed the game 3 times, but the problem did not clear up until I deleted my saved game data.  Starting a new career did not fix it, so I'm guessing a config file became corrupted.


I'm going through the academy again, then I am going to bag 90,000 tons with a VIIB.   :-*

Edit: I decided to try a Type II boat this time out.  I've broken the back of a C2 cargo ship on the first day of the war (one torpedo, HAH), and am trying to sneak it into Scapa Flow (my assigned patrol area, believe it or not).  I think I will try for 40,000 tons in a II.
Title: Re: Anyone playing Silent Hunter III?
Post by: Dracho on July 23, 2005, 12:04:29 am
Ugh.. these Type II's are hard.  The best I've managed so far is 21668 tons in one patrol, and that's breaking the back of a tanker and a C-2 with one torpedo each.  I'd have to get lucky and stumble across a passenger liner or a big warship to top 40K.
Title: Re: Anyone playing Silent Hunter III?
Post by: Jack Morris on July 29, 2005, 12:42:06 pm
A salute to one of the best games and largest threads to hit the boards. I'll be back in a u-boat one day, it's just right now I'm having too much fun on Pirates!  ;)
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on June 17, 2007, 06:28:50 pm
Why am I resurrecting this hoary old thread?  To tell a war story of course.

Haven't bought SH IV yet.  Waiting till I get wireless so DLing the massive patches won't be so painful. Still, all the talk of submarines and torpedos and such made me want to prey on hapless tankers, so until I can enlist in the virtual US Sub Force, I figured I'd go a few more rounds with the Germans.

Started a career in La Spiza as I'd never tried the Med before.  First patrol reminded me why I liked stalking merchies and why I hate planes.  Expended my torpedos, ran my deck gun out of ammo, and turned for home with a respectable score of 41,000 tons. 

Then, as I'm time compressing my way back to base, I surface a little too early...there's still enough daylight in the Med for planes to be out, and one finds me.  Dive Dive Dive.  I stay down at 100 meters or so, waiting for darkness, when my sound guy tells me there's a warship on the hydrophone.  Medium range, high speed, closing.  I'd already been heading up to periscope depth, so I take a look, and see...well...look at the picture...

I'm running with just the 1.4 patch.  No mods for heavier traffic, or anything else that makes warship encounters more common.  And I'm not in a harbor, where my previous warship kills took place.  This sucker was in deep water, north of the African coast.  What the picture doesn't show you is that in front of her was another BB, Revenge-class, and behind was a cruiser and three Hunt III class destroyers.  And me without a single blessed torpedo, a lack made more painful by the range...again, see the pic.

Though I couldn't sink her, I was excited enough I made my girlfriend look and explained why I thought the encounter was so cool.  Apparently my excitement was infectious, as she didn't even yawn!


Title: Re: Anyone playing Silent Hunter III?
Post by: Brush Wolf on June 17, 2007, 06:53:26 pm
Nice one, to bad about the lack of fish though. The game does have the cruising formation a bit wrong though. The proper cruising formations for a group such as that would have a DD, the CA, the two BB's and then two DD's. Another formation even more likely in submarine waters would be the same except for having the trailing DD's split with one on each wing.
Title: Re: Anyone playing Silent Hunter III?
Post by: Electric Eye on June 17, 2007, 08:16:05 pm
I miss my SH3! Dang, I was in Gibraltar and never had that kind of view!

BTW, this thread rocked, SH3 is a classic!  ;)

I remember the deck crew underwater!  :rofl:

I'm sure Andy's wife is glad he quit playing SH3.  ;)
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on June 27, 2007, 10:15:22 am
You guys have not played it until you have played it w/ GWX.

(I am a beta tester for that supermod) ;D
Title: Re: Anyone playing Silent Hunter III?
Post by: Commander La'ra on June 27, 2007, 04:31:54 pm
Haven't seen that one...what's it do?
Title: Re: Anyone playing Silent Hunter III?
Post by: IAF Lyrkiller on June 27, 2007, 11:24:24 pm
Lara, you can download it from here:http://www.users.on.net/~jscones/GWX/

Have fun, also you need to do it on a clean install of SH3 for it to work properly.

Enjoy. :)