Dynaverse.net
Taldrenites => Starfleet Command Models => Topic started by: markyd on March 23, 2005, 06:45:34 am
-
(http://www.myimgs.com/data/markyd/bugx1.jpg)
(http://www.myimgs.com/data/markyd/bugx2.jpg)
1 shippy done... now im starting on a few new jem hadar ships... still playing with this.. ;)
-
Damn they don't have bugs as beautiful like this one over here
-
Rofl... Scarab class it is ;)
-
(http://www.myimgs.com/data/markyd/scarab1.jpg)
some very early texturing :)
-
Will do dude... weathering sounds good ;)
-
ahh...more dominion scum...sweet!
-
(http://www.myimgs.com/data/markyd/scarab2.jpg)
Bit more.... looking at it it needs to be roughed up a bit :)
-
(http://www.myimgs.com/data/markyd/OPTIONS.jpg)
Options options...... the Scarab (left) and Heavy Scarab (right)
possibilities are endless..... im bored if you cant tell ;D
-
Nice work, I like it!
-
Yeah... I'll release both ;) Got max 5 working today so I'll have these converted and up for dl soon as their done... ;)
-
:dance:
-
No probs guys... glad you like them.... will have them finished and up for release today sometime ;)
-
(http://www.myimgs.com/data/markyd/scar1.jpg)
(http://www.myimgs.com/data/markyd/scar2.jpg)
Getting there now....
browsing the web today... found a cool pic of a bug with a cardy colour scheme.... might make one... looks like a bug made from cardy parts.. very cool :)
finish these first though ;D
-
Damn Marky, each model ya do surpasses the last. Outstanding work !!!!!!!!!!!!
-MP
-
Thanks man :)
-
It's a beautiful model of a nice ship. The only thing bugging me are the windows. If you judge the height to be 18 meters (courtesy of the Daystrom Institute Technology Library (http://www.ditl.org)) and if the height of a deck is 2.5 you'd only have 7 decks. Your model, as do the screencaps, has too many rows of windows for a ship that big (or should I say small) imho. However, it's not your fault, it's the designer's. And the model is still beautiful.
-
Why not size up the bug to what the windows suggest and put a nacelle that is closer in design to the warship and make a whole new class? This one above would be a heavy destroyer probably, or CL, and the "superbug" could be a heavy cruiser. Exactly how big is the bug supposed to be if we go by the windows?
And markyd...you making your own textures or bashing smiley's?
-
I dont bash... I only work with my own stuff... my own meshes.. and every ship I create get a fresh set of textures to boot... as you will see when you download... all..... mine mine mine mine mine mine mine mine mine mine mine mine mine mine ;D
As for size... I dunno... windows..... meh.... urm. . . .
Im not one for accuracy.... statistics..... facts... I just model as a hobby and for fun...
But Im open to sugestions regarding the removal of windows and the scale.. ;)
and remember the textures mesh and everything else on ANY ship I make are 100% my work... infact. . . .
(http://www.myimgs.com/data/markyd/wing.jpg)
Thats one of the texture sheets for the scarab ;D
Yeah but im open to sugestions guys on the scale and stuff, thanks for the noteable interest ;)
-
Excellent work, but that texture file is very.......very......PURPLE!!
-
Well I'll make this the smaller and the heavy version larger ;D (K.I.S.S)
As for classes.. im sure when its thrown into a mod it would be designated a new one anyway, So the small one i'll scale to the size of a sabre and adjust windows accordingly, the larger the size of voyager.. and again, adjust the windoes accordingly :)
-
I wouldn't worry to much about rescaling. Its been proven that startships can have different size windows (10 forward on the Ent-D has larger windows that the rest of the ship).
-
http://www.dynaverse.net/forum/index.php/topic,163354196.0.html
Project completed... thanks for your input :D