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Taldrenites => Starfleet Command Models => Topic started by: markyd on April 03, 2005, 05:45:02 pm

Title: Saladin Finished
Post by: markyd on April 03, 2005, 05:45:02 pm
(http://www.myimgs.com/data/markyd/wip1.jpg)
(http://www.myimgs.com/data/markyd/wip2.jpg)
(http://www.myimgs.com/data/markyd/wip3.jpg)
(http://www.myimgs.com/data/markyd/wip4.jpg)
(http://www.myimgs.com/data/markyd/wip5.jpg)
(http://www.myimgs.com/data/markyd/wip6.jpg)

Been working on this for the past week or so until I get permissions on the starbase...

its about 70% done... im going to make some varients and mabey a connie too... dunno yet, poly count is too high for sfc as it stands, ok for nexus or bc tho..  ;)
Title: Re: Saladin WIP
Post by: ModelsPlease on April 03, 2005, 06:26:49 pm
WOW nice work dude.
-MP
Title: Re: Saladin WIP
Post by: markyd on April 03, 2005, 06:42:21 pm
Thanks MP  ;)
Title: Re: Saladin WIP
Post by: Centurus on April 03, 2005, 08:23:52 pm
Hey MarkyD, mind if I have this ship?  She looks pretty complete to me.  Also, do you use any kind of lighting plugins when you render?  I want to learn how to make killer renders so so so bad.  I made a new sig for myself, but I want to really make a killer render of my ship to update my sig one of these days. 

Let me know.  :-D

Title: Re: Saladin WIP
Post by: GarrethMacLeod on April 03, 2005, 11:06:47 pm
all i can say is...wow
Title: Re: Saladin WIP
Post by: manitoba1073 on April 04, 2005, 12:44:51 am
Hey MarkyD, mind if I have this ship?  She looks pretty complete to me.  Also, do you use any kind of lighting plugins when you render?  I want to learn how to make killer renders so so so bad.  I made a new sig for myself, but I want to really make a killer render of my ship to update my sig one of these days. 

Let me know.  :-D



http://www.help3d.com/   try here diahak   ;D ;D
Title: Re: Saladin WIP
Post by: markyd on April 04, 2005, 06:14:15 am
No dude.... I dont really use any lighting plugins... just the standard ones you get with max...

In particular these are target spotlights  ;)

THANKS GUYS  ;D

Title: Re: Saladin WIP
Post by: wulf111 on April 04, 2005, 08:06:23 am
your attention to detail never seises to amaze me Markyd i love the way it looks like the hull was painted in sections by a crew with buckets and big piaint rollers :) awsome job
Title: Re: Saladin WIP
Post by: markyd on April 04, 2005, 08:49:59 am
Thanks Wulf... glad ya noticed it... yeah this has taken a while this one... enjoying it though...  ;)
Title: Re: Saladin WIP
Post by: Don Karnage on April 04, 2005, 09:38:44 am
cool ship, hope that you chnage the egistry number cause its not a constitution class so its number should be in the 500, beside that the ship look great  ;D
Title: Re: Saladin WIP
Post by: IndyShark on April 04, 2005, 09:45:50 am
Wow, that is a cool ship. I love the textures. This is movie quality!
Title: Re: Saladin WIP
Post by: markyd on April 04, 2005, 10:11:11 am
(http://www.myimgs.com/data/markyd/fin1.jpg)
(http://www.myimgs.com/data/markyd/fin2.jpg)
(http://www.myimgs.com/data/markyd/fin3.jpg)
(http://www.myimgs.com/data/markyd/fin4.jpg)
(http://www.myimgs.com/data/markyd/fin5.jpg)
(http://www.myimgs.com/data/markyd/fin6.jpg)

Well thats that.... wasnt sure about registries... as all the guys here that know me will tell you... my trek tech knowledge is quite poor... but 1773 and cochraine is a first,

U.S.S. Cochraine
Saladin Class Refit

 ;D
Title: Re: Saladin Finished
Post by: ModelsPlease on April 04, 2005, 11:04:17 am
Man you've come along way,it looks fantastic Marky.
-MP
Title: Re: Saladin Finished
Post by: markyd on April 04, 2005, 11:24:37 am
Thanks MP... I think it cos ive actually taken my time on this one...  ;)

(http://www.myimgs.com/data/markyd/coched.jpg)

Adjusted some textures....

U.S.S. Edmonson on the left... twin necelle varient... ( I know some people hate single necelle ships  ;D)
Title: Re: Saladin Finished
Post by: ModelsPlease on April 04, 2005, 02:16:24 pm
Nice an Akula model too. Very cool.
-MP
Title: Re: Saladin Finished
Post by: MajorRacal on April 04, 2005, 02:19:08 pm
Single nacelles are good for me - I usually dislike any more than two.
Title: Re: Saladin Finished
Post by: Bernard Guignard on April 04, 2005, 04:02:58 pm
Very nice work, too Bad the Polycount is high for SFC what is the poly count by the way?
Keep up the great work and I like what youv'e done with the warp engine.  ;D
Title: Re: Saladin Finished
Post by: markyd on April 04, 2005, 04:30:10 pm
Poly count is 30k ish.... As for the engine its a Vektor design that i saw on his u.s.s. constitution, so I used it for insperation...

Thanks Bernard  ;)
Title: Re: Saladin Finished
Post by: Rhaz on April 04, 2005, 07:52:38 pm
This is truely awesome

 :notworthy:
Title: Re: Saladin Finished
Post by: markyd on April 05, 2005, 05:58:33 am
Thanks Rhaz... thinking about making a dedalus, next  ;)
Title: Re: Saladin Finished
Post by: Rod ONeal on April 05, 2005, 10:22:30 am
That's a really beautiful ship, MarkyD. Since she's too hipoly for the game, maybe you would do up a nice desktop or two? Would you ever consider doing a hipoly starbase, as well?
Title: Re: Saladin Finished
Post by: markyd on April 05, 2005, 11:26:30 am
Im making the imminense statio at the moment... what you thinking?
Title: Re: Saladin Finished
Post by: Dawntreader on April 06, 2005, 03:34:52 am
Where can I get this?
Title: Re: Saladin Finished
Post by: markyd on April 06, 2005, 06:07:43 am
you would have to catch me on msn as im not placing it for upload anywhere.  ;)
Title: Re: Saladin Finished
Post by: E_Look on April 06, 2005, 01:46:11 pm
Sir, I don't do MSN; could you e-mail it?  If so, I'll give you an address.

Thanks in any case.
Title: Re: Saladin Finished
Post by: markyd on April 06, 2005, 04:42:29 pm
I have no issues with making this avail to anyone... just to repeat however... it is 30k in poly count and in a 3ds mesh... not converted to ingame... so if ya want it your gonna need max to look at it.
Title: Re: Saladin Finished
Post by: E_Look on April 06, 2005, 08:35:07 pm
Oh, I see.  Oh, well; I guess some of us will have to wait for someone to convert it!
Title: Re: Saladin Finished
Post by: markyd on April 07, 2005, 05:29:42 am
Nooooooooo the only time i reckon your gonna see this, would be in an engine like nexus or BC  ;)
Title: Re: Saladin Finished
Post by: Age on April 07, 2005, 12:47:35 pm
  Yes these are really fine piece of work it would be nice to see some of your great work over at Unity's former home.