Dynaverse.net
Taldrenites => Starfleet Command Models => Topic started by: Centurus on May 04, 2005, 09:46:32 pm
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Is it possible to combine two different lightmaps, so that you can have the best of both worlds on one lightmap?
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what do you mean? (like what are you trying to do so i can put it into context)
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Well I'd have to show you what I'm talking about.
In one lightmap, the windows are lit up, but there are no saucer spotlights, but in another lightmap, the saucer has spotlights, but it doesn't have the windows.
I'm currently trying to update the Resurrection refit of the Constitution Class.
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Only one lightmap per texture Im afraid...
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The only answer I have is to back up both texture files, and combine the two into one, one that has both windows and spotlights. I think that's easy enough to do, even in MS Paint... Probably a transparent copy and paste using black as the transparent color? *shrug*
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i figured how to do it and showed him fellas
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http://www.designertoday.com/tabindex-36/tabid-19/itemid-1992/DesktopDefault.aspx
heres how we did it case anyone else wants to know
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And the results are beautiful!!!!! When I finish the update to this ship, you'll all understand what I was trying to do.
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Oh ok I misunderstood
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Thanks for the link mani, I was wondering the same thing it help's.
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Good catch Mani, make sure to also post this link in the Tutorial thread. Can't wait to see what you guys have done.
-MP