Dynaverse.net
Taldrenites => General Starfleet Command Forum => Topic started by: Captain KoraH on March 07, 2003, 12:34:13 pm
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If, as Dave Farrel was kind enough to inform me, the 'cargo space' value has nothing to do with a ship's 'hit points', then what does? How can one determine the hit points of a ship?
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SizeClass & BaseWeight may have something to do with Hit Points. Planets have the highest Size Class (100)
The Wolf359 Cube from Skirmish also has 100 for SizeClass & 70000 for BaseWeight. and this cube is harder to kill than a normal cube.
Hope this Hepls
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LOL I like the new pic Cueball!
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Quote:
SizeClass & BaseWeight may have something to do with Hit Points. Planets have the highest Size Class (100)
The Wolf359 Cube from Skirmish also has 100 for SizeClass & 70000 for BaseWeight. and this cube is harder to kill than a normal cube.
Hope this Hepls
Yeah it took me 2 900,000 prestige sovereigns and the other fleet at wolf 359 to defeat it well its good to hear its not a normal cube
-
If, as Dave Farrel was kind enough to inform me, the 'cargo space' value has nothing to do with a ship's 'hit points', then what does? How can one determine the hit points of a ship?
-
SizeClass & BaseWeight may have something to do with Hit Points. Planets have the highest Size Class (100)
The Wolf359 Cube from Skirmish also has 100 for SizeClass & 70000 for BaseWeight. and this cube is harder to kill than a normal cube.
Hope this Hepls
-
LOL I like the new pic Cueball!
-
Quote:
SizeClass & BaseWeight may have something to do with Hit Points. Planets have the highest Size Class (100)
The Wolf359 Cube from Skirmish also has 100 for SizeClass & 70000 for BaseWeight. and this cube is harder to kill than a normal cube.
Hope this Hepls
Yeah it took me 2 900,000 prestige sovereigns and the other fleet at wolf 359 to defeat it well its good to hear its not a normal cube