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Taldrenites => General Starfleet Command Forum => Topic started by: _Rondo_GE The OutLaw on June 03, 2005, 03:16:18 pm
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When does a ship decide to blow up?
I suppose there can only be only two basic models...
a) Internals =0 and then it blows up
or
b) Internals are at X and therefore a certain percentage applies
(So at 50% internals there might be a 1/100 chance per hit of it being destroyed, at 25% there would be a 1/50 etc...)
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Excess damage = 0 and it goes boom!
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Excess damage = 0 and it goes boom!
Or when the beer runs out. It depends on the ship. ;)