Dynaverse.net
Taldrenites => Starfleet Command Models => Topic started by: Rod ONeal on July 15, 2005, 10:23:27 pm
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Can you remove texture mapping groups without deleting the polygons of the model? If I have to remap an area can I somehow delete the old grouping? If I select a group and "delete" it, it deletes the polygons. I just want to remove the grouping. I hope I'm explaining it correctly.
Thanks,
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Do you mean by putting new textures on a group, or create a new group to apply a texture?
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Here's an example. I textured the nacelles on a model. Unfortunately I missed a couple of polies on one of the nacelles. To redo them I have to reselect all of the polies/faces again and then select "regroup". Now, the old group that I messed up on will still be there though. Can I remove the messed up group. If I select "delete" it deletes the polies from the old group. I don't want to delete the polies, just the messed up grouping.
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if you regroup the whole nacelle it should automaticaly remove the old grouping in favor of the new unless your not selecting ALLthe polies from the old grouping
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Thanks, Antivyrus. This is my first use of MS3D and I didn't realise that's how it worked. I hadn't tried to regroup all of the polies in a grouping before, just sections.