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Taldrenites => Starfleet Command Mission Scripting => Topic started by: battlestar001 on September 01, 2005, 10:49:55 am
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Hi guys just wanted to know if anyone knows if SFC 1+2 Missions would work in SFC3? also can u put the SFC 3 missions in to the Singleplayer Conquest?
cheers
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no they are compiled differently. EEk has some that he made for sfc that are alot like some in op. Yes you can put them in the single player conquest i dont play that game much so im not real sure what to do, you might try these forums thohttp://www.starfleetcommand3.net/
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It's possible to port the source code used for SFC2 mission scripts to SFC3. For the most part, taldren used the SFC2 API and enhanced it for SFC3.
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now uve just confused me :o
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What he is saying is that they use the same code but arent compatiable. The sfc 3 games missions work in a different way than op and eaw.wich operat in a different way than sfc 1.
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In other words... with only a few slight changes, SFC2 missions can be recompiled for SFC3.
The scripting API for SFC1, however, is very different, but it is still possible to port over SFC1 missions into SFC2 and 3. Essentially it would require writing a brand new script that behaved the same was as the SFC1 mission.
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how do i write the scripts?
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The scripts are written in C++, you need Microsoft Visual C++ v6 SP5 to compile them, plus the API for whichever version of SFC you are writing them for.
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wheres he best place to get these from?
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The scripting API can be downloaded for free from a number of different places, including the dowload section of d.net
The VC++ compiler is now out of print, eBay is your best option for picking up an old copy.
You will also need to be fairly experiences at programming with C++
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What about conversions of EAW scripts to OP ? I know Firesoul did a conversion of the stock ones, I'm talking about ALL the other fan scripts that are out there. How hard would it be to convert them to OOP ?
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EAW scripts will compile as OP scripts without any changes at all, however the OP API does bahve slightly differently to EAW and some changes may be necessary to get it working exactly the same (eg. mGetClass() method returns a different value in OP to EAW)
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EAW scripts will compile as OP scripts without any changes at all, however the OP API does bahve slightly differently to EAW and some changes may be necessary to get it working exactly the same (eg. mGetClass() method returns a different value in OP to EAW)
I have no idea what you just said LOL. If I had the scripts and permissions, would you consider tweaking them for OP FPF_Tracey ?
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I think FireSoul has already converted many of the EAW scripts to OP already, perhaps you can compile a list of those missions which have not been done yet?
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can some one do that for all the EAW, OP, and SFC1 missions but for sfc3. it wud be gd to play em in sfc3
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I wish I could help. However I'm over my head with the SFC1 to SFC2 OP conversion. I only know basic stuff.
You can try with the scripts, maybe you'll have a little more luck. You can download them from Battleclinic.
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i cant d/l from there. it never lets me neware else i can get it and how do u convert em?
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That would be my question.
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I would love to try converting OP to SFC3... but I just have way too many SFC3 Scripts to work on... maybe in a few weeks I'll look into it. :huh:
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Has anyone written a guide to converting sfcII/op missions to sfc3? It would be interesting to see how the different tactics / options effect the play of the missions.