Dynaverse.net
Taldrenites => Starfleet Command Models => Topic started by: OlBuzzard on August 04, 2006, 03:23:58 pm
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I'm working on negotiating a 1year license on 3d Max .. who has the "best" (simplest for the old man to understand) in 3-d mapping
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The one by Noah wallace, Dont know where it would be found at, As I got it when it first came out and printed it out so I could keep it.
I got to go to work right know but give me a while and Ill see if I still got it on my hard drive somewhere. And Ill email it too you.
But be aware the plug ins dont work on max 6 and above, it's one of the reasons I never upgraded from max 4, that and I could not afford too.
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Thanks ... I appreciate that. For now I'm not worried about all of the plug-ins. As long as we can import 3-ds files (or some variant that wings exports), and get info on "How to" lay out a map for texturing. I prefer textures that do not "stretch" over the model as this tends to distort.
Having never looked at the hands on experience of mapping that's about all I can tell ya. Until now someone has provided a map for me .. then we do the textures. I have as many as 6 ships now that are ready for textures (models that I have done on my own). Looks like it's about time for me to take the next step in modeling.
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I made a rather large involved tutorial on texture mapping (I think it has some of Noah's tutorial in it with permission) It was released as an Adobe PDF file. Something like 5 or 8 megs. Couldn't find it right off though I know I still should have a copy someplace. PM me and I will send you a zip of the file when I find it.
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I found the file and with the extra items for working the tutorial and the plugins, it zips at just over 4 meg. I can send it if you PM me.
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I appreciate all the help we can get. Looks like this will take a while to learn (let alone master).
Thanks in advance buddy !