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Taldrenites => Dynaverse II Experiences => Topic started by: FPF-DieHard on December 06, 2006, 09:00:04 pm

Title: ED Multi-player Bugs
Post by: FPF-DieHard on December 06, 2006, 09:00:04 pm
-  AI Stripping does not work.  We had 5 Players so we went 3v2.   The "2" kept getting a extra ship.
- As soon as anyone goes to Yellow alert to go to warp, ALL players loose the ability to target.
-  Allies show up VERY far apart at time, over 100


Title: Re: ED Multi-player Bugs
Post by: NuclearWessels on December 06, 2006, 11:08:14 pm

Geez, picky picky  ;D

Thanks DH, will get on 'em asap

EDIT: for the AI stripping was this the combat patrols, the scenario patrols, or both?

dave
Title: Re: ED Multi-player Bugs
Post by: Lieutenant_Q on December 06, 2006, 11:37:48 pm
both
Title: Re: ED Multi-player Bugs
Post by: NuclearWessels on December 07, 2006, 12:11:08 am
OK, I think I've found the source of the ai stripping problem (maybe)

The everyone-loses-targeting is a bit more mysterious, I've implemented a special debugging mode to investigate this further - hopefully will have results in the next few days.

EDIT:  I've also finally built in  a PvP simulation mode so I can do a bit more debugging.

At least the ally positioning is an easy fix ;)

dave
Title: Re: ED Multi-player Bugs
Post by: NuclearWessels on December 08, 2006, 12:45:23 am

OK, thanks again for that session folks.

I think I've resolved all the issues listed (at least they're all passing in simulation now) so hopefully I'll have a recompiled pack ready sometime over the weekend.

dave