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Taldrenites => Dynaverse II Experiences => Topic started by: Hexx on July 07, 2007, 11:57:56 am

Title: More "Hexx's Crazy Rules Ideas"
Post by: Hexx on July 07, 2007, 11:57:56 am
You can admit it.

You've missed my ideas..

Anyway- Would it have any effects -positive or negative- if a Planet's VP value was X points (20,30 whatver) +1(ish) VP for every player's ship that's destroyed in said hex?

Honeslty not sure where i'm going with this yet.. I think I've got a great idea here, just not sure I've fully realized it yet..
Title: Re: More "Hexx's Crazy Rules Ideas"
Post by: KAT Chuut-Ritt on July 07, 2007, 12:22:06 pm
Seems kinda like extra work, the planets are worth VCs and the ships are too already for the most part.  Seems like extra accounting for very little gain.
Title: Re: More "Hexx's Crazy Rules Ideas"
Post by: FPF-DieHard on July 07, 2007, 12:44:46 pm
This is stupid.
Title: Re: More "Hexx's Crazy Rules Ideas"
Post by: Hexx on July 07, 2007, 01:36:32 pm
Seems kinda like extra work, the planets are worth VCs and the ships are too already for the most part.  Seems like extra accounting for very little gain.

Yeha- had soemthing figured out last night that I thought would work and make it a bit more interesting, but can't remember what that was.

Ah well, sure it'll come to me.
Title: Re: More "Hexx's Crazy Rules Ideas"
Post by: Hexx on July 07, 2007, 01:37:27 pm
This is stupid.

You say that about all my ideas.

Then they show up on your's and Dizzy's servers.
Title: Re: More "Hexx's Crazy Rules Ideas"
Post by: KAT Chuut-Ritt on July 09, 2007, 08:30:46 am
This is stupid.

You say that about all my ideas.

Then they show up on your's and Dizzy's servers.

Well only if you count being brought up as humor on Teamspeak during a server.   ;D