Dynaverse.net
		Taldrenites => Starfleet Command Models => Topic started by: Raven Night on January 20, 2009, 04:39:07 am
		
			
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				Here is the retexture for the HOK and the C-9 standard fleet version to boot. Just a few quick pics, will add more pics and info later if you guys want...I already shot of the links for conversion to FW.
			
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				Send it my way my friend. I have a few free moments, I'll get it done for you.
			
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				Done ;)
 
 Good to see you around. Look forward to seeing what you do with them. If there is any way I can do more to ease the conversion process, let me know.
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				Great job Raven.  These are superb!  Anyone converting them to Armada for you?
			
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				They look great. Any chance of getting the green one with the gray textures? I prefer my Klinks gray.
			
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				Pepperman: No, you convert them if you would like.
 
 Rod: I could desaturate the textures for you after the ships are released. That is how I made the HOK grey...it is just the green unsaturated with dark accents instead of green ones.
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				Pepperman: No, you convert them if you would like.
 
 Rod: I could desaturate the textures for you after the ships are released. That is how I made the HOK grey...it is just the green unsaturated with dark accents instead of green ones.
 
 
 Thanks. :thumbsup:
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				Pepperman: No, you convert them if you would like.
 
 Rod: I could desaturate the textures for you after the ships are released. That is how I made the HOK grey...it is just the green unsaturated with dark accents instead of green ones.
 
 
 Thanks Raven.  Now where might I find the necessary files or should I wait for MP to convert them to SFC and work them from there.
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				I think the lower of the two pics has the better colouring.
 It looks like it will be a brutal opponent, the type you don't want to mess with. The green one looks like it should go on a parade, but then I think the Kligons should never have gone green like a Romulan.
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				Actually that is Klingon green. Romulan is more Bluish green.
 
 I can send a link to the max file if you wish pepperman. It has both BMPs and TGAs.
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				Just checking in to make sure everyone got the files they needed for conversion...and to check on progress.
 
 Any news?
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				yes, Raven, the files were received and they are in the que for Armada conversion.  I will release these as high poly mods for that community.  The upper end on the poly count for those ges run 2000-3000 although I am sure some might argue with that.
 
 Anyways, these are superb models and I will make them available to the community.  Once done, I send you the links for your records.
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				Dont forget, I would be more than happy to create lower poly versions for games that need it, like Armada...I could use the old mesh and just apply the new textures, abiet much smaller where needed.
			
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				Whats the poly count on the Heart of Kahless as it looks now ? If its under 7000 Would you mind if i tryed to get the model converted to dotXSI and put it in Sins of a Solar empire in a little personal mod im doing? I dont think i will release the mod to the public if i did i would ask you first . 
			
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				Raven, if you want to do a lower poly version for the Armada games I can wait to set those up instead.  The lower poly versions ~2000-3000 would be used by more peoples.  Let me know how you'd like to proceed.
			
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				TRAGEDY !!!!!
 
 I suffered a complete HD crash and lost EVERYTHING I had....mod programs,unfinished models.... :'(
 I'll let everyone know when I up and running again.
 -MP
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				TRAGEDY !!!!!
 
 I suffered a complete HD crash and lost EVERYTHING I had....mod programs,unfinished models.... :'(
 I'll let everyone know when I up and running again.
 -MP
 
 
 Bet you are in the market for a backup server after this, they are extremily helpful.
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				Ouch.
 
 Ok, keep me posted.
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				Just wanted to check and see if this was ever released for SFC...if not I can release it in 3ds format so they can be converted to SFC.
			
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				Raven, if you send this one to me at the same time you send the E-6. I'll convert both at the same time. 3ds will definitely work. That's what I used to convert a Rommie for Pepperman and she came out pretty good. I had to redo the first illumination tex's I did becasue tehy washed her out but I already see from the E-6 max file you sent me you have illums - that will save me a lot of time so I should have them both converted in no time.