Dynaverse.net
Taldrenites => Dynaverse II Experiences => Topic started by: Villa64 on April 24, 2009, 08:09:47 pm
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Was playing a single player in a KWR.
When I downloaded the S torps to F, they only took two turns to load. the installed F torp took half again the time that the downloaded S to F's did (took the full 3 turns).
Might be a known bug; just wanted to report it if it wasnt; not sure if there is an ongoing bug thread.
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not a bug, it is accelerated arming. A G,S,or R. Can be loaded in two turns as an F torp. Cost is 2 on the first turn and a total of 4 on the second to arm. In SFB you are suppose to fire it as soon as the extra energy used to quick load it. SFC does it differently tho.
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Thanks for the explanation, very much.
Next question (just to myself): does 3 x F torp = 2 x S torp.. on the receiving end?
..hey thats a great nugget to consider... thanks!
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Thanks for the explanation, very much.
Next question (just to myself): does 3 x F torp = 2 x S torp.. on the receiving end?
..hey thats a great nugget to consider... thanks!
depends on range.
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intriguing...
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"Wanna see something really scary?" LOL I watched that movie last night.
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Thanks for the explanation, very much.
Next question (just to myself): does 3 x F torp = 2 x S torp.. on the receiving end?
..hey thats a great nugget to consider... thanks!
Please see this thread for all weapon's damages and ranges -
http://www.dynaverse.net/forum/index.php/topic,163350834.0.html (http://www.dynaverse.net/forum/index.php/topic,163350834.0.html)
An F - Torp that is fast loaded takes 2.5 points per turn for two turns.
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Also fast loaded f-torps cost 1 to hold.F-torps that are in a F-torp tube however are free to hold.
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Aaargh, complexity!!
Well, I guess its what keeps bringing me back to this game.