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Taldrenites => Starfleet Command Models => Topic started by: Roychipoqua_Mace on May 15, 2009, 03:36:15 pm

Title: Orion Corsesca-class raider
Post by: Roychipoqua_Mace on May 15, 2009, 03:36:15 pm
I have been wanting to make a ship model for a while and still haven't gotten around to it. Just for fun, I tried making a new ship design. When I try modeling, I might try this one. The outline of the design is inspired by a pronged electrical plug (pretty domestic for a pirate  :P). After drawing it out, it didn't seem original enough to work for a new race -- from the top, it looks a lot like the SFB Orion ships -- so I decided that it would be a new kind of Orion ship, the Corsesca-class raider, after the Renaissance polearm.

It's still in the design phase, so please offer any ideas or suggestions.
Title: Re: Orion Corsesca-class raider
Post by: Atolm-Rising on May 15, 2009, 04:10:45 pm
Thats damn cool!
nice work evolving a plug into a ship, very "atolmian" of you :)
I'd further the design process just a bit more to make it more refined(unless you are satisfied as is...  If so, then I'll just shut my yap) in the details, but the overall shape is really cool
Title: Re: Orion Corsesca-class raider
Post by: Roychipoqua_Mace on May 16, 2009, 09:26:33 am
Thanks! I do want to keep working on the shape, like having the wings swoop back or making the main hull less "bulky."

I remember a cool ship design with a model made from sink parts and other things, was that yours?
Title: Re: Orion Corsesca-class raider
Post by: Atolm-Rising on May 16, 2009, 10:10:42 am
most likely

Good to here you will be refining the shape some more
Title: Re: Orion Corsesca-class raider
Post by: Spartan-039 on May 17, 2009, 08:06:04 am
Very nice, I haven't seen stuff that creative for a while. Good luck with it.
Title: Re: Orion Corsesca-class raider
Post by: Roychipoqua_Mace on May 17, 2009, 05:40:35 pm
Thanks! I saw your "beginning modeling" thread and it helped me out, too. I am going to try Gmax because of the free factor and low system requirements.
Title: Re: Orion Corsesca-class raider
Post by: Roychipoqua_Mace on May 17, 2009, 07:31:13 pm
This is darned fun! Just playing around so far, getting the general shape. There's probably a way to get the blue cylinders to angle so they connect with the cone...

Title: Re: Orion Corsesca-class raider
Post by: Spartan-039 on May 17, 2009, 08:20:08 pm
I'm sure you could angle the base so it could aligin correctly with the cone.
Title: Re: Orion Corsesca-class raider
Post by: Roychipoqua_Mace on May 19, 2009, 05:11:43 pm
It's rough so far, mostly where some shapes overlap. I haven't learned how to cover any drawn-in lines with a surface, so everything now is made by moving and copying pre-made boxes, cylinders, and cones. The design has changed a little, but I'm still going to play around with it... any thoughts on how to refine it?
Title: Re: Orion Corsesca-class raider
Post by: Starfox1701 on May 20, 2009, 01:54:59 pm
I like it. It has that "we don't have alot of money but we are still serious" feel to it.
Title: Re: Orion Corsesca-class raider
Post by: FoaS_XC on May 21, 2009, 07:25:40 pm
What program do you use?

I can't wait to see a more refined form of it.
Title: Re: Orion Corsesca-class raider
Post by: Roychipoqua_Mace on May 21, 2009, 07:55:14 pm
Thanks. I am using Gmax (very happy that it is made to run with older machines), and just started fooling around with moving around the vertices.
Title: Re: Orion Corsesca-class raider
Post by: Roychipoqua_Mace on May 22, 2009, 05:22:18 pm
The biggest problems now seem to be getting the soft areas around the base of the nose to be smoother, with less obvious overlaps. I don't know what a good color scheme would be, either...
Title: Re: Orion Corsesca-class raider
Post by: Spartan-039 on May 22, 2009, 09:08:30 pm
Wow, really good job. Which modeling program are you using?
Title: Re: Orion Corsesca-class raider
Post by: Starfox1701 on May 23, 2009, 01:44:15 pm
Sweet!!!
Title: Re: Orion Corsesca-class raider
Post by: FoaS_XC on May 23, 2009, 02:16:03 pm
Wow, really good job. Which modeling program are you using?

Thanks. I am using Gmax (very happy that it is made to run with older machines), and just started fooling around with moving around the vertices.

Lurk moar