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Taldrenites => General Starfleet Command Forum => Topic started by: FireSoul on March 20, 2003, 03:00:01 pm

Title: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 20, 2003, 03:00:01 pm
As a tester, I've had access to the 253x shiplist for some time now.. and I prepared OP+ for use with SFC:OP 253x. Now that the 2538 patch is release, so will OP+ shiplist version 1.2.

Main Site (with much info, revised):  http://klingon.stasis.ca/OP_plusrefit/
Download:  http://klingon.stasis.ca/OP_plusrefit/op_plusrefit_shiplist-20030320.zip


Stats:
(from:  http://klingon.stasis.ca/OP_plusrefit/#stats )
The original SFC:OP shiplist has 2370 ship entries.
The OP Plus Refit shiplist has 3579 ship entries.


 Enjoy!

-- Luc
FireSoul
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Rhaz on March 20, 2003, 03:07:30 pm
3579 ships!!!!

 

What great news! (second only to the patch being released)


Rhaz
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: CptCastrin on March 20, 2003, 03:12:41 pm
I'm working on it.    
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 20, 2003, 03:14:31 pm
Someone updated sfcx.org for me?
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Klingon Fanatic on March 20, 2003, 04:38:05 pm
THANK YOU  Firesoul!

Qa Pla!

KF
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Corbomite on March 20, 2003, 04:52:39 pm
Holy Florking Snit Batman!!

Thanks FS.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Chris Jones on March 20, 2003, 09:23:32 pm
Damn -- just look at that variety..
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 20, 2003, 09:28:03 pm
Quote:

Damn -- just look at that variety..  




What'd you see?
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Chris Jones on March 21, 2003, 06:29:00 am
at least one Lyran model I had not seen before - with a Pod - -was that part of the patch?
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 21, 2003, 11:50:31 am
Quote:

at least one Lyran model I had not seen before - with a Pod - -was that part of the patch?  




The shiplist is just that.. there's no models packaged with it..

.. although i'll be the first to admit that I need some good models for the Tugs for the races.
-- Luc
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Dizzy on March 21, 2003, 02:16:06 pm
Why dont you realese the FS Special package, FS? Do what I'm doing for SG3 and include a custom model pack for your shiplist using new models and shiplist directories. Your release is half baked. Put it back in the oven
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 21, 2003, 04:29:17 pm
Quote:

Why dont you realese the FS Special package, FS? Do what I'm doing for SG3 and include a custom model pack for your shiplist using new models and shiplist directories. Your release is half baked. Put it back in the oven  




Because I don't have one.


.. I want the models to be ACCURATE, matching the models from SFC that are currently in the game.  SFB-only models aren't what I'm looking for.
.. . and I have not found such models for all of the tugs.


.. besides.. .. models means changing the shiplist. Currently, the download is under 300Kb. With models, the size will increase dramatically.

-- Luc
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: 3dot14 on March 21, 2003, 04:46:19 pm
Offer a choice upon download...

Config the shiplist so the tugs point to "/ltug/lfreight.mod". and for the "no model" package, just instruct the user to copy "/lfreighter/lfreighter.mod" into "/ltug/lfreighter.mod" models.
for the model package, the new models are installed into the right places.

So when playing, the shiplist will still match...

What which races are you still missing? I am sure someone in the modelling forum would have it...
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 21, 2003, 05:12:07 pm
It would work, but I don't agree with that method.

For the FEW needed models, it's either all in or not.


.. and no, no one made models in Taldren's style. They all have their own view.
-- Luc
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 21, 2003, 07:09:25 pm
I don't know.
Taht's all up to the admins.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Chris Jones on March 21, 2003, 07:40:56 pm
I  can vouch for both sides on the model issue.

Including models with a shiplist like this would give us a nice variety to look at, but it involves big downloads, as I well know.  About a year ago I had a little team that was working on such a mod, with models from Fleetdock 13. It is on my site now as a TOS Mod for OP.

FS has brought us a very cool shiplist. Now I am not an SFB person at all, but I am having a blast with this thing. Try this shiplist with Co-op Ace. It will keep you up all night. I support this shiplist in its current form.

What could happen is that someone takes this shiplist, leaves the strings and shipnames as they are, but adds in new models in place of the stock ones. Maybe call it 'OP+ shiplist with models' or something. There seems to be a demand for it, of course any release of such a thing would as a courtesy would require Firesoul's blessing.  

Just some random thoughts...



 
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: IndyShark on March 21, 2003, 07:56:07 pm
I would love to see a server with this shiplist. It's a blast
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Strafer on March 21, 2003, 09:13:57 pm
Sirgod, it hasn't stopped FireSoul or myself in testing the various unreleased patches.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 21, 2003, 09:22:35 pm
heh..
OP 2538  +  NW's EvilDave OPMissions + EAW campaigns for OP + "NW + EAW campaign files" + "OP+ Shiplist"
..

yes, it all works.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 21, 2003, 10:20:18 pm
NW will be making an updated OPMIssions package soon..
.. but until then, use the package from my site. It's more up-to-date than his.

-- Luc
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Strafer on March 21, 2003, 11:56:05 pm
Quote:

One more stupid question. I have the Op missions.zip , Op+refit, & NW_EAWtoOP_Campaigns. What else do I need from your site to run the EAW campaign on OP with your shiplist?
 




OPMissions.zip -- EvilDave missionpack for OP  *check*
op_plusrefit_shiplist-20030320.zip (version 1.2) *check*
NW_EAWtoOP_Campaigns.zip -- Campaign (.MCT) files *check*

You lack the EAW mission scripts themselves... EAW_campaigns_for_OP-20030303.zip which
DOES include some .MCT files, but without the ED material references. So the MCT files here
get replaced by the contents of NW_EAWtoOP_Campaigns.zip .
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Malystryx_XC on March 22, 2003, 02:35:25 pm
Hi Firesoul!

Can you post the link again to your converted EAW missions ported to OP?  I can't seem to locate those anymore.  Just loaded up a fresh install of OP with the patch and your Shiplist and would very much like to have the old missions put back in place for a more complete experience.

Thanks!
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 22, 2003, 03:35:21 pm
Quote:

What is the proper order to install these Files? And also, I looked on Firesouls site, But didn't finrd the EAW_campaigns_for_OP-20030303.zip file, Any other place have It?
Thanks.  




Ok.
IN ORDER:
1- NW's Missions:  http://klingon.stasis.ca/sources_and_utils/EvilDave/OPMissions.zip  (currently the most updated)
2- the EAW campaigns for OP:  http://klingon.stasis.ca/EAW_missions/EAW_campaigns_for_OP-20030303.zip
3- The campaign files that mix both of the above for maximum ribbed pleasure:  http://klingon.stasis.ca/sources_and_utils/EvilDave/NW_EAWtoOP_Campaigns.zip  (replaces some .MCTs. That's ok.)


Everything above can be found by surfing through  http://klingon.stasis.ca/ .
The OP+ shiplist works PERFECTLY with all of the above:  http://klingon.stasis.ca/OP_plusrefit/op_plusrefit_shiplist-20030320.zip
Check the readme for proper installation. Backup your own files or get the original shiplist files from:  http://klingon.stasis.ca/sources_and_utils/#orig


I spent much time testing the EAW campaigns recompiled to OP (and fixing them) in the last few months. I would install the above files prepared onto a Tester's OP version (2534,  2535, 2536..) and play a given single-player campaign from beginning to end. The above works.

NOTE: Try to avoid starting a campaign in Advanced era. I think the single player D2 doesn't know how to start in advanced.
ie:  (taken and reported during testing)
 


Instead, edit "MetaAssets\ServerProfiles\SinglePlayer\Time.gf" and change one of the eras listed at the bottom of that file to "30". That should put the campaign in the beginning of the Advanced era, some years prior to the Taldren X2 ships.
Be sure to pick the corresponding era when starting your campaign.

ie: Late era changed to Advanced.
Code:

2         = 30 // Late becomes Advanced Era




-- Luc
FireSoul
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Carrie on March 25, 2003, 10:51:10 pm
*scratches her head*

Anyone been having a problem with the OP+ stuff?

I loaded it on tonight, and started playing a campaign with it. When I moved into Klingon space with my NCA, the first scout mission I got had the probe I fired to see the ship start circling around the ship repeatedly, followed by a CTD. Since then, every mission I take inside KE space has caused a CTD. I'm not sure if its OP+ or something else, I was playing Hydran earlier tonight with an original shiplist, and didn't have the problems...

*wonders if its her FCL model. hrm. Will do more testing and post*

I'd delete it now, but I can't. As soon as I post this, I play scout again, and it doesn't do it. Of course. It wants me to look like an idiot.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 25, 2003, 11:07:46 pm
YOu followed all the instructions in the readme for the installation?
 
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Carrie on March 25, 2003, 11:38:49 pm
*checks to make sure she copied ship and fighter list to both spots*

Hmm. I copied all the files to the right spots, the figher list looks unchanged. Shipnames and Strings to assets/strings, shiplist/fighterlist to Assets/Specs and /MetaAssets...

Still wondering if its the model though. I replaced a bunch of visual files once, and the photon torpedos acted like that, and the game again crashed. But I didn't change the probe visual, and its crashing without doihng that.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 25, 2003, 11:47:00 pm
wasn't me..
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Carrie on March 26, 2003, 12:29:08 am
I doubt it was. I'm gonna try it with a different ship if it does it again. Hate to think a P81 model caused it, but...

On second check, I'm gonna test it in the morning. I'm betting it just might be my new kca model causing it, that's shown up every time it's crashed. Damn. *mutters*

*checks her models* Sure enough, I'm an idiot. Ignore me. Forgot to rename the D7 model to kca, from kd7.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Carrie on March 26, 2003, 12:27:44 pm
And just for a playtesting comment, since I'm playingiOP+ for the first time, I love the new stuff

Too bad the F-DNHdr is expensive to operate with large fast missiles
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Carrie on March 26, 2003, 03:24:29 pm
Hmm, forum didn't update and note that I posted after Firesoul. Fixing.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 26, 2003, 03:27:14 pm
Ok.. so if I understand properly, you probed a ship with no model. Ok.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Carrie on March 26, 2003, 03:34:08 pm
Essentially. It had something of a model there (I think) but didn't respond to it properly. The new ship list is really neeto! Fun to face down all sorts of new and interesting problems from the other guys, even in single player.

I've always been a fan of the NCA/NCC tho, and still wander towards that, to play myself.

How do I make the shipnames file give me the right names in player ships? It seems to actually work right when its making AI ships, but player ones are still glopping out of shipnames.gf, which still blatantly ignores any edits to its shiplist.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: NuclearWessels on March 26, 2003, 05:22:56 pm
I have to agree - this is the first time I've played with the OP+ and I'm loving it!  
Great work Firesoul!

dave
 
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 26, 2003, 06:15:56 pm
You... haven't??
.. DAVE! DUDE!.. LOL.


.. whatcha think?

-- Luc
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Sandman on March 27, 2003, 04:09:12 pm
Those seeking models for the OP+ ship list are encouraged to honor Fleetdock 13 for a fine selection of TOS ships, all races.


 The URL is..

http://www.strategyplanet.com/sfc/omega/fleetdock13/
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 27, 2003, 04:23:20 pm
They're not in SFC's style.
.. really, the only ships that need models in OP+ are the tugs. The rest don't need models as per the basic OP+ shiplist.

Of course, it's all right to mod your own shiplist if you like any 3rd party model.
-- Luc
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Carrie on March 27, 2003, 06:47:57 pm
Just one random rant, cause I can.

the K-C7V was the brightest idea they had. Any chance the other BCVs might be made more like it, in the next revision?

The C7V was more stylistically correct to me, as what a BCV should be. Using the nice BC model, rather than the clunky CV model like the UFP and a few others do. For converting the F-BCV, it only takes switching around one torp tpoint and one missile point, and moving the other missile point to a 'valid' spot, to make it a BCG with fighters, like the C7V is a C7 with fighters.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 27, 2003, 06:51:51 pm
I don't follow.. you want the standard model used because it looks better?
-- Luc
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Carrie on March 27, 2003, 07:04:03 pm
Essentially what I mean is (for UFP) using the Excelsior model rather than the same model as the CVA and SCS. And the equivalent else-empire.

Just a matter of relinking which model file it looks for, and minor adaptation of hardpoints to changed UI... maybe not even worth it, cept that I like the UFP one better that way ;b
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 27, 2003, 07:30:15 pm
Maybe in the next release..
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Carrie on March 27, 2003, 07:50:10 pm
Woohoo!

And something that supernitpicky is my only grump, and that's still Taldren's fault.  

Outside of that, I still LOVE it. The Klingon heavy battle tug is... kinda scary to face down, without a battleship.

Like seeing the BBV classes, those are cool
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: IndyShark on March 29, 2003, 04:11:38 pm
Firesoul, if I remember correctly, the OP+ shiplist used to have an Excelsior based BC called the BCT. Has that been removed? I don't see it or the CLC with Plasma F instead of 2 photons (the mini BCF).

 
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 29, 2003, 04:25:08 pm
BCT?
CLC with plasma-F?

.. not this shiplist. The CLC has photons, and is still the original Taldren unit. The F-BCT? ... never saw it.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: IndyShark on March 29, 2003, 05:22:15 pm
Sorry Firesoul. It must have been another shiplist then. The BCT was the BCE with 2xPh3 and 2xAMD12. It is a nice ship with a LOT of power. I also remember a CLC variant with 2xPlaF instead of 2 photons.

I just don't remember where! LOL Oh well
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: 3dot14 on March 29, 2003, 05:44:59 pm
Rod Oneal's EAW Fighter/PF mod perhaps?
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Corbomite on March 29, 2003, 10:59:04 pm
Quote:

Sorry Firesoul. It must have been another shiplist then. The BCT was the BCE with 2xPh3 and 2xAMD12. It is a nice ship with a LOT of power. I also remember a CLC variant with 2xPlaF instead of 2 photons.

I just don't remember where! LOL Oh well  




That sounds like the AOTK list.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Maxillius on March 30, 2003, 09:25:27 am
Yes, that would be the NCLF.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: IndyShark on March 30, 2003, 09:30:24 am
Firesoul, and chance we can add the BCT or NCLF to the next version of the OP+ shiplist?
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 30, 2003, 12:51:04 pm
Sorry. No. Not real SFB ships.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Braxton on March 30, 2003, 03:29:21 pm
Is there a list a ships somewhere?  You know so I don't have to go in and see what they all are?
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Corbomite on March 30, 2003, 03:56:10 pm
Quote:

Is there a list a ships somewhere?  You know so I don't have to go in and see what they all are?  





You can try this. I don't know if it is what you want, but it lists all the ships in the OP+ mod.


 FireSouls OP+ Refit list  
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: IndyShark on March 30, 2003, 04:55:12 pm
Firesoul, what is a K-TGAK? I run into them more often than D6 or D7 class ships in Klingon space.  I thought it was a tug, but it can move much faster than I thought tugs could.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 30, 2003, 05:39:50 pm
K-TGA = tug, podless.
K-TGAK = recieved K refit..


.. so really.. it's just a podless tug annoying you.
Hey .. I dunno why so many tugs myself.  Blame the D2.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: IndyShark on March 30, 2003, 06:50:42 pm
Thanks, it's just my luck to have the entire Klingon deep space tug fleet mad at me!
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 30, 2003, 08:39:57 pm
I wish there was a way to control the probabilities of getting a tug.. .. like there's HEAVYCRUISER.. and CARRIER..
.. if there was a TUG, then it'd be easy to control, but that would be a bit much to ask for something that's not in the game by default.

-- Luc
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Corbomite on March 30, 2003, 09:55:15 pm
Why don't you class it as a Carrier? Don't they show up less often because of that designation?  Maybe even Escort would work.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 30, 2003, 09:56:42 pm
Carriers cost more per BPV than standard ships.
On a standard D2, a Carrier costs 2.5
(A DN is 2.0 .. a BB is 4.0 .. that's why BBVs are entered as BATTLESHIP and not as CARRIER.)

-- Luc
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Braxton on March 31, 2003, 05:17:07 pm
Quote:

Quote:

Is there a list a ships somewhere?  You know so I don't have to go in and see what they all are?  





You can try this. I don't know if it is what you want, but it lists all the ships in the OP+ mod.


 FireSouls OP+ Refit list    




Yup that's what I was looking for.

Thanks!!
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 31, 2003, 05:36:41 pm
This thread is now outdated.
OP+ 1.21 has been released. URL:  http://208.57.228.4/ubbthreads/showflat.php?Cat=&Board=UBB1&Number=54232


Go updated your shiplists already.

 
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: morebs on March 31, 2003, 08:27:56 pm
why you all need 3000 ships. You never even cone across half of em ingame.  And I rather have 50 high quality models then 3000 so-so ones.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 31, 2003, 08:53:45 pm
I think you're the first person to ever complain.

Besides, you only have 2 posts done. (at least that was it when I responded with this.)  Why should I listen to you?  


-- Luc
Title: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 20, 2003, 03:00:01 pm
As a tester, I've had access to the 253x shiplist for some time now.. and I prepared OP+ for use with SFC:OP 253x. Now that the 2538 patch is release, so will OP+ shiplist version 1.2.

Main Site (with much info, revised):  http://klingon.stasis.ca/OP_plusrefit/
Download:  http://klingon.stasis.ca/OP_plusrefit/op_plusrefit_shiplist-20030320.zip


Stats:
(from:  http://klingon.stasis.ca/OP_plusrefit/#stats )
The original SFC:OP shiplist has 2370 ship entries.
The OP Plus Refit shiplist has 3579 ship entries.


 Enjoy!

-- Luc
FireSoul
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Rhaz on March 20, 2003, 03:07:30 pm
3579 ships!!!!

 

What great news! (second only to the patch being released)


Rhaz
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: CptCastrin on March 20, 2003, 03:12:41 pm
I'm working on it.    
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 20, 2003, 03:14:31 pm
Someone updated sfcx.org for me?
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Klingon Fanatic on March 20, 2003, 04:38:05 pm
THANK YOU  Firesoul!

Qa Pla!

KF
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Corbomite on March 20, 2003, 04:52:39 pm
Holy Florking Snit Batman!!

Thanks FS.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Chris Jones on March 20, 2003, 09:23:32 pm
Damn -- just look at that variety..
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 20, 2003, 09:28:03 pm
Quote:

Damn -- just look at that variety..  




What'd you see?
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Chris Jones on March 21, 2003, 06:29:00 am
at least one Lyran model I had not seen before - with a Pod - -was that part of the patch?
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 21, 2003, 11:50:31 am
Quote:

at least one Lyran model I had not seen before - with a Pod - -was that part of the patch?  




The shiplist is just that.. there's no models packaged with it..

.. although i'll be the first to admit that I need some good models for the Tugs for the races.
-- Luc
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Dizzy on March 21, 2003, 02:16:06 pm
Why dont you realese the FS Special package, FS? Do what I'm doing for SG3 and include a custom model pack for your shiplist using new models and shiplist directories. Your release is half baked. Put it back in the oven
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 21, 2003, 04:29:17 pm
Quote:

Why dont you realese the FS Special package, FS? Do what I'm doing for SG3 and include a custom model pack for your shiplist using new models and shiplist directories. Your release is half baked. Put it back in the oven  




Because I don't have one.


.. I want the models to be ACCURATE, matching the models from SFC that are currently in the game.  SFB-only models aren't what I'm looking for.
.. . and I have not found such models for all of the tugs.


.. besides.. .. models means changing the shiplist. Currently, the download is under 300Kb. With models, the size will increase dramatically.

-- Luc
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: 3dot14 on March 21, 2003, 04:46:19 pm
Offer a choice upon download...

Config the shiplist so the tugs point to "/ltug/lfreight.mod". and for the "no model" package, just instruct the user to copy "/lfreighter/lfreighter.mod" into "/ltug/lfreighter.mod" models.
for the model package, the new models are installed into the right places.

So when playing, the shiplist will still match...

What which races are you still missing? I am sure someone in the modelling forum would have it...
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 21, 2003, 05:12:07 pm
It would work, but I don't agree with that method.

For the FEW needed models, it's either all in or not.


.. and no, no one made models in Taldren's style. They all have their own view.
-- Luc
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 21, 2003, 07:09:25 pm
I don't know.
Taht's all up to the admins.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Chris Jones on March 21, 2003, 07:40:56 pm
I  can vouch for both sides on the model issue.

Including models with a shiplist like this would give us a nice variety to look at, but it involves big downloads, as I well know.  About a year ago I had a little team that was working on such a mod, with models from Fleetdock 13. It is on my site now as a TOS Mod for OP.

FS has brought us a very cool shiplist. Now I am not an SFB person at all, but I am having a blast with this thing. Try this shiplist with Co-op Ace. It will keep you up all night. I support this shiplist in its current form.

What could happen is that someone takes this shiplist, leaves the strings and shipnames as they are, but adds in new models in place of the stock ones. Maybe call it 'OP+ shiplist with models' or something. There seems to be a demand for it, of course any release of such a thing would as a courtesy would require Firesoul's blessing.  

Just some random thoughts...



 
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: IndyShark on March 21, 2003, 07:56:07 pm
I would love to see a server with this shiplist. It's a blast
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Strafer on March 21, 2003, 09:13:57 pm
Sirgod, it hasn't stopped FireSoul or myself in testing the various unreleased patches.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 21, 2003, 09:22:35 pm
heh..
OP 2538  +  NW's EvilDave OPMissions + EAW campaigns for OP + "NW + EAW campaign files" + "OP+ Shiplist"
..

yes, it all works.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 21, 2003, 10:20:18 pm
NW will be making an updated OPMIssions package soon..
.. but until then, use the package from my site. It's more up-to-date than his.

-- Luc
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Strafer on March 21, 2003, 11:56:05 pm
Quote:

One more stupid question. I have the Op missions.zip , Op+refit, & NW_EAWtoOP_Campaigns. What else do I need from your site to run the EAW campaign on OP with your shiplist?
 




OPMissions.zip -- EvilDave missionpack for OP  *check*
op_plusrefit_shiplist-20030320.zip (version 1.2) *check*
NW_EAWtoOP_Campaigns.zip -- Campaign (.MCT) files *check*

You lack the EAW mission scripts themselves... EAW_campaigns_for_OP-20030303.zip which
DOES include some .MCT files, but without the ED material references. So the MCT files here
get replaced by the contents of NW_EAWtoOP_Campaigns.zip .
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Malystryx_XC on March 22, 2003, 02:35:25 pm
Hi Firesoul!

Can you post the link again to your converted EAW missions ported to OP?  I can't seem to locate those anymore.  Just loaded up a fresh install of OP with the patch and your Shiplist and would very much like to have the old missions put back in place for a more complete experience.

Thanks!
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 22, 2003, 03:35:21 pm
Quote:

What is the proper order to install these Files? And also, I looked on Firesouls site, But didn't finrd the EAW_campaigns_for_OP-20030303.zip file, Any other place have It?
Thanks.  




Ok.
IN ORDER:
1- NW's Missions:  http://klingon.stasis.ca/sources_and_utils/EvilDave/OPMissions.zip  (currently the most updated)
2- the EAW campaigns for OP:  http://klingon.stasis.ca/EAW_missions/EAW_campaigns_for_OP-20030303.zip
3- The campaign files that mix both of the above for maximum ribbed pleasure:  http://klingon.stasis.ca/sources_and_utils/EvilDave/NW_EAWtoOP_Campaigns.zip  (replaces some .MCTs. That's ok.)


Everything above can be found by surfing through  http://klingon.stasis.ca/ .
The OP+ shiplist works PERFECTLY with all of the above:  http://klingon.stasis.ca/OP_plusrefit/op_plusrefit_shiplist-20030320.zip
Check the readme for proper installation. Backup your own files or get the original shiplist files from:  http://klingon.stasis.ca/sources_and_utils/#orig


I spent much time testing the EAW campaigns recompiled to OP (and fixing them) in the last few months. I would install the above files prepared onto a Tester's OP version (2534,  2535, 2536..) and play a given single-player campaign from beginning to end. The above works.

NOTE: Try to avoid starting a campaign in Advanced era. I think the single player D2 doesn't know how to start in advanced.
ie:  (taken and reported during testing)
 


Instead, edit "MetaAssets\ServerProfiles\SinglePlayer\Time.gf" and change one of the eras listed at the bottom of that file to "30". That should put the campaign in the beginning of the Advanced era, some years prior to the Taldren X2 ships.
Be sure to pick the corresponding era when starting your campaign.

ie: Late era changed to Advanced.
Code:

2         = 30 // Late becomes Advanced Era




-- Luc
FireSoul
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Carrie on March 25, 2003, 10:51:10 pm
*scratches her head*

Anyone been having a problem with the OP+ stuff?

I loaded it on tonight, and started playing a campaign with it. When I moved into Klingon space with my NCA, the first scout mission I got had the probe I fired to see the ship start circling around the ship repeatedly, followed by a CTD. Since then, every mission I take inside KE space has caused a CTD. I'm not sure if its OP+ or something else, I was playing Hydran earlier tonight with an original shiplist, and didn't have the problems...

*wonders if its her FCL model. hrm. Will do more testing and post*

I'd delete it now, but I can't. As soon as I post this, I play scout again, and it doesn't do it. Of course. It wants me to look like an idiot.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 25, 2003, 11:07:46 pm
YOu followed all the instructions in the readme for the installation?
 
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Carrie on March 25, 2003, 11:38:49 pm
*checks to make sure she copied ship and fighter list to both spots*

Hmm. I copied all the files to the right spots, the figher list looks unchanged. Shipnames and Strings to assets/strings, shiplist/fighterlist to Assets/Specs and /MetaAssets...

Still wondering if its the model though. I replaced a bunch of visual files once, and the photon torpedos acted like that, and the game again crashed. But I didn't change the probe visual, and its crashing without doihng that.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 25, 2003, 11:47:00 pm
wasn't me..
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Carrie on March 26, 2003, 12:29:08 am
I doubt it was. I'm gonna try it with a different ship if it does it again. Hate to think a P81 model caused it, but...

On second check, I'm gonna test it in the morning. I'm betting it just might be my new kca model causing it, that's shown up every time it's crashed. Damn. *mutters*

*checks her models* Sure enough, I'm an idiot. Ignore me. Forgot to rename the D7 model to kca, from kd7.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Carrie on March 26, 2003, 12:27:44 pm
And just for a playtesting comment, since I'm playingiOP+ for the first time, I love the new stuff

Too bad the F-DNHdr is expensive to operate with large fast missiles
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Carrie on March 26, 2003, 03:24:29 pm
Hmm, forum didn't update and note that I posted after Firesoul. Fixing.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 26, 2003, 03:27:14 pm
Ok.. so if I understand properly, you probed a ship with no model. Ok.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Carrie on March 26, 2003, 03:34:08 pm
Essentially. It had something of a model there (I think) but didn't respond to it properly. The new ship list is really neeto! Fun to face down all sorts of new and interesting problems from the other guys, even in single player.

I've always been a fan of the NCA/NCC tho, and still wander towards that, to play myself.

How do I make the shipnames file give me the right names in player ships? It seems to actually work right when its making AI ships, but player ones are still glopping out of shipnames.gf, which still blatantly ignores any edits to its shiplist.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: NuclearWessels on March 26, 2003, 05:22:56 pm
I have to agree - this is the first time I've played with the OP+ and I'm loving it!  
Great work Firesoul!

dave
 
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 26, 2003, 06:15:56 pm
You... haven't??
.. DAVE! DUDE!.. LOL.


.. whatcha think?

-- Luc
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Sandman on March 27, 2003, 04:09:12 pm
Those seeking models for the OP+ ship list are encouraged to honor Fleetdock 13 for a fine selection of TOS ships, all races.


 The URL is..

http://www.strategyplanet.com/sfc/omega/fleetdock13/
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 27, 2003, 04:23:20 pm
They're not in SFC's style.
.. really, the only ships that need models in OP+ are the tugs. The rest don't need models as per the basic OP+ shiplist.

Of course, it's all right to mod your own shiplist if you like any 3rd party model.
-- Luc
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Carrie on March 27, 2003, 06:47:57 pm
Just one random rant, cause I can.

the K-C7V was the brightest idea they had. Any chance the other BCVs might be made more like it, in the next revision?

The C7V was more stylistically correct to me, as what a BCV should be. Using the nice BC model, rather than the clunky CV model like the UFP and a few others do. For converting the F-BCV, it only takes switching around one torp tpoint and one missile point, and moving the other missile point to a 'valid' spot, to make it a BCG with fighters, like the C7V is a C7 with fighters.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 27, 2003, 06:51:51 pm
I don't follow.. you want the standard model used because it looks better?
-- Luc
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Carrie on March 27, 2003, 07:04:03 pm
Essentially what I mean is (for UFP) using the Excelsior model rather than the same model as the CVA and SCS. And the equivalent else-empire.

Just a matter of relinking which model file it looks for, and minor adaptation of hardpoints to changed UI... maybe not even worth it, cept that I like the UFP one better that way ;b
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 27, 2003, 07:30:15 pm
Maybe in the next release..
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Carrie on March 27, 2003, 07:50:10 pm
Woohoo!

And something that supernitpicky is my only grump, and that's still Taldren's fault.  

Outside of that, I still LOVE it. The Klingon heavy battle tug is... kinda scary to face down, without a battleship.

Like seeing the BBV classes, those are cool
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: IndyShark on March 29, 2003, 04:11:38 pm
Firesoul, if I remember correctly, the OP+ shiplist used to have an Excelsior based BC called the BCT. Has that been removed? I don't see it or the CLC with Plasma F instead of 2 photons (the mini BCF).

 
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 29, 2003, 04:25:08 pm
BCT?
CLC with plasma-F?

.. not this shiplist. The CLC has photons, and is still the original Taldren unit. The F-BCT? ... never saw it.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: IndyShark on March 29, 2003, 05:22:15 pm
Sorry Firesoul. It must have been another shiplist then. The BCT was the BCE with 2xPh3 and 2xAMD12. It is a nice ship with a LOT of power. I also remember a CLC variant with 2xPlaF instead of 2 photons.

I just don't remember where! LOL Oh well
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: 3dot14 on March 29, 2003, 05:44:59 pm
Rod Oneal's EAW Fighter/PF mod perhaps?
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Corbomite on March 29, 2003, 10:59:04 pm
Quote:

Sorry Firesoul. It must have been another shiplist then. The BCT was the BCE with 2xPh3 and 2xAMD12. It is a nice ship with a LOT of power. I also remember a CLC variant with 2xPlaF instead of 2 photons.

I just don't remember where! LOL Oh well  




That sounds like the AOTK list.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Maxillius on March 30, 2003, 09:25:27 am
Yes, that would be the NCLF.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: IndyShark on March 30, 2003, 09:30:24 am
Firesoul, and chance we can add the BCT or NCLF to the next version of the OP+ shiplist?
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 30, 2003, 12:51:04 pm
Sorry. No. Not real SFB ships.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Braxton on March 30, 2003, 03:29:21 pm
Is there a list a ships somewhere?  You know so I don't have to go in and see what they all are?
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Corbomite on March 30, 2003, 03:56:10 pm
Quote:

Is there a list a ships somewhere?  You know so I don't have to go in and see what they all are?  





You can try this. I don't know if it is what you want, but it lists all the ships in the OP+ mod.


 FireSouls OP+ Refit list  
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: IndyShark on March 30, 2003, 04:55:12 pm
Firesoul, what is a K-TGAK? I run into them more often than D6 or D7 class ships in Klingon space.  I thought it was a tug, but it can move much faster than I thought tugs could.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 30, 2003, 05:39:50 pm
K-TGA = tug, podless.
K-TGAK = recieved K refit..


.. so really.. it's just a podless tug annoying you.
Hey .. I dunno why so many tugs myself.  Blame the D2.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: IndyShark on March 30, 2003, 06:50:42 pm
Thanks, it's just my luck to have the entire Klingon deep space tug fleet mad at me!
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 30, 2003, 08:39:57 pm
I wish there was a way to control the probabilities of getting a tug.. .. like there's HEAVYCRUISER.. and CARRIER..
.. if there was a TUG, then it'd be easy to control, but that would be a bit much to ask for something that's not in the game by default.

-- Luc
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Corbomite on March 30, 2003, 09:55:15 pm
Why don't you class it as a Carrier? Don't they show up less often because of that designation?  Maybe even Escort would work.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 30, 2003, 09:56:42 pm
Carriers cost more per BPV than standard ships.
On a standard D2, a Carrier costs 2.5
(A DN is 2.0 .. a BB is 4.0 .. that's why BBVs are entered as BATTLESHIP and not as CARRIER.)

-- Luc
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: Braxton on March 31, 2003, 05:17:07 pm
Quote:

Quote:

Is there a list a ships somewhere?  You know so I don't have to go in and see what they all are?  





You can try this. I don't know if it is what you want, but it lists all the ships in the OP+ mod.


 FireSouls OP+ Refit list    




Yup that's what I was looking for.

Thanks!!
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 31, 2003, 05:36:41 pm
This thread is now outdated.
OP+ 1.21 has been released. URL:  http://208.57.228.4/ubbthreads/showflat.php?Cat=&Board=UBB1&Number=54232


Go updated your shiplists already.

 
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: morebs on March 31, 2003, 08:27:56 pm
why you all need 3000 ships. You never even cone across half of em ingame.  And I rather have 50 high quality models then 3000 so-so ones.
Title: Re: OP+ shiplist 1.2 for OP 2538 -- Now Live.
Post by: FireSoul on March 31, 2003, 08:53:45 pm
I think you're the first person to ever complain.

Besides, you only have 2 posts done. (at least that was it when I responded with this.)  Why should I listen to you?  


-- Luc