Dynaverse.net
Taldrenites => General Starfleet Command Forum => Topic started by: korus on January 24, 2003, 11:50:46 am
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After losing 3000pp to auto F just why is that feature in the game? Why is it there? How is it supposed to work?How many of you lost precious pp due to this?
Korus
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Auto-forfeit? Are you talking about the game ending after a certain period with noone firing at each other? With hidden cloak, thats an absolute necessity or games might go forever. Cloak v cloak can be bad enough even with it in there.
W.
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No, that is when the enter mission timer is so short, that you can't get to the accept menu. So the server auto forfets you and you lose your PP.
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That's partially it... Also has any had the problem when the counter counts down to 0 and it auto "F" on you? I can't tell how many times I lost pp because of that... Is that a bug? Or what?
Korus
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Pretty sure its a bug - what happens to me is that I press the accept button on the challenge but the server doesn't update/acknowledge the accept until after the timer reaches 0 and auto-forfeit results. This is especially prevelant on heavily used servers.
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Auto-F can be due to lag. Another case of auto-forfeit is when you scan and they attack you. Quite an annoying little bug.
Aenigma
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I've always felt that "accept" should be the default response to being attacked. That way you get dragged in. If you want to leave, you still can. Having "forfiet" as the default leads to problems, especially when you are used to being in a fleet, where you don't even have the option to forfeit, and thus may get used to not even looking or clicking the option. I have had that happen many times. I forget that I actually have to go to accept a mission when I'm attacked, if I am all by myself. Should be switched without a doubt.
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After losing 3000pp to auto F just why is that feature in the game? Why is it there? How is it supposed to work?How many of you lost precious pp due to this?
Korus
-
Auto-forfeit? Are you talking about the game ending after a certain period with noone firing at each other? With hidden cloak, thats an absolute necessity or games might go forever. Cloak v cloak can be bad enough even with it in there.
W.
-
No, that is when the enter mission timer is so short, that you can't get to the accept menu. So the server auto forfets you and you lose your PP.
-
That's partially it... Also has any had the problem when the counter counts down to 0 and it auto "F" on you? I can't tell how many times I lost pp because of that... Is that a bug? Or what?
Korus
-
Pretty sure its a bug - what happens to me is that I press the accept button on the challenge but the server doesn't update/acknowledge the accept until after the timer reaches 0 and auto-forfeit results. This is especially prevelant on heavily used servers.
-
Auto-F can be due to lag. Another case of auto-forfeit is when you scan and they attack you. Quite an annoying little bug.
Aenigma
-
I've always felt that "accept" should be the default response to being attacked. That way you get dragged in. If you want to leave, you still can. Having "forfiet" as the default leads to problems, especially when you are used to being in a fleet, where you don't even have the option to forfeit, and thus may get used to not even looking or clicking the option. I have had that happen many times. I forget that I actually have to go to accept a mission when I'm attacked, if I am all by myself. Should be switched without a doubt.