Dynaverse.net
Taldrenites => Dynaverse II Experiences => Topic started by: FPF_TraceyG on April 17, 2003, 08:33:21 am
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For some reason, the Litterbox server decided to shut down and wouldn't restart. Unfortunately, the problem seems to be SQL related, so I have been forced to reset the server and restart it without SQL. My apologies to all of you, who had created accounts and were building up prestige.
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It's ok Tracey, I had to take a break from the beginning as I could not even get on the bloody server, I thought it was my p/c, hehehehehehe...
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Something is still wrong. I've had CTD's on the last 4 missions I tried to run. 2 were Data Retrieval and 2 were Fleet Action. Not cool.
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Father Ted,
What AI were you facing, and was it at the beginning or end of the mission?
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I've had similar result as Padre Ted, there. All my CTDs have been at the end of missions.
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Fluf mentioned a CTD for Fleet Action when only 3 ships were left but he got his 1200 pp. I have not been able to reproduce the problem. I will have to go on L3 and play it. What are the scenario conditions when you CTD? I
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Enemy AI was the same for all 4, 2 F5D and F5C. Ally AI was a Kzinti Tug that was crippled, and became invisible. 2 CTD's in the beginning, 2 at the end.
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We've found a possible problem with the Monitors and have changed the shiplist server side to fix this. Anyone going into a mission with a damaged ally, please report which ship it is, and we will see what the problem is.
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seriously can't find the reasons for the problems....tried some of these ships out in single play and all worked perfect.
They have been temporarily removed until I can nail down the prob
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Just had another one: Fleet Action, 2 F5C and 1F5D enemy, Z-WAxT(?) and a crippled Z-WZD(invisible again). The moment the WAxT was destroyed, CTD.
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that problem is now fixed....server going back up with updated list....grrrrrrrrrrrrr
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Just had another one: Fleet Action, 2 F5C and 1F5D enemy, Z-WAxT(?) and a crippled Z-WZD(invisible again). The moment the WAxT was destroyed, CTD.
Are you sure it's a Fleet Action?
These missions should have min. 8 enemy AI if you are the only human player in the mission.
CA, CA, CL,CL, DW, DD, FF, FF vs. player plus CL,CL, CA, DD, FF
I will have to look at the L3 shiplist cuz I am pretty strict about the ship classes I generate.
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Server is back up with a few changes... let's see how it goes now...
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Two more CTD's, one Patrol, one Data Recovery. Both instances, there was an AI tug with damage.
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Quote:
Two more CTD's, one Patrol, one Data Recovery. Both instances, there was an AI tug with damage.
Somebody give me an elephant gun to shoot that tug, hehe.