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Taldrenites => Dynaverse II Experiences => Topic started by: FatherTed on April 17, 2003, 07:08:24 pm

Title: LB3: Dump the G-d d*&^%ed tugs!
Post by: FatherTed on April 17, 2003, 07:08:24 pm
Another mission with a crippled AI tug, another CTD. Get rid of the damned things.  
Title: Re: LB3: Dump the G-d d*&^%ed tugs!
Post by: Dizzy on April 17, 2003, 07:10:14 pm
I am thinking of putting Tugs on SG3. Er at least the 3x battle tug types for each race.

Is this a mission problem or a script problem?
Title: Re: LB3: Dump the G-d d*&^%ed tugs!
Post by: NuclearWessels on April 17, 2003, 07:27:00 pm
Shiplist problems Diz - Jeff and Fluf are working on it

dave
 
Title: Re: LB3: Dump the G-d d*&^%ed tugs!
Post by: Green on April 17, 2003, 08:20:23 pm
Such language Padre ... for shame  
Title: Re: LB3: Dump the G-d d*&^%ed tugs!
Post by: Fluf on April 17, 2003, 08:22:08 pm
Jeff is redoing the shiplist and we should have it corrected soon.  The Monitors and Tugs look fine in shipedit, and play in single player campaign and skirmish with no problems.  They just dont like the D2 for some reason.  If you open the shiplist in notepad, you will notice that they appear different somehow even though they look fine in shipedit.  
Title: Re: LB3: Dump the G-d d*&^%ed tugs!
Post by: Karnak on April 17, 2003, 08:53:00 pm
Quote:

Jeff is redoing the shiplist and we should have it corrected soon.  The Monitors and Tugs look fine in shipedit, and play in single player campaign and skirmish with no problems.  They just dont like the D2 for some reason.  If you open the shiplist in notepad, you will notice that they appear different somehow even though they look fine in shipedit.    




I always stick to Excel to edit shiplist.txt

Kar_ePatrol.scr needs an immediate update. Can you load it when you update the shiplist.txt?

thanks.