None of the above. Work on the OP-D2 missions so that neutral co-op works, and the empire DV's move correctly regardless of the cartel map.
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uhm..
.. *CAN* those be fixed from the missions' side? .. if not I can't..
.. but if so, maybe there's something I could do there.
May I have *MORE* information on the Neutral Coop issue? I know very little about it.
-- Luc
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Hi Firesoul
I think that you did a fantastic job and personally what I'd like to see is taking more sfb scenarios and turning them into single and multi-player missions and campagins and adding new missions to the campaigns. I seem to remember a sfb scenario where yourship is in space dock undergoing repairs when long range scanners pick up enemy ships or a ship heading your way. You have to take your ship out of spacedock while systems are being repaired and get it ready for combat. How about adding in some more monsters like the space dragon and Juggernaut and sunsnake to give monster scenarios more flavour and have the campign choose those.
What ever you choose to do I'll back you because I'm enjoying what your doing.![]()
Quote:http://www.amusing.com/forums/viewtopic.php?t=10&start=15
well..
.. get me the sources to FMSE and then maybe...
-- Luc